The Use of Situated Visualized Data to Nudge Visitor’s Paths: a Case Study at the Detmold Design Week 2023
M. Licht, A. Barbosa Jardim, M. Müh, A. Häusler, The Use of Situated Visualized Data to Nudge Visitor’s Paths: A Case Study at the Detmold Design Week 2023, CORP - Competence Center of Urban and Regional Planning , Mannswörth, 2024.

Middleware for providing activity-driven assistance in cyber-physical production systems
H. Dhiman, C. Röcker, Journal of Computational Design and Engineering 8 (2021) 428–451.

A Digital Assistance System Providing Step-by-Step Support for People with Disabilities in Production Tasks
V. Aksu, S. Jenderny, S. Martinez, C. Röcker, in: T.Z. Ahram, C. Falcão (Eds.), Advances in Usability, User Experience and Assistive Technology, Springer, Cham, 2018, pp. 775–785.

Providing Context-Sensitive Mobile Assistance for People with Disabilities in the Workplace
V. Aksu, S. Jenderny, S. Martinez, C. Röcker, in: G. Di Bucchianico (Ed.), Providing Context-Sensitive Mobile Assistance for People with Disabilities in the Workplace, Springer, Cham, 2018, pp. 3–14.

Development of an Instrument for the Assessment of Scenarios of Work 4.0 Based on Socio-Technical Criteria
S. Jenderny, M. Foullois, A.-L. Kato-Beiderwieden, M. Bansmann, L. Wöste, J. Lamß, G.W. Maier, C. Röcker, in: Proceedings of the International Conference on Pervasive Technologies Related to Assistive Environments (PETRA’18). ACM, New York, NY, USA, Pp. 319 - 326, ACM, New York, 2018, pp. 319–326.

A Checklist-Based Approach for Evaluating Augmented Reality Displays in Industrial Applications
V. Paelke, S. Büttner, H. Mucha, C. Röcker, in: S. Trzcielinski (Ed.), Advances in Ergonomics of Manufacturing: Managing the Enterprise of the Future., Springer, Cham, 2017, pp. 225–234.

The Design Space of Augmented and Virtual Reality Applications for Assistive Environments in Manufacturing: A Visual Approach
S. Büttner, H. Mucha, M. Funk, T. Kosch, M. Aehnelt, S. Robert, C. Röcker, in: 10th ACM International Conference on PErvasive Technologies Related to Assistive Environments (PETRA ’17) , ACM, Rhodos, Griechenland, 2017, p. 433440.

Application Areas for Human-Centered Assistive Systems
H. Mucha, S. Büttner, C. Röcker, in: Fraunhofer IGD  (Ed.), Human-Computer Interaction – Perspectives on Industry 4.0. Workshop at i-KNOW 2016 , TU, Graz, Österreich, 2016.

Applying Human-Centered Design Methods in Industry – a Field Report
S. Büttner, C. Röcker, in: Fraunhofer IGD  (Ed.), Human-Computer Interaction – Perspectives on Industry 4.0. Workshop at i-KNOW 2016, TU, Graz, Österreich, 2016.

Perspective Views in Video Communication Systems: An Analysis of Fundamental User Requirements
K. Kasugai, F. Heidrich, C. Röcker, P. Russell, M. Ziefle, in: R. José (Ed.), Proceedings of the 2012 International Symposium on Pervasive Displays, ACM, New York, 2012, pp. 1–6.

Human-Computer Interaction and Usability Engineering for Elderly (HCAGING): Introduction to the Special Thematic Session
A. Holzinger, M. Ziefle, C. Röcker, in: K.  Miesenberger, J. Klaus, W. Zagler, A. Karshmer (Eds.), Computers Helping People with Special Needs, Part II, Springer, Berlin, 2010, pp. 556–559.

Socially Dependent Interaction in Smart Spaces: How the Social Situation Influences the Interaction Style in Computer-Enhanced Environments
C. Röcker, in: International Association of Computer Science and Information Technology (Ed.), 2nd International Conference on Mechanical and Electrical Technology (ICMET), 2010 , IEEE, Piscataway, NJ, 2010, pp. 314–318.

Social Radio – A Music-Based Approach to Emotional Awareness Mediation
C. Röcker, R. Etter, in: Proceedings of the International Conferences on Intelligent User Interfaces (IUI’07), ACM, New York, 2007, pp. 286–289.

A Tangible User Interface for Multi-User Interaction
R. Etter, C. Röcker, in: B. Ullmer, A. Schmidt (Eds.), Proceedings of the International Conference on Tangible and Embedded Interaction (TEI’07), ACM, New York, 2007, pp. 11–12.

Designing User-Friendly Interfaces for Pervasive Gaming Applications
C. Röcker, C. Magerkurth, S. Hinske, M. Lampe, in: A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007.

User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development
C. Röcker, C. Magerkurth, M. Haar, in: C. Stephanidis, M. Pieper (Eds.), Universal Access in Ambient Intelligence Environmentsf: 9th ERCIM Workshop on User Interfaces for All, Springer, Berlin, 2006, pp. 352–368.

User Requirements for Intelligent Home Environments: A Scenario-Driven Approach and Empirical Cross-Cultural Study
C. Röcker, M.D. Janse, N. Portolan, N. Streitz, in: SOc-EUSAI ’05: Proceedings of the 2005 Joint Conference on Smart Objects and Ambient Intelligence: Innovative Context-Aware Services: Usages and Technologies, ACM, New York, 2005, pp. 111–116.