@misc{13458,
  abstract     = {{Der Einsatz Künstlicher Intelligenz hat in den letzten Jahren auch im Illustrationsbereich an Relevanz gewonnen. Diese Entwicklung wirft Fragen nach veränderten Arbeitsprozessen und beruflichen Anforderungen für Illustrator:innen auf. Die vorliegende Bachelorarbeit setzt sich mit diesen Veränderungen auseinander und untersucht die Auswirkungen des zunehmenden KI-Einsatzes auf den Illustrationsbereich.}},
  author       = {{Münch, Chiara}},
  keywords     = {{Künstliche Intelligenz, Illustration, Kreativbranche, Generative KI, Berufliche Anforderungen, Kreative Arbeitsprozesse, Social Media}},
  pages        = {{64}},
  publisher    = {{Technische Hochschule Ostwestfalen Lippe }},
  title        = {{{Einfluss von KI auf den Illustrationsbereich }}},
  year         = {{2026}},
}

@misc{13124,
  abstract     = {{Der Film basiert auf Interviews mit zwei jungen Frauen mit Migrationshintergrund, die über ihre Erfahrungen in ihren Mittzwanzigern sprechen. Diese realen Stimmen bilden die Grundlage für die narrative und visuelle Umsetzung. Dabei wird untersucht, wie die Quarterlife Crisis speziell in dieser Gruppe wahrgenommen und erlebt wird, welche Rolle kulturelle und familiäre Erwartungen spielen und welche Strategien zur Bewältigung gefunden werden.}},
  author       = {{Hussain, Romana}},
  keywords     = {{Animation, Mixed Media, Claymation, Stop-Motion, Illustration, After Effects, Quarterlife Crisis, Migrationshintergrund}},
  pages        = {{103}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Tanz – ein Film über die Quarterlife Crisis und Herausforderungen der Identitätssuche von Frauen mit Migrationshintergrund}}},
  year         = {{2025}},
}

@misc{13184,
  abstract     = {{Diese Arbeit untersucht, welchen Einfluss die Social Media Präsenz von Unternehmen auf die Berufsentscheidung Jugendlicher haben kann, mit besonderem Fokus auf gewerblich-technische Ausbildungsberufe. Ziel war es, herauszufinden, ob und wie soziale Medien als Instrument zur Ansprache und Gewinnung potenzieller Auszubildender genutzt werden können.
Dazu wurden quantitative Befragungen mit Schüler:innen der neunten Klasse durchgeführt. Einmal mit, einmal ohne vorherige Videovorführung. Ergänzt wird die empirische Erhebung durch praktische Erfahrungen aus dem Transferprojekt
„Azubi Recruiting Social Media 4.0“. In diesem Projekt wurden Social-Media-Videos produziert sowie ein Leitfaden entwickelt, der kleinen und mittleren Unternehmen helfen soll, eigenständig Inhalte für ihre Ausbildungsberufe zu erstellen und zu veröffentlichen.
Die Ergebnisse der Untersuchung liefern Erkenntnisse darüber, wie soziale Medien zur beruflichen Orientierung beitragen können und was Unternehmen tun können, um dort wirksam sichtbar zu werden.}},
  author       = {{Just, Gavin}},
  keywords     = {{Social Media Azubi Rekrutierung}},
  pages        = {{89}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Der Einfluss von Sozialen Medien auf die Berufsentscheidung Jugendlicher am Beispiel des Transferprojekts Azubi Recruiting Social Media 4.0}}},
  year         = {{2025}},
}

@misc{13529,
  abstract     = {{The proliferation of misinformation is one of the most pressing challenges in today’s digital landscape, due to its far-reaching implications for public health, economic stability, trust in governmental institutions, and societal cohesion. Despite efforts to regulate online platforms and limit the spread of misinformation, many individuals are left behind because of their low digital literacy, level of education, and other contributing factors. In this context, we explore the use of Large Language Models (LLMs) to identify misinformation and we evaluate the capabilities of GPT-4.1-mini, as a representative example of these models. We then discuss how LLMs can help empower users to critically create and share information, thereby fostering more resilient online communities. We also present a set of possible interaction patterns for content creation and moderation.}},
  author       = {{Franco, Mirko and Grimm, Valentin and Herder, Eelco}},
  booktitle    = {{Proceedings of the 2025 International Conference on Information Technology for Social Good}},
  editor       = {{Marquez-Barja, Johann and Bujari, Armir and Slamnik-Kriještorac, Nina and Sabbioni, Andrea}},
  isbn         = {{979-8-4007-2089-5}},
  keywords     = {{misinformation, fake news, large language models, online social networks}},
  location     = {{Antwerp, Belgium}},
  pages        = {{244 -- 252}},
  publisher    = {{ACM}},
  title        = {{{Preventing Accidental Sharing of Misinformation Using Large Language Models}}},
  doi          = {{10.1145/3748699.3749798}},
  year         = {{2025}},
}

@misc{11283,
  abstract     = {{Introduction: In recent decades, there has been a rise in mental illnesses. Community infrastructures are increasingly acknowledged as important for sustaining good mental health. Moreover, green spaces are anticipated to offer advantages for both mental health and social cohesion. However, the mediating pathway between green space, social cohesion and mental health and especially the proximity and characteristics of green spaces that trigger these potential effects remain of interest. Methods: We gathered data from 1365 individuals on self-reported social cohesion and mental health across four satellite districts in European cities: Nantes (France), Porto (Portugal), Sofia (Bulgaria), and Hoje-Taastrup (Denmark). Green space data from OpenStreetMap was manually adjusted using the PRIGSHARE guidelines. We used the AID-PRIGSHARE tool to generate 7 indicators about green space characteristics measured in distances from 100-1500 m, every 100 m. This resulted in 105 different green space variables that we tested in a single mediation model with structural equation modelling. Results: Accessible greenness (900-1400 m), accessible green spaces (900-1500 m), accessible green space corridors (300-800 m), accessible total green space (300-800), and mix of green space uses (700-1100 m) were significantly associated with social cohesion and indirectly with mental health. Green corridors also showed negative indirect and direct associations with mental health in larger distances. Surrounding greenness and the quantity of green space uses were not associated with social cohesion nor indirectly with mental health. We also observed no positive direct associations between any green space variable in any distance to mental health. Conclusions: Our results suggest that accessibility, connectivity, mix of use and proximity are key characteristics that drive the relationship between green spaces, social cohesion and mental health. This gives further guidance to urban planners and decision-makers on how to design urban green spaces to foster social cohesion and improve mental health.}},
  author       = {{Cardinali, Marcel and Beenackers, Mariëlle A. and Fleury-Bahi, Ghozlane and Bodénan, Philippe and Petrova, Milena Tasheva and van Timmeren, Arjan and Pottgiesser, Uta}},
  booktitle    = {{  Urban forestry & urban greening}},
  issn         = {{1610-8167}},
  keywords     = {{Soil Science, Ecology, Forestry, Green space, Mediation, Social cohesion, Well-being, Structural equation modelling}},
  publisher    = {{Elsevier BV}},
  title        = {{{Examining green space characteristics for social cohesion and mental health outcomes: A sensitivity analysis in four European cities}}},
  doi          = {{10.1016/j.ufug.2024.128230}},
  volume       = {{93}},
  year         = {{2024}},
}

@misc{11323,
  author       = {{Kirk, Rhona}},
  keywords     = {{YouTube Kids, YouTube, Social Media, Video-on-Demand, Medien, Kinder, Kindermedien, Google}},
  pages        = {{40}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Die Internetplattform YouTube Kids: Entstehung, Inhalte und Nutzerverhalten von Kindern}}},
  year         = {{2024}},
}

@inbook{12758,
  abstract     = {{hapter 6 explores the multifaceted relationship between NBS and human health in urban environments. It begins by discussing the interconnectedness of nature and human well-being, highlighting the potential of NBS in reducing environmental stressors, restoring capacities and inviting for a more (inter-)active lifestyle. The chapter then delves into specific aspects of health addressed by NBS, such as the mitigation of air pollution and the enhancement of thermal comfort. Additionally, it examines the role of allotment gardens in promoting well-being and social cohesion within urban communities. Furthermore, the chapter explores how NBS can encourage healthy behaviour among urban residents, offering insights into understanding behavioural patterns. Concluding with recommendations for practitioners, the chapter underscores the importance of effectively implementing NBS to improve health and well-being in urban settings. }},
  author       = {{Cardinali, Marcel and Bodenan, Philippe and Burov, Angel and Chancibault, Katia and Fleury, Ghozlane and Herpin, Sophie and Roy-Lisneuf, Jude Le and Sapin, Arnaud and Petrova, Milena Tasheva and Mutafchiiska, Irina}},
  booktitle    = {{Urban Inclusive and Innovative Nature - Fundaments and Practices for the Co-creation of Nature-based Cities}},
  editor       = {{Ferreira, Isabel and Caitana, Beatriz and Nunes, Nathalie and Ribal, Eddine}},
  isbn         = {{978-88-6835-519-7}},
  keywords     = {{Nature-based Solutions, Public health, Air pollution, Thermal comfort, Social cohesion, Physical activity}},
  pages        = {{302–369}},
  publisher    = {{Fondazione Giangiacomo Feltrinelli}},
  title        = {{{How Nature-based Solutions Promote Health & Wellbeing}}},
  year         = {{2024}},
}

@misc{13577,
  abstract     = {{Background
Individuals with borderline personality disorder (BPD) frequently alter between idealizing and devaluing other persons, which has been linked to an increased tendency to update self-relevant beliefs and impressions. We hypothesized that increased impression updating could stem from reduced attitude contextualization, i.e., a process in which impression-disconfirming information is linked to contextual cues.
Methods
Individuals diagnosed with BPD and controls (recruited online, with unknown diagnostic status) completed an impression formation paradigm. They first learned about the positive or negative behaviors of others in one Context A (e.g., Person 1 is helpful), followed by learning about behaviors of the opposite valence in a second Context B (Person 1 is rude). We also manipulated between participants whether the observed behaviors were directed toward the study participants (self-relevant) or, more generally, at other people (other-relevant). The contexts were marked by differently-colored backgrounds (e.g., yellow vs. blue), to avoid influences of prior knowledge or experiences. After exposure to information in both contexts, participants rated their impressions of the persons in Context A, Context B, and, crucially, a previously unknown Context C (white background). We examined whether the initial or an updated impression (re-)emerged in Context C.
Results
Initial impressions remained stable and dominated the ratings of controls across contexts A, B, and C for both self-relevant and other-relevant behaviors, consistent with contextualizing impression-disconfirming information. As expected, however, individuals with BPD only showed updated impression ratings in Context C for self-relevant behaviors, consistent with the assumed reduced tendency to contextualize impression-disconfirming self-relevant information. Further exploratory analyses suggest that more severe BPD symptoms predicted more pronounced impression updating in the self-relevant condition.
Conclusions
The findings help to illuminate the mechanisms underlying interpersonal problems in individuals with BPD. People with BPD are not just more inclined to discard positive first impressions but to re-evaluate disliked others when they behave positively, contributing to the volatility of interactions with others. Contextualization has known and modifiable antecedents, and the study may thus provide potential targets for therapeutic intervention. Future studies will need to replicate the findings with specified controls.}},
  author       = {{Konegen, Kevin and Halbeisen, Georg and Paslakis, Georgios}},
  booktitle    = {{Borderline Personality Disorder and Emotion Dysregulation}},
  issn         = {{2051-6673}},
  keywords     = {{Borderline personality disorder, Interpersonal problems, Social cognition, Belief updating, Renewal, Impression formation, Attitudes, Psychotherapy}},
  number       = {{1}},
  publisher    = {{BioMed Central}},
  title        = {{{A second chance for first impressions: evidence for altered impression updating in borderline personality disorder}}},
  doi          = {{10.1186/s40479-024-00259-y}},
  volume       = {{11}},
  year         = {{2024}},
}

@inbook{11288,
  abstract     = {{Soziale Medien sind ein moderner, stetiger Begleiter im Alltag. Nutzergenerierte Inhalte und Datensätze, die über diese Medien frei zugängig verbreitet werden, können in vielen Disziplinen einen Mehrwert schaffen. In der landschaftsplanerischen Praxis ist die Nutzung von nutzergenerierten Daten aus sozialen Medien sehr selten. Dieser Beitrag zeigt am Beispiel einer Untersuchung im Kreis Lippe einen Ansatz auf, in dem Daten aus sozialen Medien für die Ortung von Points of Interest (POI) einbezogen und somit intersubjektive Aussagen über die Wahrnehmung der Landschaft in Bezug auf einen bestimmten Raum generiert werden können. Dazu werden mithilfe eines Social-Media-Harvesting-Tools aus dem sozialen Medium FlickR Fotografien und zugehörige geographische Informationen (Fotografie-Standorte) und weitere Hintergrunddaten gewonnen. Der Beitrag fokussiert sich dabei auf die Analyse der geographischen Informationen der Fotografien.}},
  author       = {{Kaußen, Lucas and Bernstein, Franziska}},
  booktitle    = {{Landschaft und Tourismus}},
  editor       = {{Kühne, Olaf and Timo, Sedelmeier and Corinna, Jenal and Freytag, Tim}},
  isbn         = {{978-3-658-39084-6}},
  issn         = {{2625-7009}},
  keywords     = {{Points of Interest, POI, Soziale Medien, Social-Media-Harvesting, Konstruktion von Landschaft}},
  pages        = {{237–251}},
  publisher    = {{Springer Fachmedien Wiesbaden}},
  title        = {{{Die virtuelle Konstruktion von Landschaft – Points of Interest im Kreis Lippe}}},
  doi          = {{10.1007/978-3-658-39085-3_13}},
  year         = {{2023}},
}

@misc{10787,
  abstract     = {{Cyber-physical production systems have emerged with the rise of Industry 4.0 in different industrial fields. Especially the food sector, where inhomogeneous input products like beer/yeast suspensions with different qualities and properties have yet slowed down automation, has potential for this evolution. This contribution presents optimization methods for a dynamical cross-flow filtration plant which is driven by an advanced control concept in combination with data driven product monitoring via inline near infrared spectroscopy (NIR) in order to improve energy savings and filtration performance. Using a hierarchical control and optimization structure, the non stationary batch process is steered towards a high production rate with low energy consumption for a variety of different input products.}},
  author       = {{Tebbe, Jörn and Pawlik, Thomas and Trilling-Haasler, Marc and Löbner, Jannis and Lange-Hegermann, Markus and Schneider, Jan}},
  booktitle    = {{2023 IEEE 21st International Conference on Industrial Informatics (INDIN)}},
  editor       = {{Jasperneite, Jürgen and Wisniewski, Lukasz and Fung Man, Kim}},
  isbn         = {{978-1-6654-9314-7 }},
  issn         = {{1935-4576}},
  keywords     = {{Spectroscopy, Production systems, Filtration, Velocity control, Optimization methods, Cyber-physical systems, Nonhomogeneous media}},
  location     = {{Lemgo}},
  pages        = {{1--7}},
  publisher    = {{IEEE}},
  title        = {{{Holistic optimization of a dynamic cross-flow filtration process towards a cyber-physical system}}},
  doi          = {{10.1109/INDIN51400.2023.10217913}},
  year         = {{2023}},
}

@misc{13015,
  abstract     = {{<jats:p>food are discarded annually, with a worldwide total exceeding 1.3 billion tonnes. A significant contributor to this issue are consumers throwing away still edible food due to the expiration of its best-before date. Best-before dates currently include large safety margins, but more precise and cost effective prediction techniques are required. To address this challenge, research was conducted on low-cost sensors and machine learning techniques were developed to predict the spoilage of fresh pizza. The findings indicate that combining a gas sensor, such as volatile organic compounds or carbon dioxide, with a random forest or extreme gradient boosting regressor can accurately predict the day of spoilage. This provides a more accurate and cost-efficient alternative to current best-before date determination methods, reducing food waste, saving resources, and improving food safety by reducing the risk of consumers consuming spoiled food.}},
  author       = {{Wunderlich, Paul and Pauli, Daniel and Neumaier, Michael and Wisser, Stephanie and Danneel, Hans-Jürgen and Lohweg, Volker and Dörksen, Helene}},
  booktitle    = {{Foods}},
  issn         = {{2304-8158}},
  keywords     = {{Plant Science, Health Professions (miscellaneous), Health (social science), Microbiology, Food Science}},
  number       = {{6}},
  publisher    = {{MDPI }},
  title        = {{{Enhancing Shelf Life Prediction of Fresh Pizza with Regression Models and Low Cost Sensors}}},
  doi          = {{10.3390/foods12061347}},
  volume       = {{12}},
  year         = {{2023}},
}

@misc{13586,
  author       = {{Paslakis, Georgios and Dimitropoulos, Gina and Halbeisen, Georg}},
  booktitle    = {{Frontiers in Psychiatry}},
  issn         = {{1664-0640}},
  keywords     = {{anorexia nervosa, bulimia nervosa, binge-eating disorder, social diversity, gender bias, ethnic bias}},
  publisher    = {{Frontiers Research Foundation}},
  title        = {{{A global perspective on diversity in eating disorders}}},
  doi          = {{10.3389/fpsyt.2023.1276078}},
  volume       = {{14}},
  year         = {{2023}},
}

@misc{7102,
  abstract     = {{Graduation Project: Understanding Climate Change,  https://climatechange.infografia-design.de/
Climate change is happening now. Because of our dependence on fossil fuels, climate change will continue into the future, with relatively unpredictable impacts on humans and the environment. There are several psychological barriers and other challenges that prevent people from committing themselves to the cause of mitigating climate change through behavioral change. The complexity of the issue, its abstract nature and the uncertainties associated with predictions and scientific research make it difficult for non-experts to grasp. Interdisciplinary collaborations can overcome the insular focus of climate change science. A shared methodology that combines best practices from other disciplines like psychology, marketing and visual communication, may help to better results when trying to communicate complex messages to the mainstream public. This research explores the above points and then develops a series of recommendations for climate change communication based on the gained knowledge.
The graduation project (a Website) is based on these recommendations https://climatechange.infografia-design.de/}},
  author       = {{Brenes-Arguedas, Andrea}},
  keywords     = {{Visual communication, climate change, social marketing, infographic}},
  pages        = {{53}},
  publisher    = {{Technische Hochschule Ostwestfalen Lippe}},
  title        = {{{Understanding Climate Change - Visual Communication for scientific facts}}},
  year         = {{2022}},
}

@misc{7109,
  author       = {{Kunstein, Melissa}},
  keywords     = {{Instagram, Social Media}},
  pages        = {{36}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Karten auf den Tisch - Bausteine digitaler Kommunikation auf Instagram }}},
  year         = {{2022}},
}

@misc{7121,
  abstract     = {{Graduation Projekt Website: https://climatechange.infografia-design.de/
Climate change is happening now. Because of our dependence on fos-sil fuels, climate change will continue into the future with relatively unpredictable impacts on humans and the environment. There are several psychological barriers and other challenges that prevent peo-ple from committing themselves to the cause of mitigating climate change through behavioral change. The complexity of the issue, its abstract nature and the uncertainties associated with predictions and scientific research make it difficult for non-experts to grasp. Interdis-ciplinary collaborations can overcome the insular focus of climate change science. A shared methodology that combines best practic-es from other disciplines like psychology, marketing and visual com-munication, may help to better results when trying to communicate complex messages to the mainstream public. This research explores the above points and then develops a series of recommendations for climate change communication based on the gained knowledge.
The graduation project (a Website) is based on these recommenda-tions https://climatechange.infografia-design.de/}},
  author       = {{Brenes-Arguedas, Andrea}},
  keywords     = {{Visual communication, climate change, social marketing, infographics}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Understanding Climate Change- Visual communication for scientific facts}}},
  year         = {{2022}},
}

@misc{8330,
  abstract     = {{In an attempt to realize decision usefulness of corporate sustainability reporting, standard setters and scholars are discussing a shift from a voluntary to a mandatory reporting approach. However, the EU Commission and the International Sustainability Standards Board (ISSB) follow different approaches regarding the materiality definition of mandatory corporate sustainability reporting. While the EU Commission focuses on double materiality, the ISSB concentrates on single materiality. In view of this controversy, the purpose of this paper is to analyze both materiality concepts and related sustainability reporting frameworks that significantly influence the future standardization process. Referring to a ’block model' between the EU Commission and the ISSB, a systematic connection of future sustainability reporting with the UN Sustainable Development Goals (SDGs) as well as the monetized reporting of externalities and science based climate targets are proposed. As the proposed ’block model' will contribute to the goal of climate neutral economy, it will also trigger a fundamental shift in the standardization process of sustainability reporting.}},
  author       = {{Stawinoga, Martin and Velte, Patrick}},
  booktitle    = {{Zeitschrift für Umweltpolitik & Umweltrecht : ZfU ; Beiträge zur rechts-, wirtschafts- und sozialwissenschaftlichen Umweltforschung = Journal of environmental law and policy = Revue de la politique et du droit d'environnement }},
  issn         = {{0931-0983}},
  keywords     = {{Sustainability, reporting, corporate social responsibility, FRS Foundation, International Sustainability Standards Board, European Commission, materiality, Global Reporting Initiative}},
  number       = {{2}},
  pages        = {{210--248}},
  publisher    = {{dfv Mediengruppe}},
  title        = {{{Single versus double materiality of corporate sustainability reporting: Which concept will contribute to climate neutral business?}}},
  year         = {{2022}},
}

@misc{8891,
  abstract     = {{Die folgende Arbeit lässt sich in dem Bereich der Online-Werbung verorten, mit dem Ziel einen Werbeauftritt zur Vermarktung eines Produkts zu entwickeln.
Um möglichst praxisnah arbeiten zu können, wurde die Bachelorarbeit in Kooperation mit einem Unternehmen aus Detmold angefertigt. Das Unternehmen Coating One hat sich mit ihren Produkten auf die Reinigung und den Schutz von Autolacken spezialisiert. Für ihre neu entwickelte Produktpalette benötigt das junge Unternehmen Produktfotos, um ihre Produkte im Internet über einen Online-Shop, sowie verschiedene Social-Media-Plattformen und digitale Werbebildschirme zu repräsentieren und vermarkten zu können. Neben Produktfotos für den Online-Shop sollen ebenfalls Fotos, Videos und Logo-Animationen für den Social-Media-Auftritt erstellt werden.
Das hauptsächliche Interesse des Unternehmens für ihre Online-Präsenz liegt jedoch auf den Produktfotos, sodass der Schwerpunkt der Arbeit sowohl im schriftlichen als auch praktischen Teil ebenda gelegt wurde. Im theoretischen Teil dieser Arbeit wurde in diesem Sinne der Frage nachgegangen, worauf man bei der Erstellung von Produktfotos achten muss.}},
  author       = {{Stümmler, Marius}},
  keywords     = {{Produktfotos, Produktvideo, Logoanimationen, Animationen, Werbung, Werbeauftritt, Online-Präsenz, Social Media, Online Shop}},
  pages        = {{63}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Die Entwicklung eines Werbeauftrittes zur Vermarktung eines Produktes zur Autopflege}}},
  year         = {{2022}},
}

@misc{7519,
  abstract     = {{Increasing consumer engagement is a cornerstone of companies' social media efforts. However, how social media brand engagement behavior affects brand performance remains largely unexplored. We capture engagement along two dimensions - volume and variety - and measure brand performance using consumers' brand attachment, attitudes, and purchase intentions. Based on the power law of practice and combining survey measures with social media data, our analyses reveal a diminishing marginal utility of engagement volume, as the positive impact of engagement behavior on brand outcomes declines at higher engagement levels. However, the variation across performed activities attenuates these diminishing returns on engagement volume. We find consistent evidence for these effects across two studies with 1347 consumers who interacted with different brands. The results question companies' often unidimensional focus on increasing engagement volume. Instead, our findings suggest that to maximize brand performance on social media platforms, companies should also encourage engagement variety.}},
  author       = {{Schäfers, Tobias and Falk, Tomas and Kumar, Ashish and Schamari, Julia}},
  booktitle    = {{Journal of Business Research}},
  issn         = {{1873-7978}},
  keywords     = {{Social media, Brand engagement, Diminishing marginal utility, Learning curve}},
  pages        = {{282--294}},
  publisher    = {{Elsevier}},
  title        = {{{More of the same? Effects of volume and variety of social media brand engagement behavior}}},
  doi          = {{10.1016/j.jbusres.2021.06.033}},
  volume       = {{135}},
  year         = {{2021}},
}

@misc{11290,
  abstract     = {{This paper aims to demonstrate and discuss how social media data may serve to elucidate and determine landscape scenic values for planning purposes. Analysing landscape perception by em-ploying social media data has the potential to be an efficient and effective way of integrating infor-mation on public landscape perception into planning practice. The paper presents a GIS-based approach to landscape quality assessment that includes data harvested from social media. The approach was de-veloped to be used for planning purposes at a variety of different scales. }},
  author       = {{Kaußen, Lucas and Stemmer, Boris and Bernstein, Franziska}},
  booktitle    = {{Journal of Digital Landscape Architecture}},
  isbn         = {{978-3-87907-705-2}},
  issn         = {{2511-624X }},
  keywords     = {{Landscape, assessment, social-media, social-media-harvesting, landscape scenic value}},
  location     = {{Dessau; Köthen; Bernburg}},
  pages        = {{295--305}},
  publisher    = {{Wichmann Verlag}},
  title        = {{{GIS-Landscape Quality Assessment Using Social Media Data}}},
  doi          = {{10.14627/537705026}},
  volume       = {{6}},
  year         = {{2021}},
}

@misc{5913,
  abstract     = {{Das einstige Leitmedium Fernsehen verliert immer mehr Zuschauer an Online-Angebote. Im Digitalisierungsbericht der Medienanstalten 2020 gab ein Fünftel der 14-29 Jährigen an, nie am TV-Gerät fernzusehen. Internetvideos schauen 84 % der Befragten dieser Altersgruppe hingegen täglich. Mit Zuschauergewinnung -und bindung beschäftigen sich in den Sendeanstalten Deutschlands die Programmplaner, die entscheiden, was wann und wo gezeigt wird. Seit der britische Kulturtheoretiker Raymond Williams in den 1970er Jahren den Begriff des (Audience) Flows prägte, versteht sich Fernsehprogramm als ein Fluss von Inhalten, deren geschickte Platzierung und Verwebung das Publikum an den Sender binden sollen. Stripping, Hammocking und Early-Fringe sind Fachbegriffe für Strategien, die im Rahmen der TV-Programmplanung über Jahrzehnte entwickelt wurden. Retention Time, Subscriber Burn und Thumbnails sind Parameter, die den Erfolg oder Misserfolg eines Programms in den neuen Medien bestimmen. Doch wie weit liegen diese zwei Welten wirklich auseinander? Können die Strategien der klassischen, linearen Programmplanung auch in der non-linearen Programmplanung des Internets funktionieren? Welche Bedürfnisse müssen Prosumenten im Gegensatz zu oder im Einklang mit Fernsehmachern erfüllen? Ausgehend von diesen Fragen wird in dieser Bachelorarbeit des Studiengangs Medienproduktion eine Programmplanungsmethodik für Online-Content-Provider entwickelt.}},
  author       = {{Thaler, Katrin Jana}},
  keywords     = {{Programmplanung, Fernsehen, Neue Medien, Social Media}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{Non-lineare Programmplanung - Strategien für die Videodistribution in den sozialen Medien }}},
  year         = {{2021}},
}

@misc{5255,
  abstract     = {{Social Media Werbung – ein Thema das fast jeden Leser dieser Arbeit betreffen wird. Wohin man auch schaut, sie begleitet uns täglich und trotzdem wird es nicht weniger, sondern eher mehr Werbung. Da herauszustechen,
scheint für viele Unternehmen schier unmöglich. In dieser Arbeit geht es darum, wie man die Online-User für sich gewinnt und mit Social Media Spots sichtbar wird. Das Thema Aufmerksamkeitsspanne spielt eine große Rolle, aber auch die Targetierung der richtigen Zielgruppe und die inhaltliche Gestaltung der Spots. Durch die Erläuterung filmspezifischer Begrifflichkeiten und den Grundlagen von Werbefilmen wird ein solides Fundament
geschaffen, um eine Zielgruppenanalyse und die Werbefilmanalyse dreier Spots durchzuführen.}},
  author       = {{Schnell, Sarah}},
  keywords     = {{Social Media, Social Media Spot, Online Marketing, Werbespot, Werbung, Werbefilm, Montage, Werbefilmmontage}},
  pages        = {{37}},
  publisher    = {{Technische Hochschule OWL}},
  title        = {{{How to catch users online (fast) - Unterschiedliche Montagetechniken und deren Einfluss auf social Media Spots}}},
  year         = {{2021}},
}

@misc{13636,
  abstract     = {{Successful treatment not only depends on adhering to taking medication and attending therapy but also on behavioral changes. In two experiments (total N = 256), we investigated the hypothesis that the perceived social role of a treatment as partner (co-producer of a health-benefits) or servant (sole provider of health benefits) could promote or prevent intentions to engage in health-related behaviors. Specifically, we used headache treatment as an everyday example and found that participants were more inclined to engage in headache-reducing behaviors when painkillers were described as partners as compared to servants. Implications of these findings for the importance of anthropomorphic social perception in the clinical application are discussed. }},
  author       = {{Aengenheister, Jana S. and Urban, Renée and Halbeisen, Georg}},
  booktitle    = {{Zeitschrift für Psychologie}},
  issn         = {{2151-2604}},
  keywords     = {{social cognition, health behavior, anthropomorphism, headache}},
  number       = {{3}},
  pages        = {{171--177}},
  publisher    = {{Hogrefe }},
  title        = {{{Cures That (Make You) Work How a Treatment's Social Role Affects Health-Related Behavioral Intentions}}},
  doi          = {{10.1027/2151-2604/a000449}},
  volume       = {{229}},
  year         = {{2021}},
}

@misc{13372,
  abstract     = {{This bachelor thesis explores the adaptive reuse of the former Telekom high-rise at Kesselbrink in Bielefeld, a vacant modernist office tower awaiting new purpose. The project proposes a mixed-use transformation that reinterprets the building as a “city within the city,” inspired by Le Corbusier’s Unité d’Habitation in Marseille. The existing structure is strategically reduced to its essential load-bearing concrete frame and floor slabs, preserving the structural skeleton while enabling radical spatial reconfiguration.
Prefabricated timber modules are inserted and cantilevered between the reinforced-concrete columns, extending the usable floor area and introducing a warm, contemporary material contrast to the original façade. This intervention not only increases density and flexibility but also redefines the tower’s appearance, giving it a cosmopolitan and forward-looking architectural identity. The ground floor is conceived as an open and publicly accessible urban platform, activating the surrounding plaza and strengthening social interaction. Upper floors are redesigned as affordable and attractive living spaces for young residents, encouraging a diverse and vibrant community within the building.
A newly designed park-like rooftop landscape provides recreational space and panoramic views over the city, enhancing environmental quality and urban connectivity. By combining structural preservation, modular timber construction, public programming, and residential reuse, the proposal demonstrates how high-rise retrofitting can generate social, ecological, and economic value simultaneously. The project positions adaptive reuse as a viable strategy for sustainable urban regeneration and architectural longevity.}},
  author       = {{Konschake, Leon}},
  keywords     = {{Adaptive Reuse, Mixed-Use Development, High-Rise Transformation, City within the City, Modular Timber Construction, Prefabrication, Structural Preservation, Concrete Skeleton, Cantilevered Modules, Urban Regeneration, Public Ground Floor, Youth Housing, Rooftop Landscape, Sustainability, Social Impact, Ecological Design, Economic Viability, Cosmopolitan Architecture}},
  publisher    = {{Technische Hochschule Ostwestfalen-Lippe}},
  title        = {{{TreeTower}}},
  year         = {{2020}},
}

@misc{1974,
  abstract     = {{Das Ziel dieser Arbeit ist es herauszufinden, wie Mobiler Journalismus in Norwegen beim öffentlich-rechtlichen Sender NRK praktiziert wird, wie das Smartphone als Produktionsmittel in den Redaktionen integriert und akzeptiert ist. Der Fokus liegt auf der mobilen Berichterstattung mit dem Smartphone von Journalisten im professionellen Journalismus. Es wird die Forschungsfrage gestellt: „Ist das Smartphone als Produktionsmittel im Berufsalltag des norwegischen Journalisten beim NRK zu einer Selbstverständlichkeit geworden?“ Um die Forschungsfrage zu beantworten, ist eine Online-Befragung mit 39 Journalisten des NRKs sowie vier Experteninterviews, die in Norwegen leben und Mobilen
Journalismus erforschen, praktizieren und lehren durchgeführt worden. Die Untersuchungsergebnisse zeigen, dass das Smartphone während der mobilen Berichterstattung vorwiegend für Aufnahme multimedialer Inhalte genutzt wird, die weitere Bearbeitung und Distribution jedoch auf anderen, nicht unbedingt mobilen Geräten stattfindet. Dies zeigt, dass das Smartphone eine ergänzende Funktion im professionellen Journalismus beim NRK hat, trotzdem aber eine Notwendigkeit für den Sender ist.}},
  author       = {{Heide, Lina}},
  keywords     = {{Mobiler Journalismus, Smartphone Journalismus, öffentlich-rechtlicher Rundfunk, Online Journalismus, Soziale Medien, Norwegen, NRK, Mobile Journalism, Smartphone Journalism, public-service broadcaster, Online Journalism, Social Media, Norway, NRK}},
  pages        = {{89}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Die Verwendung des Smartphones als Produktionsmittel im professionellen Journalismus beim norwegischen öffentlich-rechtlichen Sender NRK}}},
  year         = {{2019}},
}

@article{4317,
  abstract     = {{Digital products and services are commonplace in our personal lives where software and its algorithms provide assistance and amenities. However, interactive systems within industrial settings have yet to catch up with consumer products, especially with regard to the quality of interaction and user experience. With the rise of automation and data exchange on massive scales, the role of human work is challenged and the importance of cooperation emphasized. New concepts of smart factories in which machines and software are doing parts of the work tasks emerge, drastically altering the nature of work in industrial settings from manual labor to increasingly complex tasks. HCI and especially CSCW offer concepts, technical tools and methods to cope with this disruptive shift towards an Industrial Internet of Things (IIoT). Networked assistive systems, for instance, are capable of individually addressing and satisfying the diverse needs of a heterogeneous workforce. We propose this workshop to discuss new perspectives on HCI and CSCW in industrial contexts with regard to the emerging IIoT. The goal of the workshop is to explore the design space of IIoT applications, its implications on cooperative work and to formulate new research opportunities to current challenges.}},
  author       = {{Mucha, Henrik and Röcker, Carsten and Ludwig, Mark and Stein, Benno and Robert, Sebastian and Galla, Lukas and Hill, Martin and Wulf, Volker and Ogonowski, Corinna}},
  isbn         = {{978-1-4503-6018-0}},
  journal      = {{CSCW '18: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing}},
  keywords     = {{Social and professional topics, Professional topics, Computing and business, Computer supported cooperative work}},
  location     = {{Jersey City, NJ USA}},
  pages        = {{393–400}},
  publisher    = {{ACM}},
  title        = {{{The Industrial Internet of Things: New Perspectives on HCI and CSCW within Industry Settings}}},
  doi          = {{10.1145/3272973.3273009}},
  year         = {{2018}},
}

@misc{781,
  author       = {{Wistinghausen, Carolin}},
  keywords     = {{Social-Media-Plattform Twitch}},
  pages        = {{143}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Konzeption und Gestaltung von Corporate Design für Kanäle auf der Social-Media-Plattform Twitch}}},
  year         = {{2017}},
}

@misc{830,
  abstract     = {{Das Fernsehen war schon immer ein soziales Ereignis, das gerne in Gemeinschaft erlebt wurde und zum Austausch untereinander anregte. Mit der Verbreitung mobiler internetfähiger Geräte ist dieses Erlebnis auch über die räumlichen Grenzen hinaus möglich. Soziale Medien und spezielle Apps bieten hierbei die Plattformen für einen fernsehbezogenen Austausch. Fernsehen und soziale Interaktion über Onlinemedien verschmelzen so zu Social TV.
Inwiefern diese Interaktion für die Zukunft des Fernsehens von Bedeutung ist, soll in dieser Arbeit behandelt werden. Dabei spielen die beiden Bestandteile Fernsehen und Social Media sowie die aktuellen Erkenntnisse zur Social TV Nutzung eine entscheidende Rolle.}},
  author       = {{Leitsch, Joana}},
  keywords     = {{Fernsehen, Social Media}},
  pages        = {{64}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Social TV: Wie wichtig ist Interaktion für die Zukunft des Fernsehens?}}},
  year         = {{2017}},
}

@misc{961,
  author       = {{Urfels, Ole}},
  keywords     = {{Deutschland. Bundesregierung, Social Media, United Nations}},
  pages        = {{78}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Social Media Strategie von Bundesregierung und UN - Analyse und Vergleich}}},
  year         = {{2016}},
}

@inbook{10066,
  abstract     = {{Namibia is the most arid country in Sub-Saharan Africa. The Cuvelai-Etosha Basin (CEB) in central northern Namibia in particular is experiencing various ecological and social-ecological challenges such as high climate variability, saline groundwater, dependence on Angola for freshwater supply, high population growth and density, and increasing urbanisation. These challenges make water supply and management difficult and threaten the livelihood of the local population and the health of the ecosystem. Facing up to these challenges, the German-Namibian research project CuveWaters has developed, adapted and set up different technologies as pilot plant s. The Integrated Water Resources Management (IWRM) concept of CuveWaters is based on a multi-resource-mix in which water is obtained from different sources (rainwater, floodwater, groundwater and wastewater) and used for various purposes. High quality water is used as drinking water; water of a relatively low quality is used for irrigation. In cooperation with the residents of four villages and one small town, the project partners are implementing different technologies to collect and store, produce, treat and reuse water. The implemented technologies are rain- and floodwater harvesting, groundwater desalination, and the combination of sanitation, wastewater treatment and water reuse. The aim is to improve peoples’ livelihood through research on innovative and adapted solutions which contribute to a successful and adapted application of IWRM. To this end, the project integrates science, technology and societal aspects in a transdisciplinary research approach by linking scientific knowledge from natural, engineering and social sciences with the everyday practices and know-how of the stakeholders involved. Thus, the technical aspects are complemented by a wide range of societal and scientific components, such as capacity development, monitoring, participation or knowledge management. These ensure societal embedding of the technologies and knowledge transfer. This paper will illustrate the transdisciplinary approach, implemented technologies and accompanying measures as well as key results.}},
  author       = {{Lier, Stephan and Brenda, Maria and Cornel, Peter and Deffner, Juta and Felmeden, Jörg and Jokisch, Alexander and Kluge, Thomas and Müller, Katherina and Röhrig, Julian and Stibitz, Vanessa and Urban, Wilhelm}},
  booktitle    = {{Integrated Water Resources Management: Concept, Research and Implementation}},
  editor       = {{Borchardt, Dietrich}},
  isbn         = {{978-3-319-79729-8}},
  keywords     = {{Multi-resource-mix, Rainwater and floodwater harvesting, Solar-coupled groundwater desalination, Sanitation and water reuse, Transdisciplinarity}},
  pages        = {{683–717}},
  publisher    = {{Springer }},
  title        = {{{From the Concept to the Tap - Integrated Water Resources Managment in Northern Namibia}}},
  doi          = {{https://doi.org/10.1007/978-3-319-25071-7_26}},
  year         = {{2016}},
}

@misc{978,
  author       = {{Unger, Katja}},
  keywords     = {{Klein- und Mittelbetrieb, Marketing, Social Media}},
  pages        = {{45}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Social Media Marketing : Inwiefern kann Social Media als Teil des Marketing-Mix von Unternehmen gebraucht werden?}}},
  year         = {{2016}},
}

@misc{7943,
  author       = {{Müller, Stefan and Stawinoga, Martin and Velte, Patrick}},
  booktitle    = {{Corporate ownership & control}},
  issn         = {{1727-9232}},
  keywords     = {{Corporate Disclosure, Stakeholder Relations, Corporate Social Responsibility Management, CSR reporting, Corporate Governance}},
  number       = {{4}},
  pages        = {{506--513}},
  publisher    = {{Virtus Interpress }},
  title        = {{{Stakeholder expectations on CSR management and current regulatory developments in Europe and Germany}}},
  doi          = {{https://doi.org/10.22495/cocv12i4c4p8}},
  year         = {{2015}},
}

@misc{933,
  abstract     = {{Diese Arbeit bitte nur gesperrt veröffentlichen (bzw. nur das Inhaltsverzeichnis) und damit nur den Prüfern und Prüferinnen sowie den Mitgliedern des Prüfungsausschusses zugänglich machen.}},
  author       = {{Palka, Peter}},
  keywords     = {{Social Spot}},
  pages        = {{48}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{STAY - DREHBUCH UND REGIE EINES SOCIAL SPOTS}}},
  year         = {{2015}},
}

@inbook{5232,
  abstract     = {{The tremendous population growth and the booming economy in India have a lot of critical impacts on energy demand, consumption, and supply in the next decades. Natural resources as well in India are limited, but particularly the growing middle class with increasing incomes wants to improve their quality of life. This contradiction can only be solved with a strategic energy efficiency scheme in India. This chapter deals with the threats and opportunities of the building development in the next decades. Today, 40 % of the total energy consumption worldwide is covered by residential and nonresidential buildings. Energy- and cost-efficient design, material use, and maintenance of old and new buildings interwoven with higher user mobility are crucial points of smart cities in the future. Therefore, education, particularly higher education; R&D; and climate-related innovations are the main drivers for a better quality of life and for the more participation in fighting against the climate change. In an ongoing user study in five big Indian cities, we want to explore the awareness of the Indian people in urban areas between the contradictory contexts of energy consumption and the needs and expectations of comfortable living.}},
  author       = {{Doleschal, Reinhard and Pottgiesser, Uta}},
  booktitle    = {{Emerging Dimensions of Technology Management}},
  editor       = {{Akhilesh, K:B:}},
  isbn         = {{978-81-322-0791-7}},
  keywords     = {{Corporate Social Responsibility, Energy Efficiency, Building Stock, Sustainable Consumption, Global Institute}},
  pages        = {{121--134}},
  publisher    = {{Springer}},
  title        = {{{Innovation and Implementation of Climate-Related Energy-Efficient Building Design in India}}},
  doi          = {{10.1007/978-81-322-0792-4_9}},
  year         = {{2013}},
}

@inproceedings{4395,
  abstract     = {{This paper presents the evaluation of a mixed reality communication system for the home domain, called roomXT. The system uses a wall-sized display that is seamlessly integrated into a living lab, to create a 'life-like' video communication experience. In order to demonstrate the potential of this approach, we conducted a living lab study comparing the developed prototype with a desktop-based system. A special video communication application, which enables spatially separated users to have a joint dinner experience, served as a common basis for the different test conditions. Results of the study show that the overall concept of roomXT was well eceived by users of a wide age range and that the developed prototype system seems to be preferred to commercially available video communication solutions with respect to the tested quality dimensions.}},
  author       = {{Kasugai, Kai and Heidrich, Felix and Röcker, Carsten and Russell, Peter and Ziefle, Martina}},
  booktitle    = {{Proceedings of the 2012 International Symposium on Pervasive Displays}},
  editor       = {{José, Rui}},
  isbn         = {{978-145-031-414-5 }},
  keywords     = {{human-computer interaction, mixed-reality, large displays, co-dining, interactive media, family communication, co-presence, architecture}},
  location     = {{Porto, Portugal }},
  pages        = {{1--6}},
  publisher    = {{ACM}},
  title        = {{{Perspective Views in Video Communication Systems: An Analysis of Fundamental User Requirements}}},
  doi          = {{10.1145/2307798.2307811}},
  year         = {{2012}},
}

@misc{1158,
  abstract     = {{This thesis is a concept how to build up a media archive for the department of media production of University of Applied Science in Lemgo. It serves two purposes, the perma-nent storage of media data and forms a base to allow the creation of high quality presen-tation material. It contains an analysis of the current situation concerning collecting, storing and processing media data as well as ideas to alter the system. Furthermore guidelines are developed for diverse areas, e.g. data management, data storage and or-ganisation. The aim of this project is to improve public relations and therefore the image and exterior view of the department.}},
  author       = {{Bandeck, Stefan}},
  keywords     = {{Media archive, MIA, public relations, data management, data storage, data processing}},
  pages        = {{76}},
  publisher    = {{Hochschule Ostwestfalen-Lippe}},
  title        = {{{Media Archive (MIA) 2011}}},
  year         = {{2011}},
}

@inproceedings{4480,
  abstract     = {{Traditionally, Ambient Assisted Living applications focus on health-related services, like the detection of emergency situations, long-term treatment of chronic diseases, or the prevention and early-detection of illnesses. Over the last years, more and more projects started to extend these classical healthcare scenarios by designing applications that explicitly aim at increasing well-being and social inclusion for elderly users. With the transition away from purely medical services towards integrated homecare environments, holistic design concepts and evaluation approaches will become necessary. This paper takes a detailed look at state-of-the-art applications in this field and illustrates emerging challenges for the design and development of future homecare systems.}},
  author       = {{Röcker, Carsten and Ziefle, Martina and Holzinger, Andreas}},
  booktitle    = {{Proceedings of the International Conference on Artificial Intelligence (ICAI'11)}},
  keywords     = {{Ambient Assisted Living, Ambient Intelligence, Ubiquitous and Pervasive Computing, Social Inclusion, Older User}},
  location     = {{Las Vegas, NV, USA}},
  pages        = {{55--59}},
  title        = {{{Social Inclusion in AAL Environments: Home Automation and Convenience Services for Elderly Users}}},
  volume       = {{1}},
  year         = {{2011}},
}

@inproceedings{4827,
  abstract     = {{This video presents the Hello.Wall artefact in a mixedmedia set-up to support spontaneous, informal encounters in two remote lounge spaces of a distributed team. The Hello.Walls are used as awareness tools to know more about the remote team’s state and at the same time as a tool to smoothen transitions to place-based video communication among the remote teams ’ members. This connecting-remote-teams scenario was tested in a livinglab evaluation for several weeks and proved to foster remote informal encounters and thereby contributed to smooth and fluent project work in our Ambient-Agoras project. Keywords Ambient display, informative art, social architecture, awareness, cross-media integration, place-based video conferencing, distributed teams, interaction zones}},
  author       = {{Prante, Thorsten and Stenzel, Richard and Röcker, Carsten and van Alphen, Daniel and Streitz, Norbert and Magerkurth, Carsten and Plewe, D. A.}},
  booktitle    = {{Video Track and Adjunct Proceedings of the Sixth International Conference on Ubiquitous Computing (UBICOMP’04)}},
  keywords     = {{support remote informal encounter, remote team cross-media integration, informative art, informal encounter}},
  location     = {{Nottingham, England}},
  pages        = {{7--10}},
  title        = {{{Connecting Remote Teams: Cross-Media Integration to Support Remote Informal Encounters}}},
  year         = {{2004}},
}

@inbook{4829,
  abstract     = {{In this paper, we address three major issues, look at their interaction and combination and present our results on how to arrive at solutions for these issues. The issues are: 1) supporting informal communication and atmosphere in organisations, 2) the role and potential of ambient displays in future work environments, and 3) the combination of mostly static artefacts that are integrated in the architectural environment with mobile devices carried by people. Our results can be considered as steps towards the design and realization of what we call “social architectural spaces” in the context of future work environments. These environments will be populated with a range of different smart artefacts that are designed to facilitate awareness and notification as well as informal communication. We address a range of spaces in office buildings including public spaces, e.g., in the hallway, the foyer, and the cafeteria that have not been the focus of research so far. In particular, we present two artefacts: the Hello.Wall, a wall-size large ambient display, and the ViewPort, a mobile handheld device. They are interacting with each other via wireless networks and different types of sensing technology. The artefacts and the software were developed in the EU-funded “Disappearing Computer”- project “Ambient Agoras: Dynamic Information Clouds in a Hybrid Worlds”.}},
  author       = {{Streitz, Norbert and Prante, Thorsten and Röcker, Carsten and van Alphen, Daniel and Magerkurth, Carsten and Stenzel, Richard and Plewe, D. A.}},
  booktitle    = {{Public and Situated Displays Social and Interactional Aspects of Shared Display Technologies}},
  editor       = {{O'Hara, K. and Perry, Mark  and Churchill, E. and Russell, D.}},
  isbn         = {{978-90-481-6449-3 }},
  keywords     = {{ambient displays, mobile devices, informal communication, atmosphere, social architectural space, ubiquitous computing}},
  pages        = {{387 – 409}},
  publisher    = {{Springer }},
  title        = {{{Ambient Displays and Mobile Devices for the Creation of Social Architectural Spaces: Supporting Informal Communication and Social Awareness in Organizations}}},
  doi          = {{10.1007/978-94-017-2813-3_16}},
  volume       = {{2}},
  year         = {{2003}},
}

@inproceedings{4830,
  abstract     = {{We present a ubiquitous computing environment that consists of the Hello.Wall in combination with ViewPorts. Hello.Wall is a new wall-sized ambient display [4,2] that emits information via light patterns and is considered informative art. As an integral part of the physical environment, Hello.Wall constitutes a seeding element of a social architectural space conveying awareness information and atmospheres in organizations or at specific places. The display is context-dependent by reflecting identity and distance of people passing by. Hello.Wall can "borrow" other artefacts in order to communicate more detailed information. These mobile devices are called ViewPorts. People can also further interact with the Hello.Wall using ViewPorts via integrated WaveLAN and RFID technology.}},
  author       = {{Prante, Thorsten and Röcker, Carsten and Streitz, Norbert and Stenzel, Richard and Magerkurth, Carsten and van Alphen, Daniel and Plewe, D. A.}},
  booktitle    = {{Video Track and Adjunct Proceedings of the Fifth International Conference on Ubiquitous Computing (UBICOMP’03)}},
  editor       = {{Ljungstrand, P. and Brotherton, J.}},
  keywords     = {{Ambient display, informative art, social architectural space, context-dependent, sensor-based  interaction, interactive  wall, interaction  design, mobile  devices, smart  artefacts, ubiquitous computing environment, calm technology}},
  location     = {{Seattle, Washington, USA,}},
  pages        = {{277--278}},
  title        = {{{Hello.Wall – Beyond Ambient Displays}}},
  year         = {{2003}},
}

