[{"publication":"Entertainment Computing - ICEC 2006","status":"public","publication_status":"published","abstract":[{"text":"In this paper, we present the Smart Dice Cup, a novel interaction device aimed at gaming applications in smart home environments. The Smart Dice Cup is used in a similar way as a traditional leather dice cup to generate random numbers. Integrated accelerometers relate the shaking of the device to the resulting rolls of the dice. In addition to an autonomous stand-alone mode, where the Smart Dice Cup serves as self-sustained gaming system, the device is also capable of communicating with its surrounding environment serving as an input device for other pervasive gaming applications.","lang":"eng"}],"publisher":"Springer","author":[{"full_name":"Magerkurth, Carsten","first_name":"Carsten","last_name":"Magerkurth"},{"first_name":"Timo","full_name":"Engelke, Timo","last_name":"Engelke","id":"75196"},{"id":"61525","last_name":"Röcker","full_name":"Röcker, Carsten","first_name":"Carsten"}],"publication_identifier":{"isbn":["978-3-540-45259-1"]},"title":"The Smart Dice Cup: A Radio Controlled Sentient Interaction Device","keyword":["Interaction Device","Smart Home Environment","Pervasive Game","Remote Control Mode","Ambient Intelligence Environment"],"page":"211-216","extern":"1","_id":"4814","language":[{"iso":"eng"}],"place":"Berlin","conference":{"location":"Cambridge, UK","start_date":"2006-09-20","end_date":"2006-09-22","name":"5th International Conference - ICEC 2006"},"oa":"1","type":"conference","citation":{"short":"C. Magerkurth, T. Engelke, C. Röcker, in: R. Harper, M. Rauterberg, M. Combetto (Eds.), Entertainment Computing - ICEC 2006, Springer, Berlin, 2006, pp. 211–216.","van":"Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, editors. Entertainment Computing - ICEC 2006. Berlin: Springer; 2006. p. 211–6. (Lecture Notes in Computer Science).","ieee":"C. Magerkurth, T. Engelke, and C. Röcker, “The Smart Dice Cup: A Radio Controlled Sentient Interaction Device,” in <i>Entertainment Computing - ICEC 2006</i>, Cambridge, UK, 2006, pp. 211–216.","chicago":"Magerkurth, Carsten, Timo Engelke, and Carsten Röcker. “The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.” In <i>Entertainment Computing - ICEC 2006</i>, edited by Richard Harper, Matthias  Rauterberg, and Marco  Combetto, 211–16. Lecture Notes in Computer Science. Berlin: Springer, 2006. <a href=\"https://doi.org/10.1007/11872320_25\">https://doi.org/10.1007/11872320_25</a>.","mla":"Magerkurth, Carsten, et al. “The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.” <i>Entertainment Computing - ICEC 2006</i>, edited by Richard Harper et al., Springer, 2006, pp. 211–16, doi:<a href=\"https://doi.org/10.1007/11872320_25\">10.1007/11872320_25</a>.","ama":"Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, eds. <i>Entertainment Computing - ICEC 2006</i>. Lecture Notes in Computer Science. Berlin: Springer; 2006:211-216. doi:<a href=\"https://doi.org/10.1007/11872320_25\">10.1007/11872320_25</a>","apa":"Magerkurth, C., Engelke, T., &#38; Röcker, C. (2006). The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In R. Harper, M. Rauterberg, &#38; M. Combetto (Eds.), <i>Entertainment Computing - ICEC 2006</i> (pp. 211–216). Berlin: Springer. <a href=\"https://doi.org/10.1007/11872320_25\">https://doi.org/10.1007/11872320_25</a>","ufg":"<b>Magerkurth, Carsten et. al. (2006)</b>: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device, in: Richard Harper et. al. (Hgg.): <i>Entertainment Computing - ICEC 2006</i> (=<i>Lecture Notes in Computer Science</i>), Berlin, S. 211–216.","bjps":"<b>Magerkurth C, Engelke T and Röcker C</b> (2006) The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In Harper R, Rauterberg M and Combetto M (eds), <i>Entertainment Computing - ICEC 2006</i>. Berlin: Springer, pp. 211–216.","chicago-de":"Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2006. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: <i>Entertainment Computing - ICEC 2006</i>, hg. von Richard Harper, Matthias  Rauterberg, und Marco  Combetto, 211–216. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/11872320_25,\">10.1007/11872320_25,</a> .","din1505-2-1":"<span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Engelke, Timo</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: <span style=\"font-variant:small-caps;\">Harper, R.</span> ; <span style=\"font-variant:small-caps;\">Rauterberg, M.</span> ; <span style=\"font-variant:small-caps;\">Combetto, M.</span> (Hrsg.): <i>Entertainment Computing - ICEC 2006</i>, <i>Lecture Notes in Computer Science</i>. Berlin : Springer, 2006, S. 211–216","havard":"C. Magerkurth, T. Engelke, C. Röcker, The Smart Dice Cup: A Radio Controlled Sentient Interaction Device, in: R. Harper, M. Rauterberg, M. Combetto (Eds.), Entertainment Computing - ICEC 2006, Springer, Berlin, 2006: pp. 211–216."},"year":2006,"editor":[{"first_name":"Richard","full_name":"Harper, Richard","last_name":"Harper"},{"last_name":"Rauterberg","first_name":"Matthias ","full_name":"Rauterberg, Matthias "},{"first_name":"Marco ","full_name":"Combetto, Marco ","last_name":"Combetto"}],"doi":"10.1007/11872320_25","series_title":"Lecture Notes in Computer Science","user_id":"15514","date_updated":"2023-03-15T13:49:55Z","main_file_link":[{"open_access":"1"}],"department":[{"_id":"DEP5023"}],"date_created":"2021-02-02T09:58:10Z"},{"year":2003,"editor":[{"first_name":"P.","full_name":"Ljungstrand, P.","last_name":"Ljungstrand"},{"first_name":"J.","full_name":"Brotherton, J.","last_name":"Brotherton"}],"oa":"1","citation":{"ama":"Prante T, Röcker C, Streitz N, et al. Hello.Wall – Beyond Ambient Displays. In: Ljungstrand P, Brotherton J, eds. <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>. ; 2003:277-278.","short":"T. Prante, C. Röcker, N. Streitz, R. Stenzel, C. Magerkurth, D. van Alphen, D.A. Plewe, in: P. Ljungstrand, J. Brotherton (Eds.), Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03), 2003, pp. 277–278.","havard":"T. Prante, C. Röcker, N. Streitz, R. Stenzel, C. Magerkurth, D. van Alphen, D.A. Plewe, Hello.Wall – Beyond Ambient Displays, in: P. Ljungstrand, J. Brotherton (Eds.), Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03), 2003: pp. 277–278.","ufg":"<b>Prante, Thorsten et. al. (2003)</b>: Hello.Wall – Beyond Ambient Displays, in: P. Ljungstrand/J. Brotherton (Hgg.): <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, S. 277–278.","bjps":"<b>Prante T <i>et al.</i></b> (2003) Hello.Wall – Beyond Ambient Displays. In Ljungstrand P and Brotherton J (eds), <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>. pp. 277–278.","chicago-de":"Prante, Thorsten, Carsten Röcker, Norbert Streitz, Richard Stenzel, Carsten Magerkurth, Daniel van Alphen und D. A. Plewe. 2003. Hello.Wall – Beyond Ambient Displays. In: <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, hg. von P. Ljungstrand und J. Brotherton, 277–278.","ieee":"T. Prante <i>et al.</i>, “Hello.Wall – Beyond Ambient Displays,” in <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, Seattle, Washington, USA, 2003, pp. 277–278.","van":"Prante T, Röcker C, Streitz N, Stenzel R, Magerkurth C, van Alphen D, et al. Hello.Wall – Beyond Ambient Displays. In: Ljungstrand P, Brotherton J, editors. Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03). 2003. p. 277–8.","chicago":"Prante, Thorsten, Carsten Röcker, Norbert Streitz, Richard Stenzel, Carsten Magerkurth, Daniel van Alphen, and D. A. Plewe. “Hello.Wall – Beyond Ambient Displays.” In <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, edited by P. Ljungstrand and J. Brotherton, 277–78, 2003.","mla":"Prante, Thorsten, et al. “Hello.Wall – Beyond Ambient Displays.” <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, edited by P. Ljungstrand and J. Brotherton, 2003, pp. 277–78.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Prante, Thorsten</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Streitz, Norbert</span> ; <span style=\"font-variant:small-caps;\">Stenzel, Richard</span> ; <span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">van Alphen, Daniel</span> ; <span style=\"font-variant:small-caps;\">Plewe, D. A.</span>: Hello.Wall – Beyond Ambient Displays. In: <span style=\"font-variant:small-caps;\">Ljungstrand, P.</span> ; <span style=\"font-variant:small-caps;\">Brotherton, J.</span> (Hrsg.): <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i>, 2003, S. 277–278","apa":"Prante, T., Röcker, C., Streitz, N., Stenzel, R., Magerkurth, C., van Alphen, D., &#38; Plewe, D. A. (2003). Hello.Wall – Beyond Ambient Displays. In P. Ljungstrand &#38; J. Brotherton (Eds.), <i>Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)</i> (pp. 277–278). Seattle, Washington, USA,."},"type":"conference","conference":{"start_date":"2003-10-12","location":"Seattle, Washington, USA,","name":"5th  International Conference on  Ubiquitous Computing (UBICOMP’03)","end_date":"2003-10-15"},"date_updated":"2023-03-15T13:49:56Z","main_file_link":[{"open_access":"1"}],"date_created":"2021-02-02T10:19:52Z","department":[{"_id":"DEP5023"}],"user_id":"15514","keyword":["Ambient display","informative art","social architectural space","context-dependent","sensor-based  interaction","interactive  wall","interaction  design","mobile  devices","smart  artefacts","ubiquitous computing environment","calm technology"],"page":"277-278","_id":"4830","language":[{"iso":"eng"}],"extern":"1","title":"Hello.Wall – Beyond Ambient Displays","status":"public","publication":"Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)","author":[{"last_name":"Prante","first_name":"Thorsten","full_name":"Prante, Thorsten"},{"id":"61525","full_name":"Röcker, Carsten","first_name":"Carsten","last_name":"Röcker"},{"full_name":"Streitz, Norbert","first_name":"Norbert","last_name":"Streitz"},{"last_name":"Stenzel","full_name":"Stenzel, Richard","first_name":"Richard"},{"first_name":"Carsten","full_name":"Magerkurth, Carsten","last_name":"Magerkurth"},{"last_name":"van Alphen","full_name":"van Alphen, Daniel","first_name":"Daniel"},{"first_name":"D. A.","full_name":"Plewe, D. A.","last_name":"Plewe"}],"related_material":{"link":[{"relation":"research_paper","url":"https://www.researchgate.net/profile/Carsten_Magerkurth/publication/2933574_HelloWall_--_Beyond_Ambient_Displays/links/0046352e23037331ba000000/HelloWall--Beyond-Ambient-Displays.pdf"},{"relation":"original","url":"http://www.ubicomp.org/ubicomp2003/adjunct_proceedings/proceedings.pdf"}]},"abstract":[{"lang":"eng","text":"We present a ubiquitous computing environment that consists of the Hello.Wall in combination with ViewPorts. Hello.Wall is a new wall-sized ambient display [4,2] that emits information via light patterns and is considered informative art. As an integral part of the physical environment, Hello.Wall constitutes a seeding element of a social architectural space conveying awareness information and atmospheres in organizations or at specific places. The display is context-dependent by reflecting identity and distance of people passing by. Hello.Wall can \"borrow\" other artefacts in order to communicate more detailed information. These mobile devices are called ViewPorts. People can also further interact with the Hello.Wall using ViewPorts via integrated WaveLAN and RFID technology."}],"publication_status":"published"}]
