[{"publication_status":"published","abstract":[{"text":"This paper illustrates the rationale behind the second international workshop on Aesthetic Intelligence. The workshop addresses the multiple facets of aesthetics in the design process of Ambient Intelligence technologies, especially in the fields of architecture, industrial and interface design as well as human-computer interaction.","lang":"eng"}],"publisher":"Springer","author":[{"first_name":"Carsten","full_name":"Röcker, Carsten","last_name":"Röcker","id":"61525"},{"last_name":"Kasugai","first_name":"Kai","full_name":"Kasugai, Kai"},{"last_name":"Plewe","first_name":"Daniela","full_name":"Plewe, Daniela"},{"last_name":"Kiriyama","full_name":"Kiriyama, Takashi","first_name":"Takashi"},{"last_name":"Lugmayr","first_name":"Artur","full_name":"Lugmayr, Artur"}],"publication":"Ambient Intelligence","status":"public","title":"Aesthetic Intelligence: The Role of Design in Ambient Intelligence","volume":763,"intvolume":"       763","publication_identifier":{"isbn":["978-3-642-34897-6"],"eisbn":["978-3-642-34898-3"]},"extern":"1","language":[{"iso":"eng"}],"_id":"4385","place":"Berlin","keyword":["Ambient Intelligence","Ubiquitous Computing","Smart Spaces","Aesthetics","Design","Architecture","Urban Informatics"],"page":"445-446","doi":"10.1007/978-3-642-34898-3_41","series_title":"Lecture Notes in Computer Science","user_id":"15514","main_file_link":[{"open_access":"1"}],"date_updated":"2023-03-15T13:49:52Z","department":[{"_id":"DEP5023"}],"date_created":"2021-01-15T14:01:09Z","conference":{"start_date":"2012-11-13","location":"Pisa, Italy","name":"3rd International Joint Conference, AmI 2012","end_date":"2012-11-15"},"oa":"1","type":"conference","citation":{"apa":"Röcker, C., Kasugai, K., Plewe, D., Kiriyama, T., &#38; Lugmayr, A. (2012). Aesthetic Intelligence: The Role of Design in Ambient Intelligence. In F. Paternò, B. de Ruyter, P. Markopoulos, &#38; C. Santoro (Eds.), <i>Ambient Intelligence</i> (Vol. 763, pp. 445–446). Berlin: Springer. <a href=\"https://doi.org/10.1007/978-3-642-34898-3_41\">https://doi.org/10.1007/978-3-642-34898-3_41</a>","din1505-2-1":"<span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Kasugai, Kai</span> ; <span style=\"font-variant:small-caps;\">Plewe, Daniela</span> ; <span style=\"font-variant:small-caps;\">Kiriyama, Takashi</span> ; <span style=\"font-variant:small-caps;\">Lugmayr, Artur</span>: Aesthetic Intelligence: The Role of Design in Ambient Intelligence. In: <span style=\"font-variant:small-caps;\">Paternò, F.</span> ; <span style=\"font-variant:small-caps;\">de Ruyter, B.</span> ; <span style=\"font-variant:small-caps;\">Markopoulos, P.</span> ; <span style=\"font-variant:small-caps;\">Santoro, C.</span> (Hrsg.): <i>Ambient Intelligence</i>, <i>Lecture Notes in Computer Science</i>. Bd. 763. Berlin : Springer, 2012, S. 445–446","ieee":"C. Röcker, K. Kasugai, D. Plewe, T. Kiriyama, and A. Lugmayr, “Aesthetic Intelligence: The Role of Design in Ambient Intelligence,” in <i>Ambient Intelligence</i>, Pisa, Italy, 2012, vol. 763, pp. 445–446.","van":"Röcker C, Kasugai K, Plewe D, Kiriyama T, Lugmayr A. Aesthetic Intelligence: The Role of Design in Ambient Intelligence. In: Paternò F, de Ruyter B, Markopoulos P, Santoro C, editors. Ambient Intelligence. Berlin: Springer; 2012. p. 445–6. (Lecture Notes in Computer Science; vol. 763).","chicago":"Röcker, Carsten, Kai Kasugai, Daniela Plewe, Takashi Kiriyama, and Artur Lugmayr. “Aesthetic Intelligence: The Role of Design in Ambient Intelligence.” In <i>Ambient Intelligence</i>, edited by Fabio  Paternò, Boris  de Ruyter, Panos  Markopoulos, and Carmen  Santoro, 763:445–46. Lecture Notes in Computer Science. Berlin: Springer, 2012. <a href=\"https://doi.org/10.1007/978-3-642-34898-3_41\">https://doi.org/10.1007/978-3-642-34898-3_41</a>.","mla":"Röcker, Carsten, et al. “Aesthetic Intelligence: The Role of Design in Ambient Intelligence.” <i>Ambient Intelligence</i>, edited by Fabio  Paternò et al., vol. 763, Springer, 2012, pp. 445–46, doi:<a href=\"https://doi.org/10.1007/978-3-642-34898-3_41\">10.1007/978-3-642-34898-3_41</a>.","ufg":"<b>Röcker, Carsten et. al. (2012)</b>: Aesthetic Intelligence: The Role of Design in Ambient Intelligence, in: Fabio  Paternò et. al. (Hgg.): <i>Ambient Intelligence</i> (=<i>Lecture Notes in Computer Science 763</i>), Berlin, S. 445–446.","chicago-de":"Röcker, Carsten, Kai Kasugai, Daniela Plewe, Takashi Kiriyama und Artur Lugmayr. 2012. Aesthetic Intelligence: The Role of Design in Ambient Intelligence. In: <i>Ambient Intelligence</i>, hg. von Fabio  Paternò, Boris  de Ruyter, Panos  Markopoulos, und Carmen  Santoro, 763:445–446. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/978-3-642-34898-3_41,\">10.1007/978-3-642-34898-3_41,</a> .","bjps":"<b>Röcker C <i>et al.</i></b> (2012) Aesthetic Intelligence: The Role of Design in Ambient Intelligence. In Paternò F et al. (eds), <i>Ambient Intelligence</i>, vol. 763. Berlin: Springer, pp. 445–446.","havard":"C. Röcker, K. Kasugai, D. Plewe, T. Kiriyama, A. Lugmayr, Aesthetic Intelligence: The Role of Design in Ambient Intelligence, in: F. Paternò, B. de Ruyter, P. Markopoulos, C. Santoro (Eds.), Ambient Intelligence, Springer, Berlin, 2012: pp. 445–446.","short":"C. Röcker, K. Kasugai, D. Plewe, T. Kiriyama, A. Lugmayr, in: F. Paternò, B. de Ruyter, P. Markopoulos, C. Santoro (Eds.), Ambient Intelligence, Springer, Berlin, 2012, pp. 445–446.","ama":"Röcker C, Kasugai K, Plewe D, Kiriyama T, Lugmayr A. Aesthetic Intelligence: The Role of Design in Ambient Intelligence. In: Paternò F, de Ruyter B, Markopoulos P, Santoro C, eds. <i>Ambient Intelligence</i>. Vol 763. Lecture Notes in Computer Science. Berlin: Springer; 2012:445-446. doi:<a href=\"https://doi.org/10.1007/978-3-642-34898-3_41\">10.1007/978-3-642-34898-3_41</a>"},"editor":[{"last_name":"Paternò","first_name":"Fabio ","full_name":"Paternò, Fabio "},{"full_name":"de Ruyter, Boris ","first_name":"Boris ","last_name":"de Ruyter"},{"first_name":"Panos ","full_name":"Markopoulos, Panos ","last_name":"Markopoulos"},{"first_name":"Carmen ","full_name":"Santoro, Carmen ","last_name":"Santoro"}],"year":2012},{"publisher":"IEEE","author":[{"last_name":"Heidrich","full_name":"Heidrich, Felix","first_name":"Felix"},{"last_name":"Kasugai","full_name":"Kasugai, Kai","first_name":"Kai"},{"id":"61525","first_name":"Carsten","full_name":"Röcker, Carsten","last_name":"Röcker"},{"first_name":"Peter","full_name":"Russell, Peter","last_name":"Russell"},{"first_name":"Martina","full_name":"Ziefle, Martina","last_name":"Ziefle"}],"abstract":[{"lang":"eng","text":"This paper illustrates the development of the roomXT system, a mixed reality communication system for the home domain. RoomXT virtually extends a user's physical environment by providing a “life-like” communication channel for informal and spontaneous interactions. We use a wall-sized display together with head-tracking and 3D rendering to achieve visual contiguity between the real and a virtual environment. As one possible application of this system, we set up a remote dining situation for two users. The dinner table is visually extended into the virtual environment in which a live video stream of the dining partner is shown. Great care was taken in regard to the aesthetic and device-free integration into the living room. First impressions of potential users support the validity of our design decisions."}],"publication_status":"published","status":"public","publication":"6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)","title":"roomXT: Advanced Video Communication for Joint Dining over a Distance","publication_identifier":{"unknown":["978-1-4673-1483-1"]},"place":"Piscataway, NJ","_id":"4386","language":[{"iso":"eng"}],"extern":"1","keyword":["pervasive health","ambient assisted living","video","communication","user-centered design"],"page":"211 - 214","department":[{"_id":"DEP5023"}],"date_created":"2021-01-15T14:29:22Z","date_updated":"2023-03-15T13:49:52Z","main_file_link":[{"open_access":"1"}],"user_id":"15514","doi":"10.4108/icst.pervasivehealth.2012.248679","year":2012,"type":"conference","citation":{"havard":"F. Heidrich, K. Kasugai, C. Röcker, P. Russell, M. Ziefle, roomXT: Advanced Video Communication for Joint Dining over a Distance, in: 6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth), IEEE, Piscataway, NJ, 2012: pp. 211–214.","ufg":"<b>Heidrich, Felix et. al. (2012)</b>: roomXT: Advanced Video Communication for Joint Dining over a Distance, in: <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>, Piscataway, NJ, S. 211–214.","bjps":"<b>Heidrich F <i>et al.</i></b> (2012) RoomXT: Advanced Video Communication for Joint Dining over a Distance. <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>. Piscataway, NJ: IEEE, pp. 211–214.","chicago-de":"Heidrich, Felix, Kai Kasugai, Carsten Röcker, Peter Russell und Martina Ziefle. 2012. roomXT: Advanced Video Communication for Joint Dining over a Distance. In: <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>, 211–214. Piscataway, NJ: IEEE. doi:<a href=\"https://doi.org/10.4108/icst.pervasivehealth.2012.248679,\">10.4108/icst.pervasivehealth.2012.248679,</a> .","ama":"Heidrich F, Kasugai K, Röcker C, Russell P, Ziefle M. roomXT: Advanced Video Communication for Joint Dining over a Distance. In: <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>. Piscataway, NJ: IEEE; 2012:211-214. doi:<a href=\"https://doi.org/10.4108/icst.pervasivehealth.2012.248679\">10.4108/icst.pervasivehealth.2012.248679</a>","short":"F. Heidrich, K. Kasugai, C. Röcker, P. Russell, M. Ziefle, in: 6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth), IEEE, Piscataway, NJ, 2012, pp. 211–214.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Heidrich, Felix</span> ; <span style=\"font-variant:small-caps;\">Kasugai, Kai</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Russell, Peter</span> ; <span style=\"font-variant:small-caps;\">Ziefle, Martina</span>: roomXT: Advanced Video Communication for Joint Dining over a Distance. In: <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>. Piscataway, NJ : IEEE, 2012, S. 211–214","apa":"Heidrich, F., Kasugai, K., Röcker, C., Russell, P., &#38; Ziefle, M. (2012). roomXT: Advanced Video Communication for Joint Dining over a Distance. In <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i> (pp. 211–214). Piscataway, NJ: IEEE. <a href=\"https://doi.org/10.4108/icst.pervasivehealth.2012.248679\">https://doi.org/10.4108/icst.pervasivehealth.2012.248679</a>","ieee":"F. Heidrich, K. Kasugai, C. Röcker, P. Russell, and M. Ziefle, “roomXT: Advanced Video Communication for Joint Dining over a Distance,” in <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>, San Diego, CA, USA , 2012, pp. 211–214.","van":"Heidrich F, Kasugai K, Röcker C, Russell P, Ziefle M. roomXT: Advanced Video Communication for Joint Dining over a Distance. In: 6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth). Piscataway, NJ: IEEE; 2012. p. 211–4.","chicago":"Heidrich, Felix, Kai Kasugai, Carsten Röcker, Peter Russell, and Martina Ziefle. “RoomXT: Advanced Video Communication for Joint Dining over a Distance.” In <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>, 211–14. Piscataway, NJ: IEEE, 2012. <a href=\"https://doi.org/10.4108/icst.pervasivehealth.2012.248679\">https://doi.org/10.4108/icst.pervasivehealth.2012.248679</a>.","mla":"Heidrich, Felix, et al. “RoomXT: Advanced Video Communication for Joint Dining over a Distance.” <i>6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth)</i>, IEEE, 2012, pp. 211–14, doi:<a href=\"https://doi.org/10.4108/icst.pervasivehealth.2012.248679\">10.4108/icst.pervasivehealth.2012.248679</a>."},"oa":"1","conference":{"start_date":"201205-21","location":"San Diego, CA, USA ","name":"6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth) and Workshops","end_date":"2012-05-24"}},{"year":"2012","editor":[{"full_name":"Wichert, Reiner ","first_name":"Reiner ","last_name":"Wichert"},{"last_name":"Van Laerhoven","first_name":"Kristof ","full_name":"Van Laerhoven, Kristof "},{"full_name":"Gelissen, Jean ","first_name":"Jean ","last_name":"Gelissen"}],"conference":{"end_date":"2011-11-18","name":"AmI 2011 Workshops","location":"Amsterdam, Netherlands","start_date":"2011-11-16"},"citation":{"chicago-de":"Kasugai, Kai, Carsten Röcker, Daniela Plewe, Takashi Kiriyama und Virpi Oksman. 2012. Aesthetic Intelligence – Concepts, Technologies and Applications. In: <i>Constructing Ambient Intelligence</i>, hg. von Reiner  Wichert, Kristof  Van Laerhoven, und Jean  Gelissen, 277:1–4. Communications in Computer and Information Science Series. Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/978-3-642-31479-7_1\">10.1007/978-3-642-31479-7_1</a>, .","bjps":"<b>Kasugai K <i>et al.</i></b> (2012) Aesthetic Intelligence – Concepts, Technologies and Applications. In Wichert R, Van Laerhoven K and Gelissen J (eds), <i>Constructing Ambient Intelligence</i>, vol. 277. Berlin: Springer, pp. 1–4.","ufg":"<b>Kasugai, Kai u. a.</b>: Aesthetic Intelligence – Concepts, Technologies and Applications, in: <i>Wichert, Reiner/Van Laerhoven, Kristof/Gelissen, Jean (Hgg.)</i>: Constructing Ambient Intelligence, Bd. 277, Berlin 2012 (Communications in Computer and Information Science Series),  S. 1–4.","havard":"K. Kasugai, C. Röcker, D. Plewe, T. Kiriyama, V. Oksman, Aesthetic Intelligence – Concepts, Technologies and Applications, in: R. Wichert, K. Van Laerhoven, J. Gelissen (Eds.), Constructing Ambient Intelligence, Springer, Berlin, 2012: pp. 1–4.","short":"K. Kasugai, C. Röcker, D. Plewe, T. Kiriyama, V. Oksman, in: R. Wichert, K. Van Laerhoven, J. Gelissen (Eds.), Constructing Ambient Intelligence, Springer, Berlin, 2012, pp. 1–4.","ama":"Kasugai K, Röcker C, Plewe D, Kiriyama T, Oksman V. Aesthetic Intelligence – Concepts, Technologies and Applications. In: Wichert R, Van Laerhoven K, Gelissen J, eds. <i>Constructing Ambient Intelligence</i>. Vol 277. Communications in Computer and Information Science Series. Springer; 2012:1-4. doi:<a href=\"https://doi.org/10.1007/978-3-642-31479-7_1\">10.1007/978-3-642-31479-7_1</a>","apa":"Kasugai, K., Röcker, C., Plewe, D., Kiriyama, T., &#38; Oksman, V. (2012). Aesthetic Intelligence – Concepts, Technologies and Applications. In R. Wichert, K. Van Laerhoven, &#38; J. Gelissen (Eds.), <i>Constructing Ambient Intelligence</i> (Vol. 277, pp. 1–4). Springer. <a href=\"https://doi.org/10.1007/978-3-642-31479-7_1\">https://doi.org/10.1007/978-3-642-31479-7_1</a>","din1505-2-1":"<span style=\"font-variant:small-caps;\">Kasugai, Kai</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Plewe, Daniela</span> ; <span style=\"font-variant:small-caps;\">Kiriyama, Takashi</span> ; <span style=\"font-variant:small-caps;\">Oksman, Virpi</span>: Aesthetic Intelligence – Concepts, Technologies and Applications. In: <span style=\"font-variant:small-caps;\">Wichert, R.</span> ; <span style=\"font-variant:small-caps;\">Van Laerhoven, K.</span> ; <span style=\"font-variant:small-caps;\">Gelissen, J.</span> (Hrsg.): <i>Constructing Ambient Intelligence</i>, <i>Communications in Computer and Information Science Series</i>. Bd. 277. Berlin : Springer, 2012, S. 1–4","ieee":"K. Kasugai, C. Röcker, D. Plewe, T. Kiriyama, and V. Oksman, “Aesthetic Intelligence – Concepts, Technologies and Applications,” in <i>Constructing Ambient Intelligence</i>, vol. 277, R. Wichert, K. Van Laerhoven, and J. Gelissen, Eds. Berlin: Springer, 2012, pp. 1–4. doi: <a href=\"https://doi.org/10.1007/978-3-642-31479-7_1\">10.1007/978-3-642-31479-7_1</a>.","van":"Kasugai K, Röcker C, Plewe D, Kiriyama T, Oksman V. Aesthetic Intelligence – Concepts, Technologies and Applications. In: Wichert R, Van Laerhoven K, Gelissen J, editors. Constructing Ambient Intelligence. Berlin: Springer; 2012. p. 1–4. (Communications in Computer and Information Science Series; vol. 277).","mla":"Kasugai, Kai, et al. “Aesthetic Intelligence – Concepts, Technologies and Applications.” <i>Constructing Ambient Intelligence</i>, edited by Reiner  Wichert et al., vol. 277, Springer, 2012, pp. 1–4, <a href=\"https://doi.org/10.1007/978-3-642-31479-7_1\">https://doi.org/10.1007/978-3-642-31479-7_1</a>.","chicago":"Kasugai, Kai, Carsten Röcker, Daniela Plewe, Takashi Kiriyama, and Virpi Oksman. “Aesthetic Intelligence – Concepts, Technologies and Applications.” In <i>Constructing Ambient Intelligence</i>, edited by Reiner  Wichert, Kristof  Van Laerhoven, and Jean  Gelissen, 277:1–4. Communications in Computer and Information Science Series. Berlin: Springer, 2012. <a href=\"https://doi.org/10.1007/978-3-642-31479-7_1\">https://doi.org/10.1007/978-3-642-31479-7_1</a>."},"type":"book_chapter","user_id":"83781","date_updated":"2025-04-11T09:04:30Z","date_created":"2021-01-15T14:36:35Z","department":[{"_id":"DEP5023"}],"series_title":"Communications in Computer and Information Science Series","doi":"10.1007/978-3-642-31479-7_1","page":"1-4","keyword":["Ambient Intelligence","Aesthetics","Design","Architecture"],"place":"Berlin","extern":"1","language":[{"iso":"eng"}],"_id":"4387","publication_identifier":{"isbn":["978-3-642-31478-0"],"eisbn":["978-3-642-31479-7"]},"volume":277,"intvolume":"       277","title":"Aesthetic Intelligence – Concepts, Technologies and Applications","status":"public","publication":"Constructing Ambient Intelligence","publisher":"Springer","author":[{"full_name":"Kasugai, Kai","first_name":"Kai","last_name":"Kasugai"},{"id":"61525","full_name":"Röcker, Carsten","first_name":"Carsten","last_name":"Röcker"},{"last_name":"Plewe","full_name":"Plewe, Daniela","first_name":"Daniela"},{"last_name":"Kiriyama","first_name":"Takashi","full_name":"Kiriyama, Takashi"},{"full_name":"Oksman, Virpi","first_name":"Virpi","last_name":"Oksman"}],"publication_status":"published","abstract":[{"lang":"eng","text":"This paper reports on the ideas and results of the First International Workshop on Aesthetic Intelligence (AxI’11) held as a satellite workshop during the International Joint Conference on Ambient Intelligence (AmI’11)."}]},{"title":"Interactive Architecture in Domestic Spaces","publication_identifier":{"eisbn":["978-3-642-31479-7"],"isbn":["978-3-642-31478-0"]},"volume":277,"intvolume":"       277","author":[{"id":"61525","last_name":"Röcker","full_name":"Röcker, Carsten","first_name":"Carsten"},{"last_name":"Kasugai","full_name":"Kasugai, Kai","first_name":"Kai"}],"publisher":"Springer","abstract":[{"lang":"eng","text":"Research in the field of smart home environments is still very much technology driven. While technical aspects like system reliability, performance or data security are undeniable important design factors, potential end users desire more than pure technical functionality favoring systems with high social and hedonic value. So far, the integration of digital information layers into the architectural environment and their consequences for human perception are still largely unexplored. In this paper we present three examples of interactive architecture for increased quality of life in domestic spaces: myGreenSpace, meetingMyEating and ubiGUI."}],"publication_status":"published","status":"public","publication":"Constructing Ambient Intelligence ","main_file_link":[{"open_access":"1"}],"date_updated":"2023-03-15T13:49:52Z","department":[{"_id":"DEP5023"}],"date_created":"2021-01-15T14:45:01Z","user_id":"15514","series_title":"Communications in Computer and Information Science Volume ","doi":"10.1007/978-3-642-31479-7_3","editor":[{"full_name":"Wichert, Reiner","first_name":"Reiner","last_name":"Wichert"},{"last_name":"Van Laerhoven","first_name":"Kristof","full_name":"Van Laerhoven, Kristof"},{"first_name":"Jean","full_name":"Gelissen, Jean","last_name":"Gelissen"}],"year":2012,"oa":"1","type":"book_chapter","citation":{"apa":"Röcker, C., &#38; Kasugai, K. (2012). Interactive Architecture in Domestic Spaces. In R. Wichert, K. Van Laerhoven, &#38; J. Gelissen (Eds.), <i>Constructing Ambient Intelligence </i> (Vol. 277, pp. 12–18). Berlin: Springer. <a href=\"https://doi.org/10.1007/978-3-642-31479-7_3\">https://doi.org/10.1007/978-3-642-31479-7_3</a>","bjps":"<b>Röcker C and Kasugai K</b> (2012) Interactive Architecture in Domestic Spaces. In Wichert R, Van Laerhoven K and Gelissen J (eds), <i>Constructing Ambient Intelligence </i>, vol. 277. Berlin: Springer, pp. 12–18.","ufg":"<b>Röcker, Carsten/Kasugai, Kai (2012)</b>: Interactive Architecture in Domestic Spaces, in: Reiner Wichert et. al. (Hgg.): <i>Constructing Ambient Intelligence </i> (=<i>Communications in Computer and Information Science Volume  277</i>), Berlin, S. 12–18.","chicago-de":"Röcker, Carsten und Kai Kasugai. 2012. Interactive Architecture in Domestic Spaces. In: <i>Constructing Ambient Intelligence </i>, hg. von Reiner Wichert, Kristof Van Laerhoven, und Jean Gelissen, 277:12–18. Communications in Computer and Information Science Volume . Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/978-3-642-31479-7_3,\">10.1007/978-3-642-31479-7_3,</a> .","din1505-2-1":"<span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Kasugai, Kai</span>: Interactive Architecture in Domestic Spaces. In: <span style=\"font-variant:small-caps;\">Wichert, R.</span> ; <span style=\"font-variant:small-caps;\">Van Laerhoven, K.</span> ; <span style=\"font-variant:small-caps;\">Gelissen, J.</span> (Hrsg.): <i>Constructing Ambient Intelligence </i>, <i>Communications in Computer and Information Science Volume </i>. Bd. 277. Berlin : Springer, 2012, S. 12–18","havard":"C. Röcker, K. Kasugai, Interactive Architecture in Domestic Spaces, in: R. Wichert, K. Van Laerhoven, J. Gelissen (Eds.), Constructing Ambient Intelligence , Springer, Berlin, 2012: pp. 12–18.","short":"C. Röcker, K. Kasugai, in: R. Wichert, K. Van Laerhoven, J. Gelissen (Eds.), Constructing Ambient Intelligence , Springer, Berlin, 2012, pp. 12–18.","ieee":"C. Röcker and K. Kasugai, “Interactive Architecture in Domestic Spaces,” in <i>Constructing Ambient Intelligence </i>, vol. 277, R. Wichert, K. Van Laerhoven, and J. Gelissen, Eds. Berlin: Springer, 2012, pp. 12–18.","van":"Röcker C, Kasugai K. Interactive Architecture in Domestic Spaces. In: Wichert R, Van Laerhoven K, Gelissen J, editors. Constructing Ambient Intelligence . Berlin: Springer; 2012. p. 12–8. (Communications in Computer and Information Science Volume ; vol. 277).","ama":"Röcker C, Kasugai K. Interactive Architecture in Domestic Spaces. In: Wichert R, Van Laerhoven K, Gelissen J, eds. <i>Constructing Ambient Intelligence </i>. Vol 277. Communications in Computer and Information Science Volume . 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The research work reported in this paper was conducted within the project “eHealth - Enhancing Mobility with Aging”, an interdisciplinary research project funded by the Excellence Initiative of the German Federal and State Governments. In the first part of the paper, several formative studies are described, which were conducted in order to analyze personal and medical needs of potential end users, as well as the habits they have in dealing with their illnesses. The insights gained in these studies were used to define fundamental requirements for the design of an intelligent home environment. 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In a first step, existing application scenarios and prototype applications were analyzed to identify characteristic functionalities of future workplace systems. In the second step, it was tested whether potential end users are willing to employ the identified functionalities in different social situations. The results of the evaluation show, that the social work situation, in which a functionality is going to be used, has a highly significant influence on the participants’ usage intention."}],"publication_status":"published","title":"Acceptance of Future Workplace Systems: How the Social Situation Influences the Usage Intention of Ambient Intelligence Technologies in Work Environments"},{"file":[{"content_type":"application/pdf","date_updated":"2019-07-16T14:16:08Z","file_size":32076918,"date_created":"2019-07-16T14:16:08Z","creator":"hemke","access_level":"local","relation":"main_file","file_name":"Dokumentation.pdf","file_id":"1593"}],"keyword":["Anwaltspraxis","Corporate Design","Rechtsanwalt","Web Site"],"page":"103","_id":"1592","language":[{"iso":"ger"}],"place":"Lemgo","file_date_updated":"2019-07-16T14:16:08Z","citation":{"havard":"P. 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Dem Garten soll eine neues Aussehen gegeben werden, angefangen beim Logo und dem gesamten Corporate Design bis hin zu einem Leit- und Orientierungssystem mit neuer Beschilderung.","lang":"eng"}],"status":"public"},{"year":2007,"oa":"1","type":"book_chapter","citation":{"van":"Röcker C, Magerkurth C, Hinske S, Lampe M. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: A reader for pervasive gaming research / Vol 2 Pervasive gaming applications. Aachen: Shaker; 2007.","ieee":"C. Röcker, C. Magerkurth, S. Hinske, and M. Lampe, “Designing User-Friendly Interfaces for Pervasive Gaming Applications,” in <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, vol. 67–83, Aachen: Shaker, 2007.","mla":"Röcker, Carsten, et al. “Designing User-Friendly Interfaces for Pervasive Gaming Applications.” <i>A Reader for Pervasive Gaming Research / Vol. 2. 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Based on the results of the different evaluation parts, a set of design requirements for future home entertainment systems is derived.","lang":"eng"}],"publication_status":"published"},{"publication":"Entertainment Computing - ICEC 2006","status":"public","publication_status":"published","abstract":[{"lang":"eng","text":"In this paper, we present the Smart Dice Cup, a novel interaction device aimed at gaming applications in smart home environments. The Smart Dice Cup is used in a similar way as a traditional leather dice cup to generate random numbers. Integrated accelerometers relate the shaking of the device to the resulting rolls of the dice. In addition to an autonomous stand-alone mode, where the Smart Dice Cup serves as self-sustained gaming system, the device is also capable of communicating with its surrounding environment serving as an input device for other pervasive gaming applications."}],"publisher":"Springer","author":[{"first_name":"Carsten","full_name":"Magerkurth, Carsten","last_name":"Magerkurth"},{"id":"75196","last_name":"Engelke","full_name":"Engelke, Timo","first_name":"Timo"},{"id":"61525","first_name":"Carsten","full_name":"Röcker, Carsten","last_name":"Röcker"}],"publication_identifier":{"isbn":["978-3-540-45259-1"]},"title":"The Smart Dice Cup: A Radio Controlled Sentient Interaction Device","keyword":["Interaction Device","Smart Home Environment","Pervasive Game","Remote Control Mode","Ambient Intelligence Environment"],"page":"211-216","extern":"1","_id":"4814","language":[{"iso":"eng"}],"place":"Berlin","conference":{"end_date":"2006-09-22","name":"5th International Conference - ICEC 2006","location":"Cambridge, UK","start_date":"2006-09-20"},"type":"conference","citation":{"ama":"Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, eds. <i>Entertainment Computing - ICEC 2006</i>. Lecture Notes in Computer Science. Berlin: Springer; 2006:211-216. doi:<a href=\"https://doi.org/10.1007/11872320_25\">10.1007/11872320_25</a>","mla":"Magerkurth, Carsten, et al. “The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.” <i>Entertainment Computing - ICEC 2006</i>, edited by Richard Harper et al., Springer, 2006, pp. 211–16, doi:<a href=\"https://doi.org/10.1007/11872320_25\">10.1007/11872320_25</a>.","chicago":"Magerkurth, Carsten, Timo Engelke, and Carsten Röcker. “The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.” In <i>Entertainment Computing - ICEC 2006</i>, edited by Richard Harper, Matthias  Rauterberg, and Marco  Combetto, 211–16. Lecture Notes in Computer Science. Berlin: Springer, 2006. <a href=\"https://doi.org/10.1007/11872320_25\">https://doi.org/10.1007/11872320_25</a>.","ieee":"C. Magerkurth, T. Engelke, and C. Röcker, “The Smart Dice Cup: A Radio Controlled Sentient Interaction Device,” in <i>Entertainment Computing - ICEC 2006</i>, Cambridge, UK, 2006, pp. 211–216.","van":"Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, editors. Entertainment Computing - ICEC 2006. Berlin: Springer; 2006. p. 211–6. (Lecture Notes in Computer Science).","short":"C. Magerkurth, T. Engelke, C. Röcker, in: R. Harper, M. Rauterberg, M. Combetto (Eds.), Entertainment Computing - ICEC 2006, Springer, Berlin, 2006, pp. 211–216.","havard":"C. Magerkurth, T. Engelke, C. Röcker, The Smart Dice Cup: A Radio Controlled Sentient Interaction Device, in: R. Harper, M. Rauterberg, M. Combetto (Eds.), Entertainment Computing - ICEC 2006, Springer, Berlin, 2006: pp. 211–216.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Engelke, Timo</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: <span style=\"font-variant:small-caps;\">Harper, R.</span> ; <span style=\"font-variant:small-caps;\">Rauterberg, M.</span> ; <span style=\"font-variant:small-caps;\">Combetto, M.</span> (Hrsg.): <i>Entertainment Computing - ICEC 2006</i>, <i>Lecture Notes in Computer Science</i>. Berlin : Springer, 2006, S. 211–216","bjps":"<b>Magerkurth C, Engelke T and Röcker C</b> (2006) The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In Harper R, Rauterberg M and Combetto M (eds), <i>Entertainment Computing - ICEC 2006</i>. Berlin: Springer, pp. 211–216.","ufg":"<b>Magerkurth, Carsten et. al. (2006)</b>: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device, in: Richard Harper et. al. (Hgg.): <i>Entertainment Computing - ICEC 2006</i> (=<i>Lecture Notes in Computer Science</i>), Berlin, S. 211–216.","chicago-de":"Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2006. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: <i>Entertainment Computing - ICEC 2006</i>, hg. von Richard Harper, Matthias  Rauterberg, und Marco  Combetto, 211–216. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/11872320_25,\">10.1007/11872320_25,</a> .","apa":"Magerkurth, C., Engelke, T., &#38; Röcker, C. (2006). The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In R. Harper, M. Rauterberg, &#38; M. Combetto (Eds.), <i>Entertainment Computing - ICEC 2006</i> (pp. 211–216). Berlin: Springer. <a href=\"https://doi.org/10.1007/11872320_25\">https://doi.org/10.1007/11872320_25</a>"},"oa":"1","year":2006,"editor":[{"last_name":"Harper","full_name":"Harper, Richard","first_name":"Richard"},{"full_name":"Rauterberg, Matthias ","first_name":"Matthias ","last_name":"Rauterberg"},{"first_name":"Marco ","full_name":"Combetto, Marco ","last_name":"Combetto"}],"series_title":"Lecture Notes in Computer Science","doi":"10.1007/11872320_25","user_id":"15514","date_created":"2021-02-02T09:58:10Z","department":[{"_id":"DEP5023"}],"date_updated":"2023-03-15T13:49:55Z","main_file_link":[{"open_access":"1"}]},{"extern":"1","_id":"4830","language":[{"iso":"eng"}],"page":"277-278","keyword":["Ambient display","informative art","social architectural space","context-dependent","sensor-based  interaction","interactive  wall","interaction  design","mobile  devices","smart  artefacts","ubiquitous computing environment","calm technology"],"user_id":"15514","main_file_link":[{"open_access":"1"}],"date_updated":"2023-03-15T13:49:56Z","department":[{"_id":"DEP5023"}],"date_created":"2021-02-02T10:19:52Z","conference":{"name":"5th  International Conference on  Ubiquitous Computing (UBICOMP’03)","end_date":"2003-10-15","start_date":"2003-10-12","location":"Seattle, Washington, USA,"},"oa":"1","type":"conference","citation":{"chicago-de":"Prante, Thorsten, Carsten Röcker, Norbert Streitz, Richard Stenzel, Carsten Magerkurth, Daniel van Alphen und D. A. Plewe. 2003. Hello.Wall – Beyond Ambient Displays. In: <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, hg. von P. Ljungstrand und J. Brotherton, 277–278.","bjps":"<b>Prante T <i>et al.</i></b> (2003) Hello.Wall – Beyond Ambient Displays. In Ljungstrand P and Brotherton J (eds), <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>. pp. 277–278.","ufg":"<b>Prante, Thorsten et. al. (2003)</b>: Hello.Wall – Beyond Ambient Displays, in: P. Ljungstrand/J. Brotherton (Hgg.): <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, S. 277–278.","havard":"T. Prante, C. Röcker, N. Streitz, R. Stenzel, C. Magerkurth, D. van Alphen, D.A. Plewe, Hello.Wall – Beyond Ambient Displays, in: P. Ljungstrand, J. Brotherton (Eds.), Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03), 2003: pp. 277–278.","short":"T. Prante, C. Röcker, N. Streitz, R. Stenzel, C. Magerkurth, D. van Alphen, D.A. Plewe, in: P. Ljungstrand, J. Brotherton (Eds.), Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03), 2003, pp. 277–278.","ama":"Prante T, Röcker C, Streitz N, et al. Hello.Wall – Beyond Ambient Displays. In: Ljungstrand P, Brotherton J, eds. <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>. ; 2003:277-278.","apa":"Prante, T., Röcker, C., Streitz, N., Stenzel, R., Magerkurth, C., van Alphen, D., &#38; Plewe, D. A. (2003). Hello.Wall – Beyond Ambient Displays. In P. Ljungstrand &#38; J. Brotherton (Eds.), <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i> (pp. 277–278). Seattle, Washington, USA,.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Prante, Thorsten</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Streitz, Norbert</span> ; <span style=\"font-variant:small-caps;\">Stenzel, Richard</span> ; <span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">van Alphen, Daniel</span> ; <span style=\"font-variant:small-caps;\">Plewe, D. A.</span>: Hello.Wall – Beyond Ambient Displays. In: <span style=\"font-variant:small-caps;\">Ljungstrand, P.</span> ; <span style=\"font-variant:small-caps;\">Brotherton, J.</span> (Hrsg.): <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, 2003, S. 277–278","mla":"Prante, Thorsten, et al. “Hello.Wall – Beyond Ambient Displays.” <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, edited by P. Ljungstrand and J. Brotherton, 2003, pp. 277–78.","chicago":"Prante, Thorsten, Carsten Röcker, Norbert Streitz, Richard Stenzel, Carsten Magerkurth, Daniel van Alphen, and D. A. Plewe. “Hello.Wall – Beyond Ambient Displays.” In <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, edited by P. Ljungstrand and J. Brotherton, 277–78, 2003.","van":"Prante T, Röcker C, Streitz N, Stenzel R, Magerkurth C, van Alphen D, et al. Hello.Wall – Beyond Ambient Displays. In: Ljungstrand P, Brotherton J, editors. Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03). 2003. p. 277–8.","ieee":"T. Prante <i>et al.</i>, “Hello.Wall – Beyond Ambient Displays,” in <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, Seattle, Washington, USA, 2003, pp. 277–278."},"editor":[{"full_name":"Ljungstrand, P.","first_name":"P.","last_name":"Ljungstrand"},{"last_name":"Brotherton","full_name":"Brotherton, J.","first_name":"J."}],"year":2003,"publication_status":"published","abstract":[{"lang":"eng","text":"We present a ubiquitous computing environment that consists of the Hello.Wall in combination with ViewPorts. Hello.Wall is a new wall-sized ambient display [4,2] that emits information via light patterns and is considered informative art. As an integral part of the physical environment, Hello.Wall constitutes a seeding element of a social architectural space conveying awareness information and atmospheres in organizations or at specific places. The display is context-dependent by reflecting identity and distance of people passing by. Hello.Wall can \"borrow\" other artefacts in order to communicate more detailed information. These mobile devices are called ViewPorts. People can also further interact with the Hello.Wall using ViewPorts via integrated WaveLAN and RFID technology."}],"related_material":{"link":[{"relation":"research_paper","url":"https://www.researchgate.net/profile/Carsten_Magerkurth/publication/2933574_HelloWall_--_Beyond_Ambient_Displays/links/0046352e23037331ba000000/HelloWall--Beyond-Ambient-Displays.pdf"},{"relation":"original","url":"http://www.ubicomp.org/ubicomp2003/adjunct_proceedings/proceedings.pdf"}]},"author":[{"last_name":"Prante","first_name":"Thorsten","full_name":"Prante, Thorsten"},{"id":"61525","last_name":"Röcker","first_name":"Carsten","full_name":"Röcker, Carsten"},{"first_name":"Norbert","full_name":"Streitz, Norbert","last_name":"Streitz"},{"first_name":"Richard","full_name":"Stenzel, Richard","last_name":"Stenzel"},{"first_name":"Carsten","full_name":"Magerkurth, Carsten","last_name":"Magerkurth"},{"first_name":"Daniel","full_name":"van Alphen, Daniel","last_name":"van Alphen"},{"last_name":"Plewe","first_name":"D. A.","full_name":"Plewe, D. A."}],"publication":"Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)","status":"public","title":"Hello.Wall – Beyond Ambient Displays"}]
