@misc{705,
  author       = {{Schrewe, Manuela}},
  keywords     = {{3D Modeling, Character Design, Concept Art, Spiel, Unreal Engine 4}},
  pages        = {{81}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{IJÓMA – Die Erstellung eines Spielekonzepts in den Produktionsschritten Concept Art | Character Design | Level- \& Gameplay Design 3D Modeling | Umsetzung in Unreal Engine 4}}},
  year         = {{2018}},
}

@misc{1685,
  author       = {{Schäfer, Kristina}},
  keywords     = {{3D, 3ds Max, Modellierung, Modelling, Character}},
  pages        = {{162}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Die Entwicklung und Modellierung eines Characters in 3ds Max}}},
  year         = {{2015}},
}

