---
_id: '4814'
abstract:
- lang: eng
  text: In this paper, we present the Smart Dice Cup, a novel interaction device aimed
    at gaming applications in smart home environments. The Smart Dice Cup is used
    in a similar way as a traditional leather dice cup to generate random numbers.
    Integrated accelerometers relate the shaking of the device to the resulting rolls
    of the dice. In addition to an autonomous stand-alone mode, where the Smart Dice
    Cup serves as self-sustained gaming system, the device is also capable of communicating
    with its surrounding environment serving as an input device for other pervasive
    gaming applications.
author:
- first_name: Carsten
  full_name: Magerkurth, Carsten
  last_name: Magerkurth
- first_name: Timo
  full_name: Engelke, Timo
  id: '75196'
  last_name: Engelke
- first_name: Carsten
  full_name: Röcker, Carsten
  id: '61525'
  last_name: Röcker
citation:
  ama: 'Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, eds. <i>Entertainment
    Computing - ICEC 2006</i>. Lecture Notes in Computer Science. Berlin: Springer;
    2006:211-216. doi:<a href="https://doi.org/10.1007/11872320_25">10.1007/11872320_25</a>'
  apa: 'Magerkurth, C., Engelke, T., &#38; Röcker, C. (2006). The Smart Dice Cup:
    A Radio Controlled Sentient Interaction Device. In R. Harper, M. Rauterberg, &#38;
    M. Combetto (Eds.), <i>Entertainment Computing - ICEC 2006</i> (pp. 211–216).
    Berlin: Springer. <a href="https://doi.org/10.1007/11872320_25">https://doi.org/10.1007/11872320_25</a>'
  bjps: '<b>Magerkurth C, Engelke T and Röcker C</b> (2006) The Smart Dice Cup: A
    Radio Controlled Sentient Interaction Device. In Harper R, Rauterberg M and Combetto
    M (eds), <i>Entertainment Computing - ICEC 2006</i>. Berlin: Springer, pp. 211–216.'
  chicago: 'Magerkurth, Carsten, Timo Engelke, and Carsten Röcker. “The Smart Dice
    Cup: A Radio Controlled Sentient Interaction Device.” In <i>Entertainment Computing
    - ICEC 2006</i>, edited by Richard Harper, Matthias  Rauterberg, and Marco  Combetto,
    211–16. Lecture Notes in Computer Science. Berlin: Springer, 2006. <a href="https://doi.org/10.1007/11872320_25">https://doi.org/10.1007/11872320_25</a>.'
  chicago-de: 'Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2006. The Smart
    Dice Cup: A Radio Controlled Sentient Interaction Device. In: <i>Entertainment
    Computing - ICEC 2006</i>, hg. von Richard Harper, Matthias  Rauterberg, und Marco  Combetto,
    211–216. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href="https://doi.org/10.1007/11872320_25,">10.1007/11872320_25,</a>
    .'
  din1505-2-1: '<span style="font-variant:small-caps;">Magerkurth, Carsten</span>
    ; <span style="font-variant:small-caps;">Engelke, Timo</span> ; <span style="font-variant:small-caps;">Röcker,
    Carsten</span>: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.
    In: <span style="font-variant:small-caps;">Harper, R.</span> ; <span style="font-variant:small-caps;">Rauterberg,
    M.</span> ; <span style="font-variant:small-caps;">Combetto, M.</span> (Hrsg.):
    <i>Entertainment Computing - ICEC 2006</i>, <i>Lecture Notes in Computer Science</i>.
    Berlin : Springer, 2006, S. 211–216'
  havard: 'C. Magerkurth, T. Engelke, C. Röcker, The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device, in: R. Harper, M. Rauterberg, M. Combetto (Eds.),
    Entertainment Computing - ICEC 2006, Springer, Berlin, 2006: pp. 211–216.'
  ieee: 'C. Magerkurth, T. Engelke, and C. Röcker, “The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device,” in <i>Entertainment Computing - ICEC 2006</i>, Cambridge,
    UK, 2006, pp. 211–216.'
  mla: 'Magerkurth, Carsten, et al. “The Smart Dice Cup: A Radio Controlled Sentient
    Interaction Device.” <i>Entertainment Computing - ICEC 2006</i>, edited by Richard
    Harper et al., Springer, 2006, pp. 211–16, doi:<a href="https://doi.org/10.1007/11872320_25">10.1007/11872320_25</a>.'
  short: 'C. Magerkurth, T. Engelke, C. Röcker, in: R. Harper, M. Rauterberg, M. Combetto
    (Eds.), Entertainment Computing - ICEC 2006, Springer, Berlin, 2006, pp. 211–216.'
  ufg: '<b>Magerkurth, Carsten et. al. (2006)</b>: The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device, in: Richard Harper et. al. (Hgg.): <i>Entertainment
    Computing - ICEC 2006</i> (=<i>Lecture Notes in Computer Science</i>), Berlin,
    S. 211–216.'
  van: 'Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, editors.
    Entertainment Computing - ICEC 2006. Berlin: Springer; 2006. p. 211–6. (Lecture
    Notes in Computer Science).'
conference:
  end_date: 2006-09-22
  location: Cambridge, UK
  name: 5th International Conference - ICEC 2006
  start_date: 2006-09-20
date_created: 2021-02-02T09:58:10Z
date_updated: 2023-03-15T13:49:55Z
department:
- _id: DEP5023
doi: 10.1007/11872320_25
editor:
- first_name: Richard
  full_name: Harper, Richard
  last_name: Harper
- first_name: 'Matthias '
  full_name: 'Rauterberg, Matthias '
  last_name: Rauterberg
- first_name: 'Marco '
  full_name: 'Combetto, Marco '
  last_name: Combetto
extern: '1'
keyword:
- Interaction Device
- Smart Home Environment
- Pervasive Game
- Remote Control Mode
- Ambient Intelligence Environment
language:
- iso: eng
main_file_link:
- open_access: '1'
oa: '1'
page: 211-216
place: Berlin
publication: Entertainment Computing - ICEC 2006
publication_identifier:
  isbn:
  - 978-3-540-45259-1
publication_status: published
publisher: Springer
series_title: Lecture Notes in Computer Science
status: public
title: 'The Smart Dice Cup: A Radio Controlled Sentient Interaction Device'
type: conference
user_id: '15514'
year: 2006
...
