[{"keyword":["global information systems research","research trends","research field","(semi-) automated literature review","latent semantic indexing"],"page":"94","abstract":[{"text":"Global trends towards the rapidly increasing use of information systems (IS) apply to the IS research domain and related publications. Nonetheless, investigations of trends in publication behavior and emergence as well as changes in IS research are usually narrowly focused. This article contributes to the growing number of articles published in the IS domain by analyzing the evolution of trends and major research fields as well as the regional distribution of publications in the AIS Senior Scholars' Basket of Eight (AIS Bo8) and the International Conference on Information Systems (ICIS), changes in publication behavior, and the emergence of as well as changes to IS research fields and trends. Our semi-automated literature review integrates scientific methods to support the review and classification of publications. Based on 6692 articles published in the ICIS proceedings and the AIS Bo8 journals in a period of 16 years, we elaborate the key characteristics of research development. Our contribution provides and interprets a contemporaneous account of contextual factors influencing the IS research domain. Thus, our study enhances understanding of the development of the IS research domain.","lang":"eng"}],"department":[{"_id":"DEP1523"}],"user_id":"83781","year":"2023","status":"public","issue":"2","quality_controlled":"1","external_id":{"isi":["000939110600001"]},"doi":"10.3390/info14020094","date_updated":"2025-06-25T13:12:07Z","type":"scientific_journal_article","publisher":"MDPI","_id":"9422","publication":"Information","title":"Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review","publication_identifier":{"issn":["2078-2489"]},"intvolume":"        14","author":[{"orcid":"0000-0001-8812-1488","first_name":"Nadine","id":"77748","last_name":"Guhr","full_name":"Guhr, Nadine"},{"last_name":"Werth","full_name":"Werth, Oliver","first_name":"Oliver"},{"first_name":"Jens ","last_name":"Passlick","full_name":"Passlick, Jens "},{"first_name":"Michael H.","last_name":"Breitner","full_name":"Breitner, Michael H."}],"isi":"1","publication_status":"published","volume":14,"date_created":"2023-02-06T08:00:51Z","language":[{"iso":"eng"}],"citation":{"chicago-de":"Guhr, Nadine, Oliver Werth, Jens  Passlick und Michael H. Breitner. 2023. Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review. <i>Information</i> 14, Nr. 2: 94. doi:<a href=\"https://doi.org/10.3390/info14020094\">10.3390/info14020094</a>, .","ufg":"<b>Guhr, Nadine u. a.</b>: Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review, in: <i>Information</i> 14 (2023), H. 2,  S. 94.","mla":"Guhr, Nadine, et al. “Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review.” <i>Information</i>, vol. 14, no. 2, 2023, p. 94, <a href=\"https://doi.org/10.3390/info14020094\">https://doi.org/10.3390/info14020094</a>.","apa":"Guhr, N., Werth, O., Passlick, J., &#38; Breitner, M. H. (2023). Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review. <i>Information</i>, <i>14</i>(2), 94. <a href=\"https://doi.org/10.3390/info14020094\">https://doi.org/10.3390/info14020094</a>","short":"N. Guhr, O. Werth, J. Passlick, M.H. Breitner, Information 14 (2023) 94.","havard":"N. Guhr, O. Werth, J. Passlick, M.H. Breitner, Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review, Information. 14 (2023) 94.","chicago":"Guhr, Nadine, Oliver Werth, Jens  Passlick, and Michael H. Breitner. “Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review.” <i>Information</i> 14, no. 2 (2023): 94. <a href=\"https://doi.org/10.3390/info14020094\">https://doi.org/10.3390/info14020094</a>.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Guhr, Nadine</span> ; <span style=\"font-variant:small-caps;\">Werth, Oliver</span> ; <span style=\"font-variant:small-caps;\">Passlick, Jens </span> ; <span style=\"font-variant:small-caps;\">Breitner, Michael H.</span>: Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review. In: <i>Information</i> Bd. 14. Basel, MDPI (2023), Nr. 2, S. 94","bjps":"<b>Guhr N <i>et al.</i></b> (2023) Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review. <i>Information</i> <b>14</b>, 94.","ama":"Guhr N, Werth O, Passlick J, Breitner MH. Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review. <i>Information</i>. 2023;14(2):94. doi:<a href=\"https://doi.org/10.3390/info14020094\">10.3390/info14020094</a>","van":"Guhr N, Werth O, Passlick J, Breitner MH. Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review. Information. 2023;14(2):94.","ieee":"N. Guhr, O. Werth, J. Passlick, and M. H. Breitner, “Trends of Top IS Research by Region, Outlet, and Emergence: A Semi-Automated Literature Review,” <i>Information</i>, vol. 14, no. 2, p. 94, 2023, doi: <a href=\"https://doi.org/10.3390/info14020094\">10.3390/info14020094</a>."},"place":"Basel"},{"status":"public","publication":"Information","user_id":"15514","year":2020,"department":[{"_id":"DEP1518"}],"abstract":[{"lang":"eng","text":"<jats:p>A non-negligible proportion of seniors rarely uses new technology. Far too often, these rather tech unexperienced seniors struggle with new soft- or hard-ware, that do not provide easy access. As a result, some seniors avoid or completely desist to further use “these modern technologies” and consequently miss out on the benefits of digital age. Game-inspired design is supposed to be a promising way to overcome some perceived barriers of seniors by providing hedonic value during early interaction. Previous research has shown that game-inspired design is suitable to motivate seniors’ use of Health-IT. To investigate its potential to facilitate the use of information and communication technology (ICT), an experimental study was conducted. The study investigated the appeal of various gamification features, which were embedded in a prototype of an ICT learning software and compared it to a non-gamified version of the software. Results indicate that the concept of gamified ICT learning software appeals to seniors in general, but that the acceptance of different gamification features is quite diverse. A clear-cut superiority of adding gamification to the software was not found. After interacting with both software versions, seniors in around equal parts preferred either the non-gamified version, the gamified version, or could not decide. Those seniors that clearly favored the gamified version were particularly fond of continuous positive feedback and receiving rewards for each task they have accomplished. Whereas the remaining seniors rather disliked the intensive endorsement through these two features and decided against the gamified version, albeit they liked many of the other game features. Our results underline the necessity of following a user-centered design approach when developing game-inspired applications, and the need for an individualized use of gamification elements to meet the needs of the heterogeneous group of senior users.</jats:p>"}],"article_number":"249","extern":"1","_id":"5082","citation":{"ufg":"<b>Minge, Michael/Cymek, Dietlind Helene (2020)</b>: Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology, in: <i>Information</i>.","chicago-de":"Minge, Michael und Dietlind Helene Cymek. 2020. Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology. <i>Information</i>. doi:<a href=\"https://doi.org/10.3390/info11050249,\">10.3390/info11050249,</a> .","short":"M. Minge, D.H. Cymek, Information (2020).","mla":"Minge, Michael, and Dietlind Helene Cymek. “Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology.” <i>Information</i>, 249, 2020, doi:<a href=\"https://doi.org/10.3390/info11050249\">10.3390/info11050249</a>.","apa":"Minge, M., &#38; Cymek, D. H. (2020). Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology. <i>Information</i>. <a href=\"https://doi.org/10.3390/info11050249\">https://doi.org/10.3390/info11050249</a>","havard":"M. Minge, D.H. Cymek, Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology, Information. (2020).","chicago":"Minge, Michael, and Dietlind Helene Cymek. “Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology.” <i>Information</i>, 2020. <a href=\"https://doi.org/10.3390/info11050249\">https://doi.org/10.3390/info11050249</a>.","bjps":"<b>Minge M and Cymek DH</b> (2020) Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology. <i>Information</i>.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Minge, Michael</span> ; <span style=\"font-variant:small-caps;\">Cymek, Dietlind Helene</span>: Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology. In: <i>Information</i> (2020)","ama":"Minge M, Cymek DH. Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology. <i>Information</i>. 2020. doi:<a href=\"https://doi.org/10.3390/info11050249\">10.3390/info11050249</a>","van":"Minge M, Cymek DH. Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology. Information. 2020;","ieee":"M. Minge and D. H. Cymek, “Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology,” <i>Information</i>, 2020."},"date_created":"2021-03-01T12:17:10Z","language":[{"iso":"eng"}],"publication_status":"published","type":"journal_article","author":[{"first_name":"Michael","id":"78302","last_name":"Minge","full_name":"Minge, Michael","orcid":"0000-0003-1930-7064"},{"full_name":"Cymek, Dietlind Helene","last_name":"Cymek","first_name":"Dietlind Helene"}],"publication_identifier":{"issn":["2078-2489"]},"date_updated":"2023-03-15T13:49:57Z","doi":"10.3390/info11050249","title":"Investigating the Potential of Gamification to Improve Seniors’ Experience and Use of Technology","quality_controlled":"1"}]
