[{"keyword":["user interfaces","information structuring","decision making","human-centered AI","cognitive aspects","scientific community","digital humanities","user interaction","human factors","user-centric","annotation","adaptive hypertext","hypermedia","collaboration","information systems","augmentation","hypertext","communication","intercultural aspects"],"conference":{"name":"34th ACM Conference on Hypertext and Social Media","location":"Rome, Italy","start_date":"2023-09-04","end_date":"2023-09-08"},"publication":"Proceedings of the 34th ACM Conference on Hypertext and Social Media","doi":"10.1145/3603163.3610576","publication_status":"published","publication_identifier":{"isbn":["979-8-4007-0232-7"]},"title":"HUMAN’23: 6th Workshop on Human Factors in Hypertext","department":[{"_id":"DEP8000"}],"series_title":"HT '23","publisher":"ACM","citation":{"din1505-2-1":"<span style=\"font-variant:small-caps;\">Rubart, Jessica</span> ; <span style=\"font-variant:small-caps;\">Atzenbeck, Claus</span>: <i>HUMAN’23: 6th Workshop on Human Factors in Hypertext</i>, <i>HT ’23</i>. New York, NY, USA : ACM, 2023","apa":"Rubart, J., &#38; Atzenbeck, C. (2023). HUMAN’23: 6th Workshop on Human Factors in Hypertext. In <i>Proceedings of the 34th ACM Conference on Hypertext and Social Media</i>. 34th ACM Conference on Hypertext and Social Media, Rome, Italy. ACM. <a href=\"https://doi.org/10.1145/3603163.3610576\">https://doi.org/10.1145/3603163.3610576</a>","mla":"Rubart, Jessica, and Claus Atzenbeck. “HUMAN’23: 6th Workshop on Human Factors in Hypertext.” <i>Proceedings of the 34th ACM Conference on Hypertext and Social Media</i>, ACM, 2023, <a href=\"https://doi.org/10.1145/3603163.3610576\">https://doi.org/10.1145/3603163.3610576</a>.","short":"J. Rubart, C. Atzenbeck, HUMAN’23: 6th Workshop on Human Factors in Hypertext, ACM, New York, NY, USA, 2023.","ama":"Rubart J, Atzenbeck C. <i>HUMAN’23: 6th Workshop on Human Factors in Hypertext</i>. ACM; 2023. doi:<a href=\"https://doi.org/10.1145/3603163.3610576\">10.1145/3603163.3610576</a>","chicago":"Rubart, Jessica, and Claus Atzenbeck. <i>HUMAN’23: 6th Workshop on Human Factors in Hypertext</i>. <i>Proceedings of the 34th ACM Conference on Hypertext and Social Media</i>. HT ’23. New York, NY, USA: ACM, 2023. <a href=\"https://doi.org/10.1145/3603163.3610576\">https://doi.org/10.1145/3603163.3610576</a>.","ufg":"<b>Rubart, Jessica/Atzenbeck, Claus</b>: HUMAN’23: 6th Workshop on Human Factors in Hypertext, New York, NY, USA 2023 (HT ’23).","havard":"J. Rubart, C. Atzenbeck, HUMAN’23: 6th Workshop on Human Factors in Hypertext, ACM, New York, NY, USA, 2023.","chicago-de":"Rubart, Jessica und Claus Atzenbeck. 2023. <i>HUMAN’23: 6th Workshop on Human Factors in Hypertext</i>. <i>Proceedings of the 34th ACM Conference on Hypertext and Social Media</i>. HT ’23. New York, NY, USA: ACM. doi:<a href=\"https://doi.org/10.1145/3603163.3610576\">10.1145/3603163.3610576</a>, .","bjps":"<b>Rubart J and Atzenbeck C</b> (2023) <i>HUMAN’23: 6th Workshop on Human Factors in Hypertext</i>. New York, NY, USA: ACM.","ieee":"J. Rubart and C. Atzenbeck, <i>HUMAN’23: 6th Workshop on Human Factors in Hypertext</i>. New York, NY, USA: ACM, 2023. doi: <a href=\"https://doi.org/10.1145/3603163.3610576\">10.1145/3603163.3610576</a>.","van":"Rubart J, Atzenbeck C. HUMAN’23: 6th Workshop on Human Factors in Hypertext. Proceedings of the 34th ACM Conference on Hypertext and Social Media. New York, NY, USA: ACM; 2023. (HT ’23)."},"year":"2023","date_updated":"2025-06-18T13:29:06Z","user_id":"83781","date_created":"2025-06-18T13:24:37Z","language":[{"iso":"eng"}],"place":"New York, NY, USA","author":[{"full_name":"Rubart, Jessica","id":"45672","last_name":"Rubart","first_name":"Jessica"},{"last_name":"Atzenbeck","full_name":"Atzenbeck, Claus","first_name":"Claus"}],"status":"public","type":"conference_editor_article","_id":"12994","abstract":[{"lang":"eng","text":"HUMAN 2023 is the 6th workshop of a series for the ACM Hypertext conferences. The HUMAN workshop has a strong focus on the user and thus is complementary to the strong machine analytics research direction that could be experienced in previous conferences.The user-centric view on hypertext not only includes user interfaces and interaction, but also discussions about hypertext application domains as well as human-centered AI. Furthermore, the workshop raises the question of how original hypertext ideas (e. g., Doug Engelbart’s \"augmenting human intellect\" [7] or Jeff Conklin’s \"hypertext as a computer-based medium for thinking and communication\" [6]) can improve today’s hypertext systems."}]},{"keyword":["User centred design","user interfaces","user expe-rience","cyber-physical systems","smart glasses","wearables"],"alternative_title":["Nutzerschnittstellen für Cyber-Physical Systems : Ein Werkzeugkasten für Designer und Entwickler"],"title":"User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox","department":[{"_id":"DEP1305"}],"publication_status":"published","publication_identifier":{"issn":["2196-677X"]},"issue":"10","doi":"10.1515/auto-2015-0016","publication":"at - Automatisierungstechnik","intvolume":"        63","citation":{"bjps":"<b>Paelke V <i>et al.</i></b> (2015) User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox. <i>at - Automatisierungstechnik</i> <b>63</b>, 833–843.","chicago-de":"Paelke, Volker , Carsten Röcker, Nils Koch, Holger Flatt und Sebastian Büttner. 2015. User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox. <i>at - Automatisierungstechnik</i> 63, Nr. 10: 833–843. doi:<a href=\"https://doi.org/10.1515/auto-2015-0016,\">10.1515/auto-2015-0016,</a> .","din1505-2-1":"<span style=\"font-variant:small-caps;\">Paelke, Volker </span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Koch, Nils</span> ; <span style=\"font-variant:small-caps;\">Flatt, Holger</span> ; <span style=\"font-variant:small-caps;\">Büttner, Sebastian</span>: User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox. In: <i>at - Automatisierungstechnik</i> Bd. 63. Oldenbourg, De Gryter Oldenbourg (2015), Nr. 10, S. 833–843","mla":"Paelke, Volker, et al. “User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox.” <i>At - Automatisierungstechnik</i>, vol. 63, no. 10, De Gryter Oldenbourg, 2015, pp. 833–43, doi:<a href=\"https://doi.org/10.1515/auto-2015-0016\">10.1515/auto-2015-0016</a>.","chicago":"Paelke, Volker , Carsten Röcker, Nils Koch, Holger Flatt, and Sebastian Büttner. “User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox.” <i>At - Automatisierungstechnik</i> 63, no. 10 (2015): 833–43. <a href=\"https://doi.org/10.1515/auto-2015-0016\">https://doi.org/10.1515/auto-2015-0016</a>.","short":"V. Paelke, C. Röcker, N. Koch, H. Flatt, S. Büttner, At - Automatisierungstechnik 63 (2015) 833–843.","ieee":"V. Paelke, C. Röcker, N. Koch, H. Flatt, and S. Büttner, “User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox,” <i>at - Automatisierungstechnik</i>, vol. 63, no. 10, pp. 833–843, 2015.","van":"Paelke V, Röcker C, Koch N, Flatt H, Büttner S. User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox. at - Automatisierungstechnik. 2015;63(10):833–43.","apa":"Paelke, V., Röcker, C., Koch, N., Flatt, H., &#38; Büttner, S. (2015). User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox. <i>At - Automatisierungstechnik</i>, <i>63</i>(10), 833–843. <a href=\"https://doi.org/10.1515/auto-2015-0016\">https://doi.org/10.1515/auto-2015-0016</a>","ama":"Paelke V, Röcker C, Koch N, Flatt H, Büttner S. User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox. <i>at - Automatisierungstechnik</i>. 2015;63(10):833-843. doi:<a href=\"https://doi.org/10.1515/auto-2015-0016\">10.1515/auto-2015-0016</a>","ufg":"<b>Paelke, Volker  et. al. (2015)</b>: User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox, in: <i>at - Automatisierungstechnik</i> <i>63</i> (<i>10</i>), S. 833–843.","havard":"V. Paelke, C. Röcker, N. Koch, H. Flatt, S. Büttner, User Interfaces for Cyber-Physical Systems : Expanding the Designer’s Toolbox, At - Automatisierungstechnik. 63 (2015) 833–843."},"publisher":"De Gryter Oldenbourg","user_id":"45673","date_updated":"2023-03-15T13:50:08Z","year":2015,"language":[{"iso":"eng"}],"main_file_link":[{"url":"https://www.degruyter.com/view/j/auto.2015.63.issue-10/auto-2015-0016/auto-2015-0016.xml"}],"date_created":"2019-03-07T14:53:12Z","status":"public","author":[{"first_name":"Volker ","full_name":"Paelke, Volker ","last_name":"Paelke"},{"first_name":"Carsten","last_name":"Röcker","id":"61525","full_name":"Röcker, Carsten"},{"full_name":"Koch, Nils","last_name":"Koch","first_name":"Nils"},{"last_name":"Flatt","full_name":"Flatt, Holger","id":"58494","first_name":"Holger"},{"id":"61868","full_name":"Büttner, Sebastian","last_name":"Büttner","first_name":"Sebastian"}],"place":"Oldenbourg","abstract":[{"text":"In this paper, we analyze the specific requirements of interacting with cyber-physical systems and propose a design approach that is driven by user needs and makes use of an expanded toolbox that contains state-of-the-art interaction technologies including Smart Glasses and Wearables. We present several examples of assistance systems in industrial production that use these interaction technologies and discuss the corresponding usability and implementation aspects. ","lang":"eng"},{"text":"Dieser Beitrag analysiert die speziellen Herausforderungen in der Interaktion mit Cyber-Physical Systems und stellen ein darauf abgestimmtes Entwurfsvorgehen vor. Der Ansatz kombiniert ein nutzerzentriertes Vorgehen mit einer Sammlung aktueller Interaktionstechnologien wie Smart Glasses und Wearables. An Einsatzbeispielen in der industriellen Produktion werden die mit diesen neuen Interaktionstechnologien verknüpften Implementierungs- und Usabilityaspekte diskutiert. ","lang":"ger"}],"volume":63,"type":"journal_article","_id":"688","page":"833-843"},{"series_title":"Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI","intvolume":"      9186","citation":{"ieee":"V. Paelke and C. Röcker, “User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. ,” in <i>Design, User Experience, and Usability: Design Discourse</i>, Los Angeles, CA, USA, 2015, vol. 9186, pp. 75–85. doi: <a href=\"https://doi.org/10.1007/978-3-319-20886-2_8\">10.1007/978-3-319-20886-2_8</a>.","van":"Paelke V, Röcker C. User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . In: Design, User Experience, and Usability: Design Discourse. Cham: Springer; 2015. p. 75–85. (Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI; vol. 9186).","bjps":"<b>Paelke V and Röcker C</b> (2015) User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . <i>Design, User Experience, and Usability: Design Discourse</i>, vol. 9186. Cham: Springer, pp. 75–85.","chicago-de":"Paelke, Volker und Carsten Röcker. 2015. User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . In: <i>Design, User Experience, and Usability: Design Discourse</i>, 9186:75–85. Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI. Cham: Springer. doi:<a href=\"https://doi.org/10.1007/978-3-319-20886-2_8\">10.1007/978-3-319-20886-2_8</a>, .","ufg":"<b>Paelke, Volker/Röcker, Carsten</b>: User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. , in: o. Hg.: Design, User Experience, and Usability: Design Discourse, Bd. 9186, Cham 2015 (Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI),  S. 75–85.","havard":"V. Paelke, C. Röcker, User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. , in: Design, User Experience, and Usability: Design Discourse, Springer, Cham, 2015: pp. 75–85.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Paelke, Volker</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . In: <i>Design, User Experience, and Usability: Design Discourse</i>, <i>Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI</i>. Bd. 9186. Cham : Springer, 2015, S. 75–85","apa":"Paelke, V., &#38; Röcker, C. (2015). User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . <i>Design, User Experience, and Usability: Design Discourse</i>, <i>9186</i>, 75–85. <a href=\"https://doi.org/10.1007/978-3-319-20886-2_8\">https://doi.org/10.1007/978-3-319-20886-2_8</a>","mla":"Paelke, Volker, and Carsten Röcker. “User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. .” <i>Design, User Experience, and Usability: Design Discourse</i>, vol. 9186, Springer, 2015, pp. 75–85, <a href=\"https://doi.org/10.1007/978-3-319-20886-2_8\">https://doi.org/10.1007/978-3-319-20886-2_8</a>.","chicago":"Paelke, Volker, and Carsten Röcker. “User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. .” In <i>Design, User Experience, and Usability: Design Discourse</i>, 9186:75–85. Lecture Notes in Computer Science ;  Information Systems and Applications, Incl. Internet/Web, and HCI. Cham: Springer, 2015. <a href=\"https://doi.org/10.1007/978-3-319-20886-2_8\">https://doi.org/10.1007/978-3-319-20886-2_8</a>.","ama":"Paelke V, Röcker C. User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . In: <i>Design, User Experience, and Usability: Design Discourse</i>. Vol 9186. Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI. Springer; 2015:75-85. doi:<a href=\"https://doi.org/10.1007/978-3-319-20886-2_8\">10.1007/978-3-319-20886-2_8</a>","short":"V. Paelke, C. Röcker, in: Design, User Experience, and Usability: Design Discourse, Springer, Cham, 2015, pp. 75–85."},"publisher":"Springer","keyword":["Industrial IT","User-Centered design","Usability","User interfaces","Cyber-Physical-Systems","Industry 4.0","Augmented reality","Development processes and methods"],"publication":"Design, User Experience, and Usability: Design Discourse","conference":{"name":"4th International Conference, DUXU 2015, Held as Part of HCI International 2015","end_date":"2015-08-07","start_date":"2015-08-02","location":"Los Angeles, CA, USA"},"publication_identifier":{"isbn":["978-3-319-20885-5"],"eisbn":["978-3-319-20886-2"]},"publication_status":"published","title":"User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. ","department":[{"_id":"DEP5023"}],"doi":"10.1007/978-3-319-20886-2_8","place":"Cham","author":[{"last_name":"Paelke","full_name":"Paelke, Volker","first_name":"Volker"},{"last_name":"Röcker","full_name":"Röcker, Carsten","id":"61525","first_name":"Carsten"}],"status":"public","type":"conference","_id":"4330","page":"75-85 ","volume":9186,"abstract":[{"text":"Catchwords such as “Cyber-Physical-Systems” and “Industry 4.0” describe the current development of systems with embedded intelligence. These systems can be characterized by an increasing technical complexity that must be addressed in the user interface. In this paper we analyze the specific requirements posed by the interaction with cyber-physical-systems, present a coordinated approach to these requirements and illustrate our approach with a practical example of an assistance system for assembly workers in an industrial production environment.","lang":"eng"}],"date_updated":"2025-04-11T09:03:04Z","year":"2015","user_id":"83781","date_created":"2021-01-08T12:03:44Z","language":[{"iso":"eng"}]},{"place":"Berlin","status":"public","extern":"1","author":[{"full_name":"Holzinger, Andreas","last_name":"Holzinger","first_name":"Andreas"},{"first_name":"Martina","last_name":"Ziefle","full_name":"Ziefle, Martina"},{"full_name":"Röcker, Carsten","id":"61525","last_name":"Röcker","first_name":"Carsten"}],"volume":6180,"_id":"4492","type":"conference","page":"556-559","abstract":[{"text":"In most countries demographic developments tend towards more and more elderly people in single households. Improving the quality of life for elderly people is an emerging issue within our information society. Good user interfaces have tremendous implications for appropriate accessibility. Though, user interfaces should not only be easily accessible, they should also be useful, usable and most of all enjoyable and a benefit for people. Traditionally, Human–Computer Interaction (HCI) bridges Natural Sciences (Psychology) and Engineering (Informatics/Computer Science), whilst Usability Engineering (UE) is anchored in Software Technology and supports the actual implemen-tation. Together, HCI and UE have a powerful potential to help towards making technology a little bit more accessible, useful, useable and enjoyable for everybody.","lang":"eng"}],"editor":[{"full_name":" Miesenberger, K.","last_name":" Miesenberger","first_name":"K."},{"first_name":"J.","last_name":"Klaus","full_name":"Klaus, J."},{"last_name":"Zagler","full_name":"Zagler, W.","first_name":"W."},{"last_name":"Karshmer","full_name":"Karshmer, A.","first_name":"A."}],"year":2010,"date_updated":"2023-03-15T13:49:53Z","user_id":"15514","date_created":"2021-01-21T09:21:23Z","main_file_link":[{"open_access":"1"}],"language":[{"iso":"eng"}],"series_title":"Lecture Notes in Computer Science","intvolume":"      6180","publisher":"Springer","citation":{"ufg":"<b>Holzinger, Andreas et. al. (2010)</b>: Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session, in: K.  Miesenberger et. al. (Hgg.): <i>Computers Helping People with Special Needs, Part II</i> (=<i>Lecture Notes in Computer Science 6180</i>), Berlin, S. 556–559.","havard":"A. Holzinger, M. Ziefle, C. Röcker, Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session, in: K.  Miesenberger, J. Klaus, W. Zagler, A. Karshmer (Eds.), Computers Helping People with Special Needs, Part II, Springer, Berlin, 2010: pp. 556–559.","apa":"Holzinger, A., Ziefle, M., &#38; Röcker, C. (2010). Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session. In K.  Miesenberger, J. Klaus, W. Zagler, &#38; A. Karshmer (Eds.), <i>Computers Helping People with Special Needs, Part II</i> (Vol. 6180, pp. 556–559). Berlin: Springer. <a href=\"https://doi.org/10.1007/978-3-642-14100-3_83\">https://doi.org/10.1007/978-3-642-14100-3_83</a>","ama":"Holzinger A, Ziefle M, Röcker C. Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session. In:  Miesenberger K, Klaus J, Zagler W, Karshmer A, eds. <i>Computers Helping People with Special Needs, Part II</i>. Vol 6180. Lecture Notes in Computer Science. Berlin: Springer; 2010:556-559. doi:<a href=\"https://doi.org/10.1007/978-3-642-14100-3_83\">10.1007/978-3-642-14100-3_83</a>","ieee":"A. Holzinger, M. Ziefle, and C. Röcker, “Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session,” in <i>Computers Helping People with Special Needs, Part II</i>, Vienna, Austria, 2010, vol. 6180, pp. 556–559.","van":"Holzinger A, Ziefle M, Röcker C. Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session. In:  Miesenberger K, Klaus J, Zagler W, Karshmer A, editors. Computers Helping People with Special Needs, Part II. Berlin: Springer; 2010. p. 556–9. (Lecture Notes in Computer Science; vol. 6180).","din1505-2-1":"<span style=\"font-variant:small-caps;\">Holzinger, Andreas</span> ; <span style=\"font-variant:small-caps;\">Ziefle, Martina</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session. In: <span style=\"font-variant:small-caps;\"> Miesenberger, K.</span> ; <span style=\"font-variant:small-caps;\">Klaus, J.</span> ; <span style=\"font-variant:small-caps;\">Zagler, W.</span> ; <span style=\"font-variant:small-caps;\">Karshmer, A.</span> (Hrsg.): <i>Computers Helping People with Special Needs, Part II</i>, <i>Lecture Notes in Computer Science</i>. Bd. 6180. Berlin : Springer, 2010, S. 556–559","mla":"Holzinger, Andreas, et al. “Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session.” <i>Computers Helping People with Special Needs, Part II</i>, edited by K.  Miesenberger et al., vol. 6180, Springer, 2010, pp. 556–59, doi:<a href=\"https://doi.org/10.1007/978-3-642-14100-3_83\">10.1007/978-3-642-14100-3_83</a>.","chicago":"Holzinger, Andreas, Martina Ziefle, and Carsten Röcker. “Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session.” In <i>Computers Helping People with Special Needs, Part II</i>, edited by K.  Miesenberger, J. Klaus, W. Zagler, and A. Karshmer, 6180:556–59. Lecture Notes in Computer Science. Berlin: Springer, 2010. <a href=\"https://doi.org/10.1007/978-3-642-14100-3_83\">https://doi.org/10.1007/978-3-642-14100-3_83</a>.","short":"A. Holzinger, M. Ziefle, C. Röcker, in: K.  Miesenberger, J. Klaus, W. Zagler, A. Karshmer (Eds.), Computers Helping People with Special Needs, Part II, Springer, Berlin, 2010, pp. 556–559.","chicago-de":"Holzinger, Andreas, Martina Ziefle und Carsten Röcker. 2010. Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session. In: <i>Computers Helping People with Special Needs, Part II</i>, hg. von K.  Miesenberger, J. Klaus, W. Zagler, und A. Karshmer, 6180:556–559. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/978-3-642-14100-3_83,\">10.1007/978-3-642-14100-3_83,</a> .","bjps":"<b>Holzinger A, Ziefle M and Röcker C</b> (2010) Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session. In  Miesenberger K et al. (eds), <i>Computers Helping People with Special Needs, Part II</i>, vol. 6180. Berlin: Springer, pp. 556–559."},"oa":"1","keyword":["Human–Computer Interaction","Usability Engineering","User Interfaces","Elderly People","Older Adults"],"conference":{"name":"12th International Conference, ICCHP 2010","location":"Vienna, Austria","start_date":"2010-07-14","end_date":"2010-07-16"},"publication":"Computers Helping People with Special Needs, Part II","doi":"10.1007/978-3-642-14100-3_83","title":"Human-Computer Interaction and Usability Engineering for Elderly (HCI4AGING): Introduction to the Special Thematic Session","department":[{"_id":"DEP5023"}],"publication_status":"published","publication_identifier":{"eisbn":["978-3-642-14100-3"],"isbn":["978-3-642-14099-0"]}},{"oa":"1","citation":{"din1505-2-1":"<span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Wilkowska, Wiktoria</span> ; <span style=\"font-variant:small-caps;\">Ziefle, Martina</span> ; <span style=\"font-variant:small-caps;\">Kasugai, Kai</span> ; <span style=\"font-variant:small-caps;\">Klack, Lars</span> ; <span style=\"font-variant:small-caps;\">Möllering, Christian</span> ; <span style=\"font-variant:small-caps;\">Beul, Shirley</span>: Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments. In: <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>, 2010","apa":"Röcker, C., Wilkowska, W., Ziefle, M., Kasugai, K., Klack, L., Möllering, C., &#38; Beul, S. (2010). Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments. In <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>. Tokyo, Japan.","mla":"Röcker, Carsten, et al. “Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments.” <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>, 2010.","short":"C. Röcker, W. Wilkowska, M. Ziefle, K. Kasugai, L. Klack, C. Möllering, S. Beul, in: Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology, 2010.","ama":"Röcker C, Wilkowska W, Ziefle M, et al. Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments. In: <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>. ; 2010.","chicago":"Röcker, Carsten, Wiktoria Wilkowska, Martina Ziefle, Kai Kasugai, Lars Klack, Christian Möllering, and Shirley Beul. “Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments.” In <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>, 2010.","ufg":"<b>Röcker, Carsten et. al. (2010)</b>: Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments, in: <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>.","havard":"C. Röcker, W. Wilkowska, M. Ziefle, K. Kasugai, L. Klack, C. Möllering, S. Beul, Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments, in: Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology, 2010.","bjps":"<b>Röcker C <i>et al.</i></b> (2010) Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments. <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>.","chicago-de":"Röcker, Carsten, Wiktoria Wilkowska, Martina Ziefle, Kai Kasugai, Lars Klack, Christian Möllering und Shirley Beul. 2010. Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments. In: <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>.","ieee":"C. Röcker <i>et al.</i>, “Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments,” in <i>Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology</i>, Tokyo, Japan, 2010.","van":"Röcker C, Wilkowska W, Ziefle M, Kasugai K, Klack L, Möllering C, et al. Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments. In: Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology. 2010."},"department":[{"_id":"DEP5023"}],"title":"Towards Adaptive Interfaces for Supporting Elderly Users in Technology-Enhanced Home Environments","publication_status":"published","conference":{"name":"18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology","end_date":"2010-06-30","start_date":"2010--06-27","location":"Tokyo, Japan"},"publication":"Proceedings of the 18th Biennial Conference of the International Communications Society: Culture, Communication and the Cutting Edge of Technology","keyword":["Ambient Intelligence","Ambient Assisted Livin","Ubiquitous Computing","User Interfaces","User-Centered Design","User Study"],"abstract":[{"lang":"eng","text":"This paper describes first steps in the design process of an open and integrative test bed for studying the acceptance of Ambient Assisted Living technologies. The research work reported in this paper was conducted within the project “eHealth - Enhancing Mobility with Aging”, an interdisciplinary research project funded by the Excellence Initiative of the German Federal and State Governments. In the first part of the paper, several formative studies are described, which were conducted in order to analyze personal and medical needs of potential end users, as well as the habits they have in dealing with their illnesses. The insights gained in these studies were used to define fundamental requirements for the design of an intelligent home environment. The second part of the paper shows how the concept was realized and presents several technical prototypes of intelligent home components."}],"type":"conference","_id":"4501","status":"public","extern":"1","author":[{"id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker","first_name":"Carsten"},{"last_name":"Wilkowska","full_name":"Wilkowska, Wiktoria","first_name":"Wiktoria"},{"last_name":"Ziefle","full_name":"Ziefle, Martina","first_name":"Martina"},{"last_name":"Kasugai","full_name":"Kasugai, Kai","first_name":"Kai"},{"first_name":"Lars","last_name":"Klack","full_name":"Klack, Lars"},{"full_name":"Möllering, Christian","last_name":"Möllering","first_name":"Christian"},{"first_name":"Shirley","full_name":"Beul, Shirley","last_name":"Beul"}],"language":[{"iso":"eng"}],"date_created":"2021-01-21T09:21:36Z","main_file_link":[{"open_access":"1"}],"user_id":"15514","related_material":{"link":[{"relation":"research_paper","url":"https://scholar.google.de/scholar?oi=bibs&cluster=1985369568332797942&btnI=1&hl=hu"}]},"date_updated":"2023-03-15T13:49:53Z","year":2010},{"place":"Salzburg","extern":"1","author":[{"last_name":"Ziefle","full_name":"Ziefle, Martina","first_name":"Martina"},{"first_name":"Carsten","id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker"},{"first_name":"Kai","full_name":"Kasugai, Kai","last_name":"Kasugai"},{"last_name":"Klack","full_name":"Klack, Lars","first_name":"Lars"},{"first_name":"Eva-Maria","last_name":"Jakobs","full_name":"Jakobs, Eva-Maria"},{"full_name":"Schmitz-Rohde, Thomas","last_name":"Schmitz-Rohde","first_name":"Thomas"},{"full_name":"Russell, Peter","last_name":"Russell","first_name":"Peter"},{"first_name":"Jan","full_name":"Borchers, Jan","last_name":"Borchers"}],"status":"public","page":"2528","_id":"4679","type":"conference","abstract":[{"lang":"eng","text":"The paper describes the program ‘eHealth – Enhancing Mobility with Aging’, an interdisciplinary research project at RWTH Aachen University. The program started in January 2009 as part of the Human Technology Centre, a newly established project house, funded by the Excellence Initiative of the German federal and state governments. The program aims at designing adaptive immersive interfaces for personal healthcare systems and develops novel, integrative prototypes for the design of user-centered healthcare systems. This includes new concepts of electronic monitoring systems within ambient living environments, suited to support persons individually (according to user profiles), adaptively (according to the course of disease) and sensitively (according to living conditions)."}],"editor":[{"first_name":"M.","full_name":"Tscheligi, M.","last_name":"Tscheligi"},{"first_name":"B.","last_name":"de Ruyter","full_name":"de Ruyter, B."},{"first_name":"J.","full_name":"Soldatos, J.","last_name":"Soldatos"},{"full_name":"Meschtscherjakov, A.","last_name":"Meschtscherjakov","first_name":"A."},{"last_name":"Buiza","full_name":"Buiza, C.","first_name":"C."},{"full_name":"Reitberger, W.","last_name":"Reitberger","first_name":"W."},{"first_name":"N.","full_name":"Streitz, N.","last_name":"Streitz"},{"first_name":"T.","full_name":"Mirlacher, T.","last_name":"Mirlacher"}],"date_updated":"2023-03-15T13:49:54Z","year":2009,"user_id":"15514","date_created":"2021-01-28T11:53:54Z","main_file_link":[{"open_access":"1","url":"http://hci.rwth-aachen.de/materials/publications/ziefle2009a.pdf"}],"language":[{"iso":"eng"}],"publisher":"University of Salzburg","citation":{"mla":"Ziefle, Martina, et al. “EHealth – Enhancing Mobility with Aging.” <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>, edited by M. Tscheligi et al., University of Salzburg, 2009, p. 2528.","short":"M. Ziefle, C. Röcker, K. Kasugai, L. Klack, E.-M. Jakobs, T. Schmitz-Rohde, P. Russell, J. Borchers, in: M. Tscheligi, B. de Ruyter, J. Soldatos, A. Meschtscherjakov, C. Buiza, W. Reitberger, N. Streitz, T. Mirlacher (Eds.), Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09), University of Salzburg, Salzburg, 2009, p. 2528.","chicago":"Ziefle, Martina, Carsten Röcker, Kai Kasugai, Lars Klack, Eva-Maria Jakobs, Thomas Schmitz-Rohde, Peter Russell, and Jan Borchers. “EHealth – Enhancing Mobility with Aging.” In <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>, edited by M. Tscheligi, B. de Ruyter, J. Soldatos, A. Meschtscherjakov, C. Buiza, W. Reitberger, N. Streitz, and T. Mirlacher, 2528. Salzburg: University of Salzburg, 2009.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Ziefle, Martina</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Kasugai, Kai</span> ; <span style=\"font-variant:small-caps;\">Klack, Lars</span> ; <span style=\"font-variant:small-caps;\">Jakobs, Eva-Maria</span> ; <span style=\"font-variant:small-caps;\">Schmitz-Rohde, Thomas</span> ; <span style=\"font-variant:small-caps;\">Russell, Peter</span> ; <span style=\"font-variant:small-caps;\">Borchers, Jan</span>: eHealth – Enhancing Mobility with Aging. In: <span style=\"font-variant:small-caps;\">Tscheligi, M.</span> ; <span style=\"font-variant:small-caps;\">de Ruyter, B.</span> ; <span style=\"font-variant:small-caps;\">Soldatos, J.</span> ; <span style=\"font-variant:small-caps;\">Meschtscherjakov, A.</span> ; <span style=\"font-variant:small-caps;\">Buiza, C.</span> ; <span style=\"font-variant:small-caps;\">Reitberger, W.</span> ; <span style=\"font-variant:small-caps;\">Streitz, N.</span> ; <span style=\"font-variant:small-caps;\">Mirlacher, T.</span> (Hrsg.): <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>. Salzburg : University of Salzburg, 2009, S. 2528","chicago-de":"Ziefle, Martina, Carsten Röcker, Kai Kasugai, Lars Klack, Eva-Maria Jakobs, Thomas Schmitz-Rohde, Peter Russell und Jan Borchers. 2009. eHealth – Enhancing Mobility with Aging. In: <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>, hg. von M. Tscheligi, B. de Ruyter, J. Soldatos, A. Meschtscherjakov, C. Buiza, W. Reitberger, N. Streitz, und T. Mirlacher, 2528. Salzburg: University of Salzburg.","bjps":"<b>Ziefle M <i>et al.</i></b> (2009) EHealth – Enhancing Mobility with Aging. In Tscheligi M et al. (eds), <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>. Salzburg: University of Salzburg, p. 2528.","havard":"M. Ziefle, C. Röcker, K. Kasugai, L. Klack, E.-M. Jakobs, T. Schmitz-Rohde, P. Russell, J. Borchers, eHealth – Enhancing Mobility with Aging, in: M. Tscheligi, B. de Ruyter, J. Soldatos, A. Meschtscherjakov, C. Buiza, W. Reitberger, N. Streitz, T. Mirlacher (Eds.), Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09), University of Salzburg, Salzburg, 2009: p. 2528.","ufg":"<b>Ziefle, Martina et. al. (2009)</b>: eHealth – Enhancing Mobility with Aging, in: M. Tscheligi et. al. (Hgg.): <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>, Salzburg, S. 2528.","ama":"Ziefle M, Röcker C, Kasugai K, et al. eHealth – Enhancing Mobility with Aging. In: Tscheligi M, de Ruyter B, Soldatos J, et al., eds. <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>. Salzburg: University of Salzburg; 2009:2528.","apa":"Ziefle, M., Röcker, C., Kasugai, K., Klack, L., Jakobs, E.-M., Schmitz-Rohde, T., … Borchers, J. (2009). eHealth – Enhancing Mobility with Aging. In M. Tscheligi, B. de Ruyter, J. Soldatos, A. Meschtscherjakov, C. Buiza, W. Reitberger, … T. Mirlacher (Eds.), <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i> (p. 2528). Salzburg: University of Salzburg.","ieee":"M. Ziefle <i>et al.</i>, “eHealth – Enhancing Mobility with Aging,” in <i>Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09)</i>, Salzburg, Austria, 2009, p. 2528.","van":"Ziefle M, Röcker C, Kasugai K, Klack L, Jakobs E-M, Schmitz-Rohde T, et al. eHealth – Enhancing Mobility with Aging. In: Tscheligi M, de Ruyter B, Soldatos J, Meschtscherjakov A, Buiza C, Reitberger W, et al., editors. Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI’09). Salzburg: University of Salzburg; 2009. p. 2528."},"oa":"1","keyword":["Ambient Intelligence","Living Lab","Ambient Assisted Living","Smart Healthcare Environments","Intelligent User Interfaces"],"conference":{"start_date":"2009-11-18","location":"Salzburg, Austria","end_date":"2009-11-21","name":"3rd European Conference on Ambient Intelligence (AmI09),"},"publication":"Roots for the Future of Ambient Intelligence, Adjunct Proceedings of the Third European Conference on Ambient Intelligence (AmI'09)","publication_identifier":{"isbn":["978-3-902737-00-7"]},"publication_status":"published","title":"eHealth – Enhancing Mobility with Aging"},{"place":"Aachen","author":[{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"first_name":"Carsten","id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker"}],"extern":"1","status":"public","_id":"4765","type":"book_chapter","volume":"5-9","abstract":[{"text":"This book gives an introduction and overview of the field of Pervasive Gaming, an emerging genre in which traditional, real-world games are augmented with computing functionality, or, depending on the perspective, purely virtual computer entertainment is brought back to the real world. We try to both inform about the developments and influential works in the fi eld of Pervasive Games, and also help laying the foundation for shaping the future of this application domain. Consequently, we focus on concepts and theoretical works that help understanding and sharpening the rationale behind the field (the \"what\") as well as on technological means of actually realizing working prototypes of Pervasive Games (the \"how\"). Both perspectives have their right and need to go hand in hand. The first four of the twelve chapters contributed by leading experts in the fi eld address the theoretical foundations. The individual authors' views sometimes complement each other, sometimes they express similar ideas and concepts, and sometimes they even contradict each other severely. Since we are currently far from having established a common ground about what this emerging genre clearly defi nes and separates from related fields, we suggest treating the individual chapters with equal respect and being prepared to contribute to the fi eld with one's own thoughts and ideas that might help further shape and clarify the important issues of Pervasive Games.","lang":"eng"}],"year":2007,"date_updated":"2023-03-15T13:49:55Z","related_material":{"link":[{"relation":"research_paper","url":"https://www.researchgate.net/profile/Carsten_Roecker/publication/265375647_Towards_the_Emergence_of_a_New_Application_Domain/links/5409d22d0cf2f2b29a2cc552/Towards-the-Emergence-of-a-New-Application-Domain.pdf"}]},"user_id":"15514","main_file_link":[{"open_access":"1"}],"date_created":"2021-01-29T10:05:29Z","language":[{"iso":"eng"}],"citation":{"ieee":"C. Magerkurth and C. Röcker, “Towards the Emergence of a New Application Domain,” in <i>A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games </i>, vol. 5–9, Aachen: Shaker, 2007.","van":"Magerkurth C, Röcker C. Towards the Emergence of a New Application Domain. In: A reader for pervasive gaming research ; Vol 1, Concepts and technologies for pervasive games . Aachen: Shaker; 2007.","ufg":"<b>Magerkurth, Carsten/Röcker, Carsten (2007)</b>: Towards the Emergence of a New Application Domain, in: <i>A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games </i> (=<i> 5–9</i>), Aachen.","havard":"C. Magerkurth, C. Röcker, Towards the Emergence of a New Application Domain, in: A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games , Shaker, Aachen, 2007.","apa":"Magerkurth, C., &#38; Röcker, C. (2007). Towards the Emergence of a New Application Domain. In <i>A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games </i> (Vol. 5–9). Aachen: Shaker.","ama":"Magerkurth C, Röcker C. Towards the Emergence of a New Application Domain. In: <i>A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games </i>. Vol 5-9. Aachen: Shaker; 2007.","bjps":"<b>Magerkurth C and Röcker C</b> (2007) Towards the Emergence of a New Application Domain. <i>A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games </i>, vol. 5–9. Aachen: Shaker.","chicago-de":"Magerkurth, Carsten und Carsten Röcker. 2007. Towards the Emergence of a New Application Domain. In: <i>A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games </i>, 5–9:. Aachen: Shaker.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: Towards the Emergence of a New Application Domain. In: <i>A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games </i>. Bd. 5–9. Aachen : Shaker, 2007","mla":"Magerkurth, Carsten, and Carsten Röcker. “Towards the Emergence of a New Application Domain.” <i>A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games </i>, vol. 5–9, Shaker, 2007.","chicago":"Magerkurth, Carsten, and Carsten Röcker. “Towards the Emergence of a New Application Domain.” In <i>A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games </i>, Vol. 5–9. Aachen: Shaker, 2007.","short":"C. Magerkurth, C. Röcker, in: A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games , Shaker, Aachen, 2007."},"publisher":"Shaker","oa":"1","keyword":["Pervasive Gaming Applications","User Interfaces","Smart Home Environments","Mixed Reality"],"publication":"A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games ","publication_status":"published","publication_identifier":{"isbn":["978-3-8322-6223-5"]},"department":[{"_id":"DEP5023"}],"title":"Towards the Emergence of a New Application Domain"},{"related_material":{"link":[{"url":"https://www.researchgate.net/profile/Matthias_Lampe/publication/228873866_Designing_user-friendly_interfaces_for_pervasive_gaming_applications/links/0912f50d1f41d19988000000/Designing-user-friendly-interfaces-for-pervasive-gaming-applications.pdf","relation":"research_paper"}]},"year":2007,"date_updated":"2023-03-15T13:49:55Z","user_id":"15514","date_created":"2021-01-29T10:05:31Z","main_file_link":[{"open_access":"1"}],"language":[{"iso":"eng"}],"place":"Aachen","extern":"1","author":[{"first_name":"Carsten","last_name":"Röcker","full_name":"Röcker, Carsten","id":"61525"},{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"first_name":"Steve","full_name":"Hinske, Steve","last_name":"Hinske"},{"first_name":"Matthias","full_name":"Lampe, Matthias","last_name":"Lampe"}],"status":"public","_id":"4766","type":"book_chapter","volume":"67-83","abstract":[{"text":"This chapter presents a formative multi-method evaluation on future gaming systems. Following a scenario-driven approach, quantitative and qualitative methods are employed to elicit feedback from different target user populations. Based on the results of the different evaluation parts, a set of design requirements for future home entertainment systems is derived.","lang":"eng"}],"keyword":["User Interfaces","Pervasive Games","Evaluation","Human Computer  Interaction","User Requirements","Design Guidelines","Interface Design"],"publication":"A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications","publication_status":"published","publication_identifier":{"isbn":["978-3-8322-6224-2"]},"title":"Designing User-Friendly Interfaces for Pervasive Gaming Applications","department":[{"_id":"DEP5023"}],"publisher":"Shaker","citation":{"ufg":"<b>Röcker, Carsten et. al. (2007)</b>: Designing User-Friendly Interfaces for Pervasive Gaming Applications, in: <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i> (=<i> 67–83</i>), Aachen.","havard":"C. Röcker, C. Magerkurth, S. Hinske, M. Lampe, Designing User-Friendly Interfaces for Pervasive Gaming Applications, in: A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007.","apa":"Röcker, C., Magerkurth, C., Hinske, S., &#38; Lampe, M. (2007). Designing User-Friendly Interfaces for Pervasive Gaming Applications. In <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i> (Vol. 67–83). Aachen: Shaker.","ama":"Röcker C, Magerkurth C, Hinske S, Lampe M. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>. Vol 67-83. Aachen: Shaker; 2007.","ieee":"C. Röcker, C. Magerkurth, S. Hinske, and M. Lampe, “Designing User-Friendly Interfaces for Pervasive Gaming Applications,” in <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, vol. 67–83, Aachen: Shaker, 2007.","van":"Röcker C, Magerkurth C, Hinske S, Lampe M. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: A reader for pervasive gaming research / Vol 2 Pervasive gaming applications. Aachen: Shaker; 2007.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Hinske, Steve</span> ; <span style=\"font-variant:small-caps;\">Lampe, Matthias</span>: Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>. Bd. 67–83. Aachen : Shaker, 2007","mla":"Röcker, Carsten, et al. “Designing User-Friendly Interfaces for Pervasive Gaming Applications.” <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, vol. 67–83, Shaker, 2007.","chicago":"Röcker, Carsten, Carsten Magerkurth, Steve Hinske, and Matthias Lampe. “Designing User-Friendly Interfaces for Pervasive Gaming Applications.” In <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, Vol. 67–83. Aachen: Shaker, 2007.","short":"C. Röcker, C. Magerkurth, S. Hinske, M. Lampe, in: A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007.","bjps":"<b>Röcker C <i>et al.</i></b> (2007) Designing User-Friendly Interfaces for Pervasive Gaming Applications. <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, vol. 67–83. Aachen: Shaker.","chicago-de":"Röcker, Carsten, Carsten Magerkurth, Steve Hinske und Matthias Lampe. 2007. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, 67–83:. Aachen: Shaker."},"oa":"1"},{"extern":"1","author":[{"full_name":"Hinske, Steve","last_name":"Hinske","first_name":"Steve"},{"first_name":"Matthias","last_name":"Lampe","full_name":"Lampe, Matthias"},{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"full_name":"Röcker, Carsten","id":"61525","last_name":"Röcker","first_name":"Carsten"}],"status":"public","type":"book_chapter","_id":"4771","page":"11-38","editor":[{"full_name":"Magerkurth, Carsten","last_name":"Magerkurth","first_name":"Carsten"},{"full_name":"Röcker, Carsten","id":"61525","last_name":"Röcker","first_name":"Carsten"}],"abstract":[{"lang":"eng","text":"Pervasive Games have become popular in recent years. Their ambitious goal is to bring the computer into the world in order to augment existing games or to even come up with hitherto impossible or unthought-of forms of entertainment. This paper reflects on the various approaches to define what Pervasive Games consist of, how they relate to playing and games, and how different terms and views can be integrated. The paper contributes a unifying and integrating classification of the respective terms that relates different states of reality to the relevant dimensions and game elements."}],"date_updated":"2023-03-15T13:49:55Z","year":2007,"related_material":{"link":[{"url":"https://www.researchgate.net/profile/Matthias_Lampe/publication/228626515_Classifying_pervasive_games_On_pervasive_computing_and_mixed_reality/links/0912f50d1f41d3c8f6000000/Classifying-pervasive-games-On-pervasive-computing-and-mixed-reality.pdf","relation":"research_paper"}]},"user_id":"15514","main_file_link":[{"open_access":"1"}],"date_created":"2021-01-29T10:05:37Z","language":[{"iso":"eng"}],"citation":{"apa":"Hinske, S., Lampe, M., Magerkurth, C., &#38; Röcker, C. (2007). Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In C. Magerkurth &#38; C. Röcker (Eds.), <i>A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games</i> (pp. 11–38).","ama":"Hinske S, Lampe M, Magerkurth C, Röcker C. Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In: Magerkurth C, Röcker C, eds. <i>A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games</i>. ; 2007:11-38.","ufg":"<b>Hinske, Steve et. al. (2007)</b>: Classifying Pervasive Games: On Pervasive Computing and Mixed Reality, in: Carsten Magerkurth/Carsten Röcker (Hgg.): <i>A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games</i>, S. 11–38.","havard":"S. Hinske, M. Lampe, C. Magerkurth, C. Röcker, Classifying Pervasive Games: On Pervasive Computing and Mixed Reality, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games, 2007: pp. 11–38.","van":"Hinske S, Lampe M, Magerkurth C, Röcker C. Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In: Magerkurth C, Röcker C, editors. A reader for pervasive gaming research / Vol 1 Concepts and technologies for pervasive games. 2007. p. 11–38.","ieee":"S. Hinske, M. Lampe, C. Magerkurth, and C. Röcker, “Classifying Pervasive Games: On Pervasive Computing and Mixed Reality,” in <i>A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games</i>, C. Magerkurth and C. Röcker, Eds. 2007, pp. 11–38.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Hinske, Steve</span> ; <span style=\"font-variant:small-caps;\">Lampe, Matthias</span> ; <span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In: <span style=\"font-variant:small-caps;\">Magerkurth, C.</span> ; <span style=\"font-variant:small-caps;\">Röcker, C.</span> (Hrsg.): <i>A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games</i>, 2007, S. 11–38","short":"S. Hinske, M. Lampe, C. Magerkurth, C. Röcker, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games, 2007, pp. 11–38.","chicago":"Hinske, Steve, Matthias Lampe, Carsten Magerkurth, and Carsten Röcker. “Classifying Pervasive Games: On Pervasive Computing and Mixed Reality.” In <i>A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games</i>, edited by Carsten Magerkurth and Carsten Röcker, 11–38, 2007.","mla":"Hinske, Steve, et al. “Classifying Pervasive Games: On Pervasive Computing and Mixed Reality.” <i>A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games</i>, edited by Carsten Magerkurth and Carsten Röcker, 2007, pp. 11–38.","bjps":"<b>Hinske S <i>et al.</i></b> (2007) Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In Magerkurth C and Röcker C (eds), <i>A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games</i>. pp. 11–38.","chicago-de":"Hinske, Steve, Matthias Lampe, Carsten Magerkurth und Carsten Röcker. 2007. Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In: <i>A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games</i>, hg. von Carsten Magerkurth und Carsten Röcker, 11–38."},"oa":"1","keyword":["Pervasive Gaming Applications","User Interfaces","Smart Home Environments","Mixed Reality"],"publication":"A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games","publication_identifier":{"isbn":["978-3-8322-6223-5"]},"publication_status":"published","department":[{"_id":"DEP5023"}],"title":"Classifying Pervasive Games: On Pervasive Computing and Mixed Reality"},{"user_id":"15514","date_updated":"2023-03-15T13:49:55Z","year":2007,"related_material":{"link":[{"relation":"research_paper","url":"https://www.researchgate.net/profile/Carsten_Roecker/publication/265375643_Novel_Gaming_Applications_for_Smart_Home_Environments/links/5409d1ae0cf2f2b29a2cc538/Novel-Gaming-Applications-for-Smart-Home-Environments.pdf"}]},"language":[{"iso":"eng"}],"main_file_link":[{"open_access":"1"}],"date_created":"2021-01-29T10:05:39Z","status":"public","author":[{"full_name":"Magerkurth, Carsten","last_name":"Magerkurth","first_name":"Carsten"},{"full_name":"Engelke, Timo","last_name":"Engelke","first_name":"Timo"},{"id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker","first_name":"Carsten"}],"extern":"1","place":"Aachen","editor":[{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"first_name":"Carsten","id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker"}],"abstract":[{"lang":"eng","text":"Pervasive Gaming Applications; User Interfaces; Smart Home Environments; Novel Gaming Applications; Mixed Reality; Social and Physical Entertainment Systems; Augmented Reality Games; Design Aspects; Pervasive Multiplayer Game; Mapping; Exertion Interfaces; REXplorer; Pervasive Games; Socially Adaptable Games"}],"type":"book_chapter","_id":"4772","page":"85-106","keyword":["Pervasive Gaming Applications","User Interfaces","Smart Home Environments","Mixed Reality"],"department":[{"_id":"DEP5023"}],"title":"Novel Gaming Applications for Smart Home Environments","publication_status":"published","publication_identifier":{"isbn":["978-3-8322-6223-5"]},"publication":"A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications","oa":"1","citation":{"ieee":"C. Magerkurth, T. Engelke, and C. Röcker, “Novel Gaming Applications for Smart Home Environments,” in <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, C. Magerkurth and C. Röcker, Eds. Aachen: Shaker, 2007, pp. 85–106.","van":"Magerkurth C, Engelke T, Röcker C. Novel Gaming Applications for Smart Home Environments. In: Magerkurth C, Röcker C, editors. A reader for pervasive gaming research / Vol 2 Pervasive gaming applications. Aachen: Shaker; 2007. p. 85–106.","bjps":"<b>Magerkurth C, Engelke T and Röcker C</b> (2007) Novel Gaming Applications for Smart Home Environments. In Magerkurth C and Röcker C (eds), <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>. Aachen: Shaker, pp. 85–106.","chicago-de":"Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2007. Novel Gaming Applications for Smart Home Environments. In: <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, hg. von Carsten Magerkurth und Carsten Röcker, 85–106. Aachen: Shaker.","ufg":"<b>Magerkurth, Carsten et. al. (2007)</b>: Novel Gaming Applications for Smart Home Environments, in: Carsten Magerkurth/Carsten Röcker (Hgg.): <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, Aachen, S. 85–106.","havard":"C. Magerkurth, T. Engelke, C. Röcker, Novel Gaming Applications for Smart Home Environments, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007: pp. 85–106.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Engelke, Timo</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: Novel Gaming Applications for Smart Home Environments. In: <span style=\"font-variant:small-caps;\">Magerkurth, C.</span> ; <span style=\"font-variant:small-caps;\">Röcker, C.</span> (Hrsg.): <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>. Aachen : Shaker, 2007, S. 85–106","apa":"Magerkurth, C., Engelke, T., &#38; Röcker, C. (2007). Novel Gaming Applications for Smart Home Environments. In C. Magerkurth &#38; C. Röcker (Eds.), <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i> (pp. 85–106). Aachen: Shaker.","mla":"Magerkurth, Carsten, et al. “Novel Gaming Applications for Smart Home Environments.” <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, edited by Carsten Magerkurth and Carsten Röcker, Shaker, 2007, pp. 85–106.","ama":"Magerkurth C, Engelke T, Röcker C. Novel Gaming Applications for Smart Home Environments. In: Magerkurth C, Röcker C, eds. <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>. Aachen: Shaker; 2007:85-106.","chicago":"Magerkurth, Carsten, Timo Engelke, and Carsten Röcker. “Novel Gaming Applications for Smart Home Environments.” In <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, edited by Carsten Magerkurth and Carsten Röcker, 85–106. Aachen: Shaker, 2007.","short":"C. Magerkurth, T. Engelke, C. Röcker, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007, pp. 85–106."},"publisher":"Shaker"},{"user_id":"15514","related_material":{"link":[{"relation":"research_paper","url":"https://www.researchgate.net/profile/Carsten_Roecker/publication/265375645_Prototyping_Pervasive_Games_A_New_Dimension_of_Complexity/links/5409d1f20cf2df04e7491939/Prototyping-Pervasive-Games-A-New-Dimension-of-Complexity.pdf"}]},"date_updated":"2023-03-15T13:49:55Z","year":2007,"language":[{"iso":"eng"}],"date_created":"2021-01-29T10:05:40Z","main_file_link":[{"open_access":"1"}],"author":[{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"last_name":"Röcker","full_name":"Röcker, Carsten","id":"61525","first_name":"Carsten"}],"extern":"1","status":"public","place":"Aachen","abstract":[{"lang":"eng","text":"Welcome to the second volume of the reader on Pervasive Gaming Research! With this volume we focus mainly on actual implementations and prototypes of Pervasive Games. The foundations, both in technical and conceptual terms, were laid in the fi rst volume. Now, we apply these foundations to real Pervasive Games and explore the issues related to actually realizing such Pervasive Games. Clearly, the combination of virtual, physical, and social aspects in Pervasive Gaming contributes to a new complexity in game design, since games are no longer confi ned to the narrowness of a computer screen, but integrate with our real environments that consist of many things beyond our control."}],"editor":[{"first_name":"Carsten","full_name":"Magerkurth, Carsten","last_name":"Magerkurth"},{"last_name":"Röcker","full_name":"Röcker, Carsten","id":"61525","first_name":"Carsten"}],"page":"5-10","_id":"4773","type":"book_chapter","volume":"5-10","keyword":["Pervasive Gaming Applications","User Interfaces","Smart Home Environments","Mixed Reality"],"publication_status":"published","publication_identifier":{"isbn":["978-3-8322-6223-5"]},"department":[{"_id":"DEP5023"}],"title":"Prototyping Pervasive Games: A New Dimension of Complexity","publication":"A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications","oa":"1","publisher":"Shaker","citation":{"chicago-de":"Magerkurth, Carsten und Carsten Röcker. 2007. Prototyping Pervasive Games: A New Dimension of Complexity. In: <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, hg. von Carsten Magerkurth und Carsten Röcker, 5–10:5–10. Aachen: Shaker.","bjps":"<b>Magerkurth C and Röcker C</b> (2007) Prototyping Pervasive Games: A New Dimension of Complexity. In Magerkurth C and Röcker C (eds), <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, vol. 5–10. Aachen: Shaker, pp. 5–10.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span>: Prototyping Pervasive Games: A New Dimension of Complexity. In: <span style=\"font-variant:small-caps;\">Magerkurth, C.</span> ; <span style=\"font-variant:small-caps;\">Röcker, C.</span> (Hrsg.): <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>. Bd. 5–10. Aachen : Shaker, 2007, S. 5–10","short":"C. Magerkurth, C. Röcker, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007, pp. 5–10.","chicago":"Magerkurth, Carsten, and Carsten Röcker. “Prototyping Pervasive Games: A New Dimension of Complexity.” In <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, edited by Carsten Magerkurth and Carsten Röcker, 5–10:5–10. Aachen: Shaker, 2007.","mla":"Magerkurth, Carsten, and Carsten Röcker. “Prototyping Pervasive Games: A New Dimension of Complexity.” <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>, edited by Carsten Magerkurth and Carsten Röcker, vol. 5–10, Shaker, 2007, pp. 5–10.","van":"Magerkurth C, Röcker C. Prototyping Pervasive Games: A New Dimension of Complexity. In: Magerkurth C, Röcker C, editors. A reader for pervasive gaming research / Vol 2 Pervasive gaming applications. Aachen: Shaker; 2007. p. 5–10.","ieee":"C. Magerkurth and C. Röcker, “Prototyping Pervasive Games: A New Dimension of Complexity,” in <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i>, vol. 5–10, C. Magerkurth and C. Röcker, Eds. Aachen: Shaker, 2007, pp. 5–10.","apa":"Magerkurth, C., &#38; Röcker, C. (2007). Prototyping Pervasive Games: A New Dimension of Complexity. In C. Magerkurth &#38; C. Röcker (Eds.), <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i> (Vol. 5–10, pp. 5–10). Aachen: Shaker.","ama":"Magerkurth C, Röcker C. Prototyping Pervasive Games: A New Dimension of Complexity. In: Magerkurth C, Röcker C, eds. <i>A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications</i>. Vol 5-10. Aachen: Shaker; 2007:5-10.","ufg":"<b>Magerkurth, Carsten/Röcker, Carsten (2007)</b>: Prototyping Pervasive Games: A New Dimension of Complexity, in: Carsten Magerkurth/Carsten Röcker (Hgg.): <i>A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications</i> (=<i> 5–10</i>), Aachen, S. 5–10.","havard":"C. Magerkurth, C. Röcker, Prototyping Pervasive Games: A New Dimension of Complexity, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007: pp. 5–10."}},{"year":2006,"date_updated":"2023-03-15T13:49:55Z","keyword":["Pervasive Gaming Applications","User Interfaces"],"related_material":{"link":[{"url":"https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwiCw82r-M_uAhXWi1wKHZ5fAB0QFjABegQIBhAC&url=https%3A%2F%2Fwww.th-owl.de%2Ffiles%2Fwebs%2Feecs%2Flabor%2Fhci%2Fpublications%2F2006%2FFuturePlay_2006.pdf&usg=AOvVaw2UHjCWymPy7hAIpZh2Fm7W","relation":"research_paper"}]},"user_id":"15514","publication":"Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM","conference":{"name":"Future Play 2006","end_date":"2006-1012","location":"London, UK ; Ontario, Canada","start_date":"2006-10-10"},"date_created":"2021-02-02T09:55:42Z","department":[{"_id":"DEP5023"}],"title":"From the Virtual to the Physical: The Gradual Transgression to Pervasive Games","publication_status":"published","language":[{"iso":"eng"}],"status":"public","author":[{"first_name":"Carsten","last_name":"Magerkurth","full_name":"Magerkurth, Carsten"},{"first_name":"Carsten","id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker"},{"last_name":"Engelke","full_name":"Engelke, Timo","id":"75196","first_name":"Timo"}],"extern":"1","citation":{"din1505-2-1":"<span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Engelke, Timo</span>: From the Virtual to the Physical: The Gradual Transgression to Pervasive Games. In: <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>, 2006","mla":"Magerkurth, Carsten, et al. “From the Virtual to the Physical: The Gradual Transgression to Pervasive Games.” <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>, 2006.","short":"C. Magerkurth, C. Röcker, T. Engelke, in: Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM, 2006.","chicago":"Magerkurth, Carsten, Carsten Röcker, and Timo Engelke. “From the Virtual to the Physical: The Gradual Transgression to Pervasive Games.” In <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>, 2006.","bjps":"<b>Magerkurth C, Röcker C and Engelke T</b> (2006) From the Virtual to the Physical: The Gradual Transgression to Pervasive Games. <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>.","chicago-de":"Magerkurth, Carsten, Carsten Röcker und Timo Engelke. 2006. From the Virtual to the Physical: The Gradual Transgression to Pervasive Games. In: <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>.","ufg":"<b>Magerkurth, Carsten et. al. (2006)</b>: From the Virtual to the Physical: The Gradual Transgression to Pervasive Games, in: <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>.","havard":"C. Magerkurth, C. Röcker, T. Engelke, From the Virtual to the Physical: The Gradual Transgression to Pervasive Games, in: Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM, 2006.","apa":"Magerkurth, C., Röcker, C., &#38; Engelke, T. (2006). From the Virtual to the Physical: The Gradual Transgression to Pervasive Games. In <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>. London, UK ; Ontario, Canada.","ama":"Magerkurth C, Röcker C, Engelke T. From the Virtual to the Physical: The Gradual Transgression to Pervasive Games. In: <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>. ; 2006.","ieee":"C. Magerkurth, C. Röcker, and T. Engelke, “From the Virtual to the Physical: The Gradual Transgression to Pervasive Games,” in <i>Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>, London, UK ; Ontario, Canada, 2006.","van":"Magerkurth C, Röcker C, Engelke T. From the Virtual to the Physical: The Gradual Transgression to Pervasive Games. In: Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM. 2006."},"_id":"4812","type":"conference","abstract":[{"text":"In this paper, we present a component-based architecture for developing pervasive games that can flexibly integrate both graphical and tangible user interfaces. It allows for gradually augmenting purely virtual games with elements from the real world, thus transferring computer entertainment to our physical realities.\r\nAs a proof of concept, we have implemented a tabletop role playing game called Caves & Creatures that can be played with varying proportions of physical and graphical interface components and will provide a test bed for different interaction device ensembles.","lang":"eng"}]},{"main_file_link":[{"open_access":"1"}],"date_created":"2021-02-02T09:56:54Z","language":[{"iso":"eng"}],"date_updated":"2023-03-15T13:49:55Z","year":2006,"user_id":"15514","_id":"4813","page":"352-368","type":"conference","volume":4397,"editor":[{"full_name":"Stephanidis, Constantine","last_name":"Stephanidis","first_name":"Constantine"},{"first_name":"Michael","full_name":"Pieper, Michael","last_name":"Pieper"}],"abstract":[{"lang":"eng","text":"This paper presents a formative multi-method evaluation on future gaming systems. Following a scenario-driven approach, quantitative and qualitative methods are employed to elicit feedback from different target user populations. Based on the results of the different evaluation parts, a set of design requirements for future home entertainment systems is derived. These requirements are then used to guide the development process of a ubiquitous computing gaming platform. To demonstrate the usefulness of the gaming platform, a sample application is discussed, which is described in the last section of this paper."}],"place":"Berlin","extern":"1","author":[{"first_name":"Carsten","last_name":"Röcker","full_name":"Röcker, Carsten","id":"61525"},{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"first_name":"Maral","last_name":"Haar","full_name":"Haar, Maral"}],"status":"public","publication":"Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All","conference":{"end_date":"2006+09-28","location":"Königswinter (Bonn), Germany","start_date":"2006-09-27","name":"9th ERCIM Workshop on User Interfaces for All"},"publication_identifier":{"isbn":["978-3-540-71024-0"],"eisbn":["978-3-540-71025-7"]},"publication_status":"published","department":[{"_id":"DEP5023"}],"title":"User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development","doi":"10.1007/978-3-540-71025-7_23","keyword":["User Interfaces","Pervasive Games","Evaluation","System Development","Tangible User Interfaces","Human Computer Interaction"],"citation":{"havard":"C. Röcker, C. Magerkurth, M. Haar, User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development, in: C. Stephanidis, M. Pieper (Eds.), Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All, Springer, Berlin, 2006: pp. 352–368.","ufg":"<b>Röcker, Carsten et. al. (2006)</b>: User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development, in: Constantine Stephanidis/Michael Pieper (Hgg.): <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i> (=<i>Lecture Notes in Computer Science 4397</i>), Berlin, S. 352–368.","ama":"Röcker C, Magerkurth C, Haar M. User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development. In: Stephanidis C, Pieper M, eds. <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>. Vol 4397. Lecture Notes in Computer Science. Berlin: Springer; 2006:352-368. doi:<a href=\"https://doi.org/10.1007/978-3-540-71025-7_23\">10.1007/978-3-540-71025-7_23</a>","apa":"Röcker, C., Magerkurth, C., &#38; Haar, M. (2006). User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development. In C. Stephanidis &#38; M. Pieper (Eds.), <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i> (Vol. 4397, pp. 352–368). Berlin: Springer. <a href=\"https://doi.org/10.1007/978-3-540-71025-7_23\">https://doi.org/10.1007/978-3-540-71025-7_23</a>","ieee":"C. Röcker, C. Magerkurth, and M. Haar, “User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development,” in <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>, Königswinter (Bonn), Germany, 2006, vol. 4397, pp. 352–368.","van":"Röcker C, Magerkurth C, Haar M. User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development. In: Stephanidis C, Pieper M, editors. Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All. Berlin: Springer; 2006. p. 352–68. (Lecture Notes in Computer Science; vol. 4397).","mla":"Röcker, Carsten, et al. “User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and Its Implications for System Development.” <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>, edited by Constantine Stephanidis and Michael Pieper, vol. 4397, Springer, 2006, pp. 352–68, doi:<a href=\"https://doi.org/10.1007/978-3-540-71025-7_23\">10.1007/978-3-540-71025-7_23</a>.","chicago":"Röcker, Carsten, Carsten Magerkurth, and Maral Haar. “User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and Its Implications for System Development.” In <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>, edited by Constantine Stephanidis and Michael Pieper, 4397:352–68. Lecture Notes in Computer Science. Berlin: Springer, 2006. <a href=\"https://doi.org/10.1007/978-3-540-71025-7_23\">https://doi.org/10.1007/978-3-540-71025-7_23</a>.","short":"C. Röcker, C. Magerkurth, M. Haar, in: C. Stephanidis, M. Pieper (Eds.), Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All, Springer, Berlin, 2006, pp. 352–368.","din1505-2-1":"<span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span> ; <span style=\"font-variant:small-caps;\">Haar, Maral</span>: User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development. In: <span style=\"font-variant:small-caps;\">Stephanidis, C.</span> ; <span style=\"font-variant:small-caps;\">Pieper, M.</span> (Hrsg.): <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>, <i>Lecture Notes in Computer Science</i>. Bd. 4397. Berlin : Springer, 2006, S. 352–368","bjps":"<b>Röcker C, Magerkurth C and Haar M</b> (2006) User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and Its Implications for System Development. In Stephanidis C and Pieper M (eds), <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>, vol. 4397. Berlin: Springer, pp. 352–368.","chicago-de":"Röcker, Carsten, Carsten Magerkurth und Maral Haar. 2006. User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and its Implications for System Development. In: <i>Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All</i>, hg. von Constantine Stephanidis und Michael Pieper, 4397:352–368. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href=\"https://doi.org/10.1007/978-3-540-71025-7_23,\">10.1007/978-3-540-71025-7_23,</a> ."},"publisher":"Springer","oa":"1","series_title":"Lecture Notes in Computer Science","intvolume":"      4397"},{"keyword":["User interfaces","Home computing","Automated buildings","Control engineering computing"],"department":[{"_id":"DEP5023"}],"title":"Supporting Emotional Communication between Multiple Users in Intelligent Home Environments","publication_status":"published","publication_identifier":{"issn":["0537-9989"],"isbn":["978-0-86341-663-7"]},"doi":"10.1049/cp:20060623","publication":"Proceedings of the Second International Conference on Intelligent Environments (IE’06)","conference":{"end_date":"2006-07-06","start_date":"2006-05-07","location":"Athens, Greece","name":"2nd IET International Conference on Intelligent Environments (IE 06)"},"oa":"1","citation":{"ieee":"R. Etter, C. Röcker, and D. Gilgen, “Supporting Emotional Communication between Multiple Users in Intelligent Home Environments,” in <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>, Athens, Greece, 2006, pp. 41–50.","van":"Etter R, Röcker C, Gilgen D. Supporting Emotional Communication between Multiple Users in Intelligent Home Environments. In: Proceedings of the Second International Conference on Intelligent Environments (IE’06). London: IET; 2006. p. 41–50.","chicago-de":"Etter, Richard, Carsten Röcker und Daniel Gilgen. 2006. Supporting Emotional Communication between Multiple Users in Intelligent Home Environments. In: <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>, 41–50. London: IET. doi:<a href=\"https://doi.org/10.1049/cp:20060623,\">10.1049/cp:20060623,</a> .","bjps":"<b>Etter R, Röcker C and Gilgen D</b> (2006) Supporting Emotional Communication between Multiple Users in Intelligent Home Environments. <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>. London: IET, pp. 41–50.","ufg":"<b>Etter, Richard et. al. (2006)</b>: Supporting Emotional Communication between Multiple Users in Intelligent Home Environments, in: <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>, London, S. 41–50.","havard":"R. Etter, C. Röcker, D. 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London: IET. <a href=\"https://doi.org/10.1049/cp:20060623\">https://doi.org/10.1049/cp:20060623</a>","mla":"Etter, Richard, et al. “Supporting Emotional Communication between Multiple Users in Intelligent Home Environments.” <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>, IET, 2006, pp. 41–50, doi:<a href=\"https://doi.org/10.1049/cp:20060623\">10.1049/cp:20060623</a>.","short":"R. Etter, C. Röcker, D. Gilgen, in: Proceedings of the Second International Conference on Intelligent Environments (IE’06), IET, London, 2006, pp. 41–50.","chicago":"Etter, Richard, Carsten Röcker, and Daniel Gilgen. “Supporting Emotional Communication between Multiple Users in Intelligent Home Environments.” In <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>, 41–50. London: IET, 2006. <a href=\"https://doi.org/10.1049/cp:20060623\">https://doi.org/10.1049/cp:20060623</a>.","ama":"Etter R, Röcker C, Gilgen D. Supporting Emotional Communication between Multiple Users in Intelligent Home Environments. In: <i>Proceedings of the Second International Conference on Intelligent Environments (IE’06)</i>. London: IET; 2006:41-50. doi:<a href=\"https://doi.org/10.1049/cp:20060623\">10.1049/cp:20060623</a>"},"publisher":"IET","user_id":"15514","year":2006,"date_updated":"2023-03-15T13:49:55Z","related_material":{"link":[{"relation":"research_paper","url":"https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwifnf-rhM7uAhWNO-wKHVa-BTAQFjAAegQIBRAC&url=http%3A%2F%2Fciteseerx.ist.psu.edu%2Fviewdoc%2Fdownload%3Fdoi%3D10.1.1.906.2354%26rep%3Drep1%26type%3Dpdf&usg=AOvVaw1oXsq3u2JITo6fIzezp0sI"}]},"language":[{"iso":"eng"}],"main_file_link":[{"open_access":"1"}],"date_created":"2021-02-02T09:59:30Z","status":"public","author":[{"first_name":"Richard","last_name":"Etter","full_name":"Etter, Richard"},{"last_name":"Röcker","full_name":"Röcker, Carsten","id":"61525","first_name":"Carsten"},{"first_name":"Daniel","full_name":"Gilgen, Daniel","last_name":"Gilgen"}],"extern":"1","place":"London","abstract":[{"lang":"eng","text":"In this paper a concept is presented, that supports awareness and emotional communication between family members, distributed over multiple intelligent home environments. A technical communication infrastructure is presented, which allows connecting different types of input and output devices. This platform is extended by several examples of emotional user interfaces, which address the individual needs of different user groups"}],"page":"41-50","_id":"4815","type":"conference"},{"language":[{"iso":"eng"}],"date_created":"2021-02-02T10:00:30Z","main_file_link":[{"open_access":"1"}],"user_id":"15514","year":2006,"date_updated":"2023-03-15T13:49:55Z","abstract":[{"text":"This paper presents a novel concept for personalized privacy support on large public displays in intelligent home environments. In order to validate the conceptual approach a system called SPIROS was developed. The SPIROS system automatically adapts the information visible on public displays according to the current social situation and the individual privacy preferences of the user working at the display.","lang":"eng"}],"_id":"4816","type":"conference","page":"267-274","status":"public","author":[{"id":"61525","full_name":"Röcker, Carsten","last_name":"Röcker","first_name":"Carsten"},{"first_name":"Steve","last_name":"Hinske","full_name":"Hinske, Steve"},{"first_name":"Carsten","last_name":"Magerkurth","full_name":"Magerkurth, Carsten"}],"extern":"1","place":"Piscataway, NJ","doi":"10.1049/cp:20060651","department":[{"_id":"DEP5023"}],"title":"SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments","publication_identifier":{"eissn":["0537-9989"],"isbn":["978-0-86341-663-7"]},"publication_status":"published","conference":{"name":" 2nd IET International Conference on Intelligent Environments (IE 06)","end_date":"2006-07-06","location":"Athens, Greece","start_date":"2006-07-05"},"publication":"Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06","keyword":["computer displays","home automation","data privacy","user interfaces","home computing"],"oa":"1","publisher":"IEEE","citation":{"ufg":"<b>Röcker, Carsten et. al. (2006)</b>: SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments, in: <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>, Piscataway, NJ, S. 267–274.","havard":"C. Röcker, S. Hinske, C. Magerkurth, SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments, in: Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06, IEEE, Piscataway, NJ, 2006: pp. 267–274.","apa":"Röcker, C., Hinske, S., &#38; Magerkurth, C. (2006). SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments. In <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i> (pp. 267–274). Piscataway, NJ: IEEE. <a href=\"https://doi.org/10.1049/cp:20060651\">https://doi.org/10.1049/cp:20060651</a>","din1505-2-1":"<span style=\"font-variant:small-caps;\">Röcker, Carsten</span> ; <span style=\"font-variant:small-caps;\">Hinske, Steve</span> ; <span style=\"font-variant:small-caps;\">Magerkurth, Carsten</span>: SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments. In: <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>. Piscataway, NJ : IEEE, 2006, S. 267–274","short":"C. Röcker, S. Hinske, C. Magerkurth, in: Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06, IEEE, Piscataway, NJ, 2006, pp. 267–274.","ama":"Röcker C, Hinske S, Magerkurth C. SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments. In: <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>. Piscataway, NJ: IEEE; 2006:267-274. doi:<a href=\"https://doi.org/10.1049/cp:20060651\">10.1049/cp:20060651</a>","chicago":"Röcker, Carsten, Steve Hinske, and Carsten Magerkurth. “SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments.” In <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>, 267–74. Piscataway, NJ: IEEE, 2006. <a href=\"https://doi.org/10.1049/cp:20060651\">https://doi.org/10.1049/cp:20060651</a>.","mla":"Röcker, Carsten, et al. “SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments.” <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>, IEEE, 2006, pp. 267–74, doi:<a href=\"https://doi.org/10.1049/cp:20060651\">10.1049/cp:20060651</a>.","van":"Röcker C, Hinske S, Magerkurth C. SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments. In: Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06. Piscataway, NJ: IEEE; 2006. p. 267–74.","ieee":"C. Röcker, S. Hinske, and C. Magerkurth, “SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments,” in <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>, Athens, Greece, 2006, pp. 267–274.","chicago-de":"Röcker, Carsten, Steve Hinske und Carsten Magerkurth. 2006. SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments. In: <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>, 267–274. Piscataway, NJ: IEEE. doi:<a href=\"https://doi.org/10.1049/cp:20060651,\">10.1049/cp:20060651,</a> .","bjps":"<b>Röcker C, Hinske S and Magerkurth C</b> (2006) SPIROS - A System for Privacy-Enhanced Information Representation in Smart Home Environments. <i>Proceedings of the 2nd IET International Conference on Intelligent Environments : IE 06</i>. Piscataway, NJ: IEEE, pp. 267–274."}}]
