---
_id: '261'
abstract:
- lang: eng
  text: Learning retention is improved when in addition to the learning methods of
    “classical” instruction (auditory, visual), further learning channels (discussing,
    doing) are addressed. In view of this, the coursework for the degree in Industrial
    Engineering has been designed to include teaching formats with a high level of
    interaction among students. In keeping with this teaching approach, an additional
    business game was developed for the Production Systems module. This game provides
    knowledge about the structure of the logistical workflow within production in
    general and the Kanban method in particular. The first step in designing the game
    was to define learning objectives. Based on these, a basic concept was derived.
    This basic concept applies the guideline for the introduction of Kanban by Geiger
    et al. (2011). The detailed concept was then worked out over the course of further
    development, leading to the design of an assembly line for Lego cars as well as
    the design of tasks on the subject of Kanban capability and for calculating the
    number of Kanban. The business game illustrates, inter alia, the difference between
    the Kanban method and a conventional production planning and control system. The
    simulation has been tested in a university course, evaluated and, in response
    to the positive feedback from students, integrated in the course instruction.
    The conclusion of the paper provides an outlook on the further development of
    instruction in the context of the digitization and networking of production.
author:
- first_name: David
  full_name: Brown, David
  id: '58586'
  last_name: Brown
- first_name: Sven
  full_name: Hinrichsen, Sven
  id: '49010'
  last_name: Hinrichsen
- first_name: Melissa
  full_name: Paris, Melissa
  id: '64556'
  last_name: Paris
citation:
  ama: 'Brown D, Hinrichsen S, Paris M. Development of a Business Game for Teaching
    the Kanban Method. In: Schlick CM, Duckwitz   Sönke, Flemisch   Frank, et al.,
    eds. <i>Advances in Ergonomic Design of Systems, Products and Processes</i>. Berlin,
    Heidelberg: Spinger; 2017:103-114. doi:<a href="https://doi.org/10.1007/978-3-662-53305-5">10.1007/978-3-662-53305-5</a>'
  apa: 'Brown, D., Hinrichsen, S., &#38; Paris, M. (2017). Development of a Business
    Game for Teaching the Kanban Method. In C. M. Schlick,  Sönke Duckwitz ,  Frank
    Flemisch , M. Frenz, S. Kuz, A. Mertens, &#38; S. Mütze-Niewöhner (Eds.), <i>Advances
    in Ergonomic Design of Systems, Products and Processes</i> (pp. 103–114). Berlin,
    Heidelberg: Spinger. <a href="https://doi.org/10.1007/978-3-662-53305-5">https://doi.org/10.1007/978-3-662-53305-5</a>'
  bjps: '<b>Brown D, Hinrichsen S and Paris M</b> (2017) Development of a Business
    Game for Teaching the Kanban Method. In Schlick CM et al. (eds), <i>Advances in
    Ergonomic Design of Systems, Products and Processes</i>. Berlin, Heidelberg: Spinger,
    pp. 103–114.'
  chicago: 'Brown, David, Sven Hinrichsen, and Melissa Paris. “Development of a Business
    Game for Teaching the Kanban Method.” In <i>Advances in Ergonomic Design of Systems,
    Products and Processes</i>, edited by Christopher Marc  Schlick,  Sönke Duckwitz
    ,  Frank Flemisch , Martin Frenz, Sinem Kuz, Alexander Mertens, and Susanne Mütze-Niewöhner,
    103–14. Berlin, Heidelberg: Spinger, 2017. <a href="https://doi.org/10.1007/978-3-662-53305-5">https://doi.org/10.1007/978-3-662-53305-5</a>.'
  chicago-de: 'Brown, David, Sven Hinrichsen und Melissa Paris. 2017. Development
    of a Business Game for Teaching the Kanban Method. In: <i>Advances in Ergonomic
    Design of Systems, Products and Processes</i>, hg. von Christopher Marc  Schlick,  Sönke
    Duckwitz ,  Frank Flemisch , Martin Frenz, Sinem Kuz, Alexander Mertens, und Susanne
    Mütze-Niewöhner, 103–114. Berlin, Heidelberg: Spinger. doi:<a href="https://doi.org/10.1007/978-3-662-53305-5,">10.1007/978-3-662-53305-5,</a>
    .'
  din1505-2-1: '<span style="font-variant:small-caps;">Brown, David</span> ; <span
    style="font-variant:small-caps;">Hinrichsen, Sven</span> ; <span style="font-variant:small-caps;">Paris,
    Melissa</span>: Development of a Business Game for Teaching the Kanban Method.
    In: <span style="font-variant:small-caps;">Schlick, C. M.</span> ; <span style="font-variant:small-caps;">Duckwitz
    ,  Sönke</span> ; <span style="font-variant:small-caps;">Flemisch ,  Frank</span>
    ; <span style="font-variant:small-caps;">Frenz, M.</span> ; <span style="font-variant:small-caps;">Kuz,
    S.</span> ; <span style="font-variant:small-caps;">Mertens, A.</span> ; <span
    style="font-variant:small-caps;">Mütze-Niewöhner, S.</span> (Hrsg.): <i>Advances
    in Ergonomic Design of Systems, Products and Processes</i>. Berlin, Heidelberg :
    Spinger, 2017, S. 103–114'
  havard: 'D. Brown, S. Hinrichsen, M. Paris, Development of a Business Game for Teaching
    the Kanban Method, in: C.M. Schlick,  Sönke Duckwitz ,  Frank Flemisch , M. Frenz,
    S. Kuz, A. Mertens, S. Mütze-Niewöhner (Eds.), Advances in Ergonomic Design of
    Systems, Products and Processes, Spinger, Berlin, Heidelberg, 2017: pp. 103–114.'
  ieee: 'D. Brown, S. Hinrichsen, and M. Paris, “Development of a Business Game for
    Teaching the Kanban Method,” in <i>Advances in Ergonomic Design of Systems, Products
    and Processes</i>, C. M. Schlick,  Sönke Duckwitz ,  Frank Flemisch , M. Frenz,
    S. Kuz, A. Mertens, and S. Mütze-Niewöhner, Eds. Berlin, Heidelberg: Spinger,
    2017, pp. 103–114.'
  mla: Brown, David, et al. “Development of a Business Game for Teaching the Kanban
    Method.” <i>Advances in Ergonomic Design of Systems, Products and Processes</i>,
    edited by Christopher Marc  Schlick et al., Spinger, 2017, pp. 103–14, doi:<a
    href="https://doi.org/10.1007/978-3-662-53305-5">10.1007/978-3-662-53305-5</a>.
  short: 'D. Brown, S. Hinrichsen, M. Paris, in: C.M. Schlick,  Sönke Duckwitz ,  Frank
    Flemisch , M. Frenz, S. Kuz, A. Mertens, S. Mütze-Niewöhner (Eds.), Advances in
    Ergonomic Design of Systems, Products and Processes, Spinger, Berlin, Heidelberg,
    2017, pp. 103–114.'
  ufg: '<b>Brown, David et. al. (2017)</b>: Development of a Business Game for Teaching
    the Kanban Method, in: Christopher Marc  Schlick et. al. (Hgg.): <i>Advances in
    Ergonomic Design of Systems, Products and Processes</i>, Berlin, Heidelberg, S.
    103–114.'
  van: 'Brown D, Hinrichsen S, Paris M. Development of a Business Game for Teaching
    the Kanban Method. In: Schlick CM, Duckwitz   Sönke, Flemisch   Frank, Frenz M,
    Kuz S, Mertens A, et al., editors. Advances in Ergonomic Design of Systems, Products
    and Processes. Berlin, Heidelberg: Spinger; 2017. p. 103–14.'
conference:
  end_date: 2016-03-04
  location: Aachen
  name: 62. GfA Frühjahrskongress 2016
  start_date: 2016-03-02
date_created: 2018-11-26T10:15:09Z
date_updated: 2023-03-15T13:49:41Z
department:
- _id: DEP7020
doi: 10.1007/978-3-662-53305-5
editor:
- first_name: 'Christopher Marc '
  full_name: 'Schlick, Christopher Marc '
  last_name: Schlick
- first_name: ' Sönke'
  full_name: Duckwitz ,  Sönke
  last_name: 'Duckwitz '
- first_name: ' Frank'
  full_name: Flemisch ,  Frank
  last_name: 'Flemisch '
- first_name: Martin
  full_name: Frenz, Martin
  last_name: Frenz
- first_name: Sinem
  full_name: Kuz, Sinem
  last_name: Kuz
- first_name: Alexander
  full_name: Mertens, Alexander
  last_name: Mertens
- first_name: Susanne
  full_name: Mütze-Niewöhner, Susanne
  last_name: Mütze-Niewöhner
language:
- iso: eng
page: 103-114
place: Berlin, Heidelberg
publication: Advances in Ergonomic Design of Systems, Products and Processes
publication_identifier:
  isbn:
  - 978-3-662-53304-8
publication_status: published
publisher: Spinger
status: public
title: Development of a Business Game for Teaching the Kanban Method
type: book_chapter
user_id: '49010'
year: 2017
...
