@inproceedings{4332,
  abstract     = {{The core value proposition for most hospitality brands is to provide unique customer experiences; therefore we expect commercially viable opportunities for ambient intelligence systems in hospitality in general, and the high-end sector in particular. We believe that ambient intelligence systems paired with principles of Aesthetic Intelligence could facilitate such unique experiences and at the same time strengthen and differentiate the brands. This paper gives an overview of challenges in this field, reviews research and outlines future scenarios enhancing safety, economic optimisation and – especially - convenience for hotel guests.}},
  author       = {{Plewe, Daniela Alina and Ong, Rui An and Röcker, Carsten}},
  booktitle    = {{HCI in Business }},
  editor       = {{Fui-Hoon Nah, Fiona  and Tan, Chuan-Hoo}},
  isbn         = {{978-3-319-20894-7}},
  keywords     = {{Smart hospitality, Business applications for home/leisure, Technology and branding, Smart environments, Personalized services, Aesthetic intelligence, Ambient intelligence}},
  location     = {{Los Angeles, CA, USA}},
  pages        = {{739--747}},
  publisher    = {{Springer}},
  title        = {{{Ambient and Aesthetic Intelligence For High-End Hospitality}}},
  doi          = {{10.1007/978-3-319-20895-4_69}},
  volume       = {{9191}},
  year         = {{2015}},
}

@inproceedings{4333,
  abstract     = {{Most research in the field of ambient technology has been conducted in Western cultural spheres. In this paper, we want to explore potential approaches designers might take towards ambient systems in Asian contexts. We particularly aim at exploring the role of “ambience” in the development of such systems and analyzing how aesthetic factors vary depending on culture. We observed that efficiency and environmental factors influence design decisions and serve as feedback on smart technologies.}},
  author       = {{Kaiying, Cindy Lin and Plewe, Daniela Alina and Röcker, Carsten}},
  booktitle    = {{6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015}},
  editor       = {{Ahram, Tareq and Karwowski, Waldemar and Schmorrow, Dylan}},
  keywords     = {{Aesthetic intelligence, Ambient intelligence, Smart home, Assurance, China}},
  location     = {{Las Vegas, USA}},
  pages        = {{2155--2161}},
  publisher    = {{Elsevier}},
  title        = {{{The Ambience of Ambient Intelligence: Will Cultural, Social and Environmental Differences Lead to Localised Ambient Systems? }}},
  doi          = {{10.1016/j.promfg.2015.07.355}},
  volume       = {{3}},
  year         = {{2015}},
}

@inproceedings{4334,
  abstract     = {{This paper presents several conceptual approaches for improving user engagement and happiness in mass transport systems by effectively integrating principles of ambient and aesthetic intelligence. We introduce themed passenger carriages as constructed spaces with an overarching topic or narrative, designed to make commuting a meaningful and immersive experience. We examine the challenges for commuters and the existing solutions. Following which, we develop scenarios related to the fields of recreation, culture, education, business and entertainment. With an increasing interest of policy-makers in the concept of happiness as a socioeconomic measure for national wellbeing, we identify generic approaches for future research.}},
  author       = {{Rui, Ang Sheng and Plewe, Daniela Alina and Röcker, Carsten}},
  booktitle    = {{Proceedings of the International Conference on Applied Human Factors and Ergonomics 2015 }},
  issn         = {{2351-9789}},
  keywords     = {{Ambient intelligence, Aesthetic intelligence, Hedonic design, Transportation, User-centered design : Gamification}},
  location     = {{Las Vegas, Nevada, USA}},
  pages        = {{2103--2109}},
  publisher    = {{Elsevier}},
  title        = {{{Themed Passenger Cabins in Rapid Transit Systems: Promoting Commuters’ Happiness through Ambient and Aesthetic Intelligence}}},
  doi          = {{10.1016/j.promfg.2015.07.348}},
  volume       = {{3}},
  year         = {{2015}},
}

@inproceedings{4379,
  abstract     = {{One of the open questions in the concept of ambient intelligence regards user interfaces to these invisible computers. If at all, how do they show up – and how does ambient intelligence in general and the user interfaces in particular change architectural space. As computers become ubiquitous or ambient, they create spatial relations towards other devices and to the place that they are located in. This paper formulates chances and challenges for both architecture and HCI.}},
  author       = {{Kasugai, Kai and Röcker, Carsten}},
  booktitle    = {{Evolving Ambient Intelligence}},
  editor       = {{O’Grady, Michael  and  Vahdat-Nejad, Hamed and  Wolf, Klaus-Hendrik and  Dragone, Mauro and Ye, Juan  and Röcker, Carsten  and  O'Hare, Gregory }},
  isbn         = {{978-3-319-04405-7}},
  issn         = {{1865-0929}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Smart Spaces, Aesthetics, Design, Architecture, HCI, Ambient Assisted Living}},
  location     = {{Dublin, Ireland}},
  pages        = {{213--216}},
  publisher    = {{Springer}},
  title        = {{{Computer-Mediated Human Architecture Interaction}}},
  doi          = {{10.1007/978-3-319-04406-4_21}},
  volume       = {{413}},
  year         = {{2013}},
}

@inbook{4382,
  abstract     = {{This paper illustrates the motivation and objectives of the third international workshop on Aesthetic Intelligence. The workshop aims at bringing together researchers as well as industry practitioners from the fields of computer science, engineering, architecture, industrial and interface design to discuss ongoing research activities and emerging trends in the area of smart environments. A special focus of the workshop is on the role of aesthetic design for the acceptance and adoption of services in smart environments.   }},
  author       = {{Röcker, Carsten and Kasugai, Kai and Plewe, D. A. and Kiriyama, Takashi and Rozendaal, Marco}},
  booktitle    = {{Ambient Intelligence}},
  editor       = {{Augusto, Juan Carlos}},
  isbn         = {{978-3-319-03646-5}},
  issn         = {{0302-9743}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Smart Spaces, Aesthetics, Design, Architecture, Urban Informatics}},
  location     = {{Dublin, Ireland}},
  pages        = {{307--308}},
  publisher    = {{Springer}},
  title        = {{{When Design Meets Intelligence: Incorporating Aesthetic Intelligence in Smart Spaces}}},
  doi          = {{10.1007/978-3-319-03647-2}},
  volume       = {{8309}},
  year         = {{2013}},
}

@inproceedings{4385,
  abstract     = {{This paper illustrates the rationale behind the second international workshop on Aesthetic Intelligence. The workshop addresses the multiple facets of aesthetics in the design process of Ambient Intelligence technologies, especially in the fields of architecture, industrial and interface design as well as human-computer interaction.}},
  author       = {{Röcker, Carsten and Kasugai, Kai and Plewe, Daniela and Kiriyama, Takashi and Lugmayr, Artur}},
  booktitle    = {{Ambient Intelligence}},
  editor       = {{Paternò, Fabio  and de Ruyter, Boris  and Markopoulos, Panos  and Santoro, Carmen }},
  isbn         = {{978-3-642-34897-6}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Smart Spaces, Aesthetics, Design, Architecture, Urban Informatics}},
  location     = {{Pisa, Italy}},
  pages        = {{445--446}},
  publisher    = {{Springer}},
  title        = {{{Aesthetic Intelligence: The Role of Design in Ambient Intelligence}}},
  doi          = {{10.1007/978-3-642-34898-3_41}},
  volume       = {{763}},
  year         = {{2012}},
}

@inbook{4387,
  abstract     = {{This paper reports on the ideas and results of the First International Workshop on Aesthetic Intelligence (AxI’11) held as a satellite workshop during the International Joint Conference on Ambient Intelligence (AmI’11).}},
  author       = {{Kasugai, Kai and Röcker, Carsten and Plewe, Daniela and Kiriyama, Takashi and Oksman, Virpi}},
  booktitle    = {{Constructing Ambient Intelligence}},
  editor       = {{Wichert, Reiner  and Van Laerhoven, Kristof  and Gelissen, Jean }},
  isbn         = {{978-3-642-31478-0}},
  keywords     = {{Ambient Intelligence, Aesthetics, Design, Architecture}},
  location     = {{Amsterdam, Netherlands}},
  pages        = {{1--4}},
  publisher    = {{Springer}},
  title        = {{{Aesthetic Intelligence – Concepts, Technologies and Applications}}},
  doi          = {{10.1007/978-3-642-31479-7_1}},
  volume       = {{277}},
  year         = {{2012}},
}

@inbook{4388,
  abstract     = {{Research in the field of smart home environments is still very much technology driven. While technical aspects like system reliability, performance or data security are undeniable important design factors, potential end users desire more than pure technical functionality favoring systems with high social and hedonic value. So far, the integration of digital information layers into the architectural environment and their consequences for human perception are still largely unexplored. In this paper we present three examples of interactive architecture for increased quality of life in domestic spaces: myGreenSpace, meetingMyEating and ubiGUI.}},
  author       = {{Röcker, Carsten and Kasugai, Kai}},
  booktitle    = {{Constructing Ambient Intelligence }},
  editor       = {{Wichert, Reiner and Van Laerhoven, Kristof and Gelissen, Jean}},
  isbn         = {{978-3-642-31478-0}},
  keywords     = {{Ambient Intelligence, Large Domestic Screens, Smart Spaces, Aesthetics, Design, Architecture}},
  location     = {{Amsterdam, Netherlands}},
  pages        = {{12--18}},
  publisher    = {{Springer}},
  title        = {{{Interactive Architecture in Domestic Spaces}}},
  doi          = {{10.1007/978-3-642-31479-7_3}},
  volume       = {{277}},
  year         = {{2012}},
}

@article{4396,
  abstract     = {{This paper presents a set of design recommendations for team awareness systems based on fundamental social and technical requirements. The work was motivated by recurring usability problems identified in evaluations of state-of-the-art awareness systems. Based on these findings, it is argued that the limited success of existing systems is mostly caused by conceptual shortcomings, which can be overcome by adhering to a set of design recommendations elaborated in this paper. To demonstrate the validity of this argumentation, the development and evaluation of an ambient awareness system is illustrated.}},
  author       = {{Röcker, Carsten}},
  issn         = {{1615-5289}},
  journal      = {{Universal access in the information society : international journal}},
  keywords     = {{Ambient intelligence, Ubiquitous computin, Awareness, Informal communication, Distributed teamwork}},
  number       = {{3}},
  pages        = {{259 -- 271}},
  title        = {{{Universal access to awareness information: using smart artefacts to mediate awareness in distributed teams}}},
  doi          = {{10.1007/s10209-011-0237-9}},
  volume       = {{11}},
  year         = {{2012}},
}

@inproceedings{4479,
  abstract     = {{This paper reports on the first international workshop on Aesthetic Intelligence. The focus of the workshop is on the relevance of beauty and aesthetic values for Ambient Intelligence and the meaning of aesthetically pleasing design for usability, technology acceptance, and well-being in technology-enhanced spaces.}},
  author       = {{Kasugai, Kai and Röcker, Carsten and Bongers, Bert and Plewe, Daniela and Dimmer, Christian}},
  booktitle    = {{Ambient Intelligence}},
  editor       = {{Keyson, David V.  and Maher, Mary Lou  and Streitz, Norbert  and Cheok, Adrian  and Augusto, Juan Carlos }},
  isbn         = {{978-3-642-25166-5}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Smart Spaces, Aesthetics, Design, Architecture, Urban Informatics}},
  location     = {{Amsterdam, The Netherlands}},
  pages        = {{ 360--361}},
  publisher    = {{Springer}},
  title        = {{{Aesthetic Intelligence: Designing Smart and Beautiful Architectural Spaces}}},
  doi          = {{10.1007/978-3-642-25167-2_51}},
  volume       = {{7040}},
  year         = {{2011}},
}

@inproceedings{4480,
  abstract     = {{Traditionally, Ambient Assisted Living applications focus on health-related services, like the detection of emergency situations, long-term treatment of chronic diseases, or the prevention and early-detection of illnesses. Over the last years, more and more projects started to extend these classical healthcare scenarios by designing applications that explicitly aim at increasing well-being and social inclusion for elderly users. With the transition away from purely medical services towards integrated homecare environments, holistic design concepts and evaluation approaches will become necessary. This paper takes a detailed look at state-of-the-art applications in this field and illustrates emerging challenges for the design and development of future homecare systems.}},
  author       = {{Röcker, Carsten and Ziefle, Martina and Holzinger, Andreas}},
  booktitle    = {{Proceedings of the International Conference on Artificial Intelligence (ICAI'11)}},
  keywords     = {{Ambient Assisted Living, Ambient Intelligence, Ubiquitous and Pervasive Computing, Social Inclusion, Older User}},
  location     = {{Las Vegas, NV, USA}},
  pages        = {{55--59}},
  title        = {{{Social Inclusion in AAL Environments: Home Automation and Convenience Services for Elderly Users}}},
  volume       = {{1}},
  year         = {{2011}},
}

@inproceedings{4490,
  abstract     = {{This paper reports on a cross-cultural user study, which analyzes the perception of concerns commonly associated with technology-enhanced environments. The results of the study show that the concerns addressed in state-of-the-art literature do only partially reflect the concerns of potential users. The analysis also shows that the perception is significantly influenced by several factors. Especially the participants' cultural background has a significant influence on the perception of most concerns.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Proceedings of the Second International IEEE Conference on Computer and Automation Engineering (ICCAE'10)}},
  editor       = {{Mahadevan, V. and Jianhong, Z.}},
  isbn         = {{978-1-4244-5585-0 }},
  keywords     = {{Ubiquitous any Pervasive Computing, Ambient Intelligence, Intelligent Environments, Smart Spaces, Technology Acceptance, User Stuyy, Evaluation}},
  location     = {{Singapore}},
  pages        = {{513 -- 517}},
  publisher    = {{IEEE}},
  title        = {{{Living and Working in Automated Environments - Evaluating the Concerns of End-Users in Technology-Enhanced Spaces}}},
  doi          = {{10.1109/ICCAE.2010.5451637}},
  year         = {{2010}},
}

@inproceedings{4491,
  abstract     = {{This paper reports on a cross-national user study exploring the influence of the social work situation on the preferred level of control over IT services in smart office environments. The acceptance of different control mechanisms was tested for representative functionalities with participants from Germany and the USA. The results of the questionnaire-based study show, that the social situation, in which a certain application is used, has a significant effect on the preferred level of user control.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{2nd International Conference on Mechanical and Electrical Technology (ICMET), 2010 }},
  isbn         = {{9781424481002}},
  keywords     = {{Ambient Intelligence, Ubiquitous and Pervasive Computing, User Interface, Intelligent Environments, Human-Computer Interaction, User Study, Evaluation}},
  location     = {{Singapore}},
  pages        = {{314  --  318}},
  publisher    = {{IEEE}},
  title        = {{{Socially Dependent Interaction in Smart Spaces: How the Social Situation Influences the Interaction Style in Computer-Enhanced Environments}}},
  doi          = {{10.1109/ICMET.2010.5598371}},
  year         = {{2010}},
}

@article{4493,
  abstract     = {{This paper provides an introduction into the evolution of information and communication technology and illustrates its usage in the work domain. The paper is sub-divided into two parts. The first part gives an overview over the different phases of information processing in the work domain. It starts by charting the past and present usage of computers in work environments and shows current technological trends, which are likely to influence future business applications. The second part starts by briefly describing, how the usage of computers changed business processes in the past, and presents first Ambient Intelligence applications based on identification and localization information, which are already used in the production and retail sector. Based on current systems and prototype applications, the paper gives an outlook of how Ambient Intelligence technologies could change business processes in the future. }},
  author       = {{Röcker, Carsten}},
  issn         = {{1307-6892}},
  journal      = {{International Journal of Information and Communication Engineering}},
  keywords     = {{Ubiquitous Computing, Ambient intelligence, business applications, Radio Frequency Identification (RFID)}},
  number       = {{7}},
  pages        = {{1830 -- 1841}},
  publisher    = {{World Academy of Science, Engineering and Technology, WASET }},
  title        = {{{Chances and Challenges of Intelligent Technologies in the Production and Retail Sector}}},
  doi          = {{10.5281/zenodo.1063024}},
  volume       = {{4}},
  year         = {{2010}},
}

@inproceedings{4495,
  abstract     = {{This paper illustrates why existing technology acceptance models are only of limited use for predicting and explaining the adoption of future information and communication technologies. It starts with a general overview over technology adoption processes, and presents several theories for the acceptance as well as adoption of traditional information technologies. This is followed by an overview over the recent developments in the area of information and communication technologies. Based on the arguments elaborated in these sections, it is shown why the factors used to predict adoption in existing systems, will not be sufficient for explaining the adoption of future information and communication technologies.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Proceedings of the International Conference on Intelligent Systems (ICIS'10), Part 1}},
  issn         = {{1307-6892}},
  keywords     = {{Technology Diffusion, Technology Acceptance Models, Ambient Intelligence, Ubiquitous and Pervasive Computing}},
  location     = {{Tokyo, Japan}},
  number       = {{5}},
  pages        = {{490 -- 496}},
  publisher    = {{World Academy of Science, Engineering and Technology, WASET}},
  title        = {{{Why Traditional Technology Acceptance Models Won't Work With Future Information Technologies}}},
  doi          = {{10.5281/zenodo.1078965}},
  volume       = {{41}},
  year         = {{2010}},
}

@inproceedings{4497,
  abstract     = {{This paper presents a cross-cultural study analyzing the willingness of users to share context information in work environments. The focus of the study is on three aspects: the general willingness to provide different types of context information, the acceptance of manual and automated data capturing mechanisms and the identification of personal and cultural differences among users. The results of the study show that potential users are rather reluctant to provide context information, especially if the data is automatically captured by the system, and that the willingness to provide context information differs significantly between user groups with different cultural backgrounds and different degrees of computer knowledge.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Computational Science and Its Applications – ICCSA 2010}},
  editor       = {{Taniar, David  and Gervasi, Osvaldo  and Murgante, Beniamino  and Pardede, Eric  and Apduhan, Bernady O. }},
  isbn         = {{978-3-642-12188-3}},
  keywords     = {{Context-Awareness, Privacy, Ubiquitous Computing, Pervasive Computing, Ambient Intelligence, Evaluation, Technology Acceptance}},
  location     = {{Fukuoka, Japan}},
  pages        = {{93--106}},
  publisher    = {{Springer}},
  title        = {{{Information Privacy in Smart Office Environments: A Cross-Study Analyzing the Willingness of Users to Share Context Information}}},
  doi          = {{10.1007/978-3-642-12189-0_9}},
  volume       = {{6019}},
  year         = {{2010}},
}

@inproceedings{4498,
  abstract     = {{This paper reports on a survey of state-of-the-art application scenarios for smart office environments. Based on an analysis of ongoing research activities and industry projects, functionalities and services of future office systems are extracted. In a second step, these results are used to identify the key characteristics of emerging products. }},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Proceedings of the International Conference on Computer and Information Technology (ICCIT'10)}},
  keywords     = {{Ubiquitous Computing, Ambient intelligence, Smart Office Environment, Application Scenarios}},
  location     = {{Cape Town, South Africa}},
  pages        = {{35--401}},
  title        = {{{Services and Applications for Smart Office Environments - A Survey of State-of-the-Art Usage Scenarios}}},
  doi          = {{10.5281/zenodo.1078843}},
  year         = {{2010}},
}

@article{4500,
  abstract     = {{This paper identifies social and technological concerns, which are likely to emerge through the integration of Ubiquitous Computing technologies in future work environments. The concerns presented in this paper were collected by reviewing relevant literature from different research domains and are clustered into two groups. The first group of concerns concentrates on the violation of individual user privacy and the consequences, which arise from these privacy breaches. The second group addresses environmental and societal transformation processes caused by a large-scale penetration of future information and communication technologies into everyday life. }},
  author       = {{Röcker, Carsten}},
  issn         = {{1529-7314 }},
  journal      = {{Issues in information systems : IIS / International Association für Computer Information Systems, IACIS }},
  keywords     = {{Ubiquitous and Pervasive Computing, Ambient Intelligence, Human Factors, Technology Acceptance, User Requirements}},
  number       = {{1}},
  pages        = {{pp. 61 -- 68}},
  title        = {{{Social and Technological Concerns Associated with the Usage of Ubiquitous Computing Technologies}}},
  doi          = {{10.48009/1_iis_2010_61-68}},
  volume       = {{11}},
  year         = {{2010}},
}

@inproceedings{4501,
  abstract     = {{This paper describes first steps in the design process of an open and integrative test bed for studying the acceptance of Ambient Assisted Living technologies. The research work reported in this paper was conducted within the project “eHealth - Enhancing Mobility with Aging”, an interdisciplinary research project funded by the Excellence Initiative of the German Federal and State Governments. In the first part of the paper, several formative studies are described, which were conducted in order to analyze personal and medical needs of potential end users, as well as the habits they have in dealing with their illnesses. The insights gained in these studies were used to define fundamental requirements for the design of an intelligent home environment. The second part of the paper shows how the concept was realized and presents several technical prototypes of intelligent home components.}},
  author       = {{Röcker, Carsten and Wilkowska, Wiktoria and Ziefle, Martina and Kasugai, Kai and Klack, Lars and Möllering, Christian and Beul, Shirley}},
  booktitle    = {{Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology}},
  keywords     = {{Ambient Intelligence, Ambient Assisted Livin, Ubiquitous Computing, User Interfaces, User-Centered Design, User Study}},
  location     = {{Tokyo, Japan}},
  title        = {{{Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments}}},
  year         = {{2010}},
}

@inproceedings{4673,
  abstract     = {{Privacy violations are one of the main problems encountered in technology-enhanced environments. In order to design privacy- reserving technologies it is important to understand the social, psychological, and architectural aspects of privacy and incorporate them into the development process of future systems. Therefore, this paper illustrates the effects of privacy on human beings and explains why it is so important to maintain an individual private sphere. In the second part, the paper takes a closer look at the physical means, which are used to create an atmosphere of privacy within buildings and shows different ways of achieving personal privacy in architectural spaces.}},
  author       = {{Röcker, Carsten and Feith, Alexandra}},
  booktitle    = {{Proceedings of the International Symposium on Computing, Communication and Control (ISCCC'09)}},
  keywords     = {{Privacy, Ubiquitous Computing, Ambient Intelligence, Technology-Enhanced Environmen, Smart Spaces, Architecture.}},
  location     = {{Singnapore}},
  pages        = {{201--205}},
  title        = {{{Revisiting Privacy in Smart Spaces: Social and Architectural Aspects of Privacy in Technology-Enhanced Environments}}},
  year         = {{2009}},
}

@inproceedings{4674,
  abstract     = {{More and more knowledge-based enterprises start to integrate Ambient Intelligence technologies into their business processes. While the usage of such technologies can lead to considerable benefits in a variety of business areas, the envisioned applications have to meet fundamental user needs, otherwise the negative side effects will overshadow the prospective benefits. This paper illustrates the benefits as well as potential risks of implementing Ambient Intelligence applications in knowledge-based enterprises and identifies the crucial aspects of successful system design.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Proceedings of the International Conference on Economics, Business, Management and Marketing (EBMM'09), October 9 -11, Singapore, pp. 17 - 21}},
  isbn         = {{978-9-8108-3816-4 }},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Technology-Enhanced Environments, Smart  Spaces, Intellectual Teamwork, Knowledge-Based Enterprises}},
  location     = {{Signapore}},
  pages        = {{17--21}},
  title        = {{{Toward Smart Office Environments - Benefits and Drawbacks of Using Ambient Intelligence Technologies in Knowledge-Based Enterprises}}},
  year         = {{2009}},
}

@inproceedings{4675,
  abstract     = {{This paper analyzes if, and in which extend, the social work situation influences the intention of potential users to employ Ambient Intelligence technologies in work environments. In a first step, existing application scenarios and prototype applications were analyzed to identify characteristic functionalities of future workplace systems. In the second step, it was tested whether potential end users are willing to employ the identified functionalities in different social situations. The results of the evaluation show, that the social work situation, in which a functionality is going to be used, has a highly significant influence on the participants’ usage intention.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Proceedings of the 9th International Conference on Work With Computer Systems (WWCS'09), Beijing, China}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Smart Spaces, Aesthetics, Design, Architecture, Urban Informatics}},
  location     = {{Beijing, China}},
  title        = {{{Acceptance of Future Workplace Systems: How the Social Situation Influences the Usage Intention of Ambient Intelligence Technologies in Work Environments}}},
  year         = {{2009}},
}

@inproceedings{4676,
  abstract     = {{This paper describes a multi-national study evaluating the perceived usefulness and perceived ease of use of Ambient Intelligence (AmI) applications in office environments. In a first step, existing usage scenarios were analyzed to identify characteristic functionalities and application domains. The identified core functionalities were integrated into a representative and coherent evaluation scenario, which was presented to a target user population in a questionnaire-based study. The results of the study indicate, that the participants regard the described Ambient Intelligence functionalities as rather useful and easy to use. Nevertheless, moderate overall ratings for both factors show, that the acceptance of AmI technologies is not as high as often argued.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{ Human Centered Design}},
  editor       = {{Kuroso, Masaaki }},
  isbn         = {{978-3-642-02805-2}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Pervasive Computing, Technology Acceptance, Study, Perceived Usefulness, Perceived Ease-of-Use}},
  location     = {{San Diego, CA, USA}},
  pages        = {{1052--1061}},
  publisher    = {{Springer}},
  title        = {{{Perceived Usefulness and Perceived Ease-of-Use of Ambient Intelligence Applications in Office Environments}}},
  doi          = {{10.1007/978-3-642-02806-9_120}},
  volume       = {{5619}},
  year         = {{2009}},
}

@inproceedings{4678,
  abstract     = {{This paper provides an introduction into the evolution of information and communication technology and illustrates its usage in the work domain. The paper is sub-divided into two parts. The first part gives an overview over the different phases of information processing in the work domain. It starts by charting the past and present usage of computers in work environments and shows current technological trends, which are likely to influence future business applications. The second part starts by briefly describing, how the usage of computers changed business processes in the past, and presents first Ambient Intelligence applications based on identification and localization information, which are already used in the production and retail sector. Based on current systems and prototype applications, the paper gives an outlook of how Ambient Intelligence technologies could change business processes in the future.}},
  author       = {{Röcker, Carsten}},
  booktitle    = {{Proceedings of the International Conference on Innovation, Management and Technology (ICIMT'09)}},
  issn         = {{1307-6892}},
  keywords     = {{Ambient Intelligence, Ubiquitous Computing, Business Applications, Radio Frequency Identification (RFID).}},
  location     = {{Tokyo, Japan}},
  number       = {{5}},
  pages        = {{592 -- 603}},
  publisher    = {{World Academy of Science, Engineering and Technology}},
  title        = {{{Ambient Intelligence in the Production and Retail Sector: Emerging Opportunities and Potential Pitfalls}}},
  doi          = {{10.5281/zenodo.1083085}},
  volume       = {{3}},
  year         = {{2009}},
}

@inproceedings{4679,
  abstract     = {{The paper describes the program ‘eHealth – Enhancing Mobility with Aging’, an interdisciplinary research project at RWTH Aachen University. The program started in January 2009 as part of the Human Technology Centre, a newly established project house, funded by the Excellence Initiative of the German federal and state governments. The program aims at designing adaptive immersive interfaces for personal healthcare systems and develops novel, integrative prototypes for the design of user-centered healthcare systems. This includes new concepts of electronic monitoring systems within ambient living environments, suited to support persons individually (according to user profiles), adaptively (according to the course of disease) and sensitively (according to living conditions).}},
  author       = {{Ziefle, Martina and Röcker, Carsten and Kasugai, Kai and Klack, Lars and Jakobs, Eva-Maria and Schmitz-Rohde, Thomas and Russell, Peter and Borchers, Jan}},
  booktitle    = {{Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI'09)}},
  editor       = {{Tscheligi, M. and de Ruyter, B. and Soldatos, J. and Meschtscherjakov, A. and Buiza, C. and Reitberger, W. and Streitz, N. and Mirlacher, T.}},
  isbn         = {{978-3-902737-00-7}},
  keywords     = {{Ambient Intelligence, Living Lab, Ambient Assisted Living, Smart Healthcare Environments, Intelligent User Interfaces}},
  location     = {{Salzburg, Austria}},
  pages        = {{2528}},
  publisher    = {{University of Salzburg}},
  title        = {{{eHealth – Enhancing Mobility with Aging}}},
  year         = {{2009}},
}

@inproceedings{4814,
  abstract     = {{In this paper, we present the Smart Dice Cup, a novel interaction device aimed at gaming applications in smart home environments. The Smart Dice Cup is used in a similar way as a traditional leather dice cup to generate random numbers. Integrated accelerometers relate the shaking of the device to the resulting rolls of the dice. In addition to an autonomous stand-alone mode, where the Smart Dice Cup serves as self-sustained gaming system, the device is also capable of communicating with its surrounding environment serving as an input device for other pervasive gaming applications.}},
  author       = {{Magerkurth, Carsten and Engelke, Timo and Röcker, Carsten}},
  booktitle    = {{Entertainment Computing - ICEC 2006}},
  editor       = {{Harper, Richard and Rauterberg, Matthias  and Combetto, Marco }},
  isbn         = {{978-3-540-45259-1}},
  keywords     = {{Interaction Device, Smart Home Environment, Pervasive Game, Remote Control Mode, Ambient Intelligence Environment}},
  location     = {{Cambridge, UK}},
  pages        = {{211--216}},
  publisher    = {{Springer}},
  title        = {{{The Smart Dice Cup: A Radio Controlled Sentient Interaction Device}}},
  doi          = {{10.1007/11872320_25}},
  year         = {{2006}},
}

@inproceedings{4817,
  abstract     = {{Over the last years, a variety of pervasive games was developed. Although some of these applications were quite successful in bringing digital games back to the real world, very little is known about their successful integration into smart environments. When developing video games, developers can make use of abroad variety of heuristics. Using these heuristics to guide the development process of applications for intelligent environments could significantly increase their functional quality. This paper addresses the question, whether existing heuristics can be used by pervasive game developers, or if specific design guidelines for smart home environments are required. In order to give an answer, the transferability of video game heuristics was evaluated in a two-step process. In a first step, a set of validated heuristics was analyzed to identify platform-dependent elements. In a second step, the transferability of those elements was assessed in a focus group study.}},
  author       = {{Röcker, Carsten and Haar, Maral}},
  booktitle    = {{Third International Workshop on Pervasive Gaming Applications (PerGames’06)}},
  editor       = {{Strang , Thomas}},
  isbn         = {{978-3-00-018411-6}},
  keywords     = {{Ubiquitous Computing, Ambient intelligence, videogame}},
  location     = {{Dublin, Ireland}},
  pages        = {{124--131}},
  publisher    = {{Deutsches Zentrum für Luft- und Raumfahrt}},
  title        = {{{Exploring the Usability of Video Game Heuristics for Pervasive Game Development in Smart Home Environments}}},
  year         = {{2006}},
}

