---
_id: '4812'
abstract:
- lang: eng
  text: "In this paper, we present a component-based architecture for developing pervasive
    games that can flexibly integrate both graphical and tangible user interfaces.
    It allows for gradually augmenting purely virtual games with elements from the
    real world, thus transferring computer entertainment to our physical realities.\r\nAs
    a proof of concept, we have implemented a tabletop role playing game called Caves
    & Creatures that can be played with varying proportions of physical and graphical
    interface components and will provide a test bed for different interaction device
    ensembles."
author:
- first_name: Carsten
  full_name: Magerkurth, Carsten
  last_name: Magerkurth
- first_name: Carsten
  full_name: Röcker, Carsten
  id: '61525'
  last_name: Röcker
- first_name: Timo
  full_name: Engelke, Timo
  id: '75196'
  last_name: Engelke
citation:
  ama: 'Magerkurth C, Röcker C, Engelke T. From the Virtual to the Physical: The Gradual
    Transgression to Pervasive Games. In: <i>Proceedings of Future Play 2006, October
    10-12, London, Ontario, Canada, CD-ROM</i>. ; 2006.'
  apa: 'Magerkurth, C., Röcker, C., &#38; Engelke, T. (2006). From the Virtual to
    the Physical: The Gradual Transgression to Pervasive Games. In <i>Proceedings
    of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>. London,
    UK ; Ontario, Canada.'
  bjps: '<b>Magerkurth C, Röcker C and Engelke T</b> (2006) From the Virtual to the
    Physical: The Gradual Transgression to Pervasive Games. <i>Proceedings of Future
    Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>.'
  chicago: 'Magerkurth, Carsten, Carsten Röcker, and Timo Engelke. “From the Virtual
    to the Physical: The Gradual Transgression to Pervasive Games.” In <i>Proceedings
    of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>, 2006.'
  chicago-de: 'Magerkurth, Carsten, Carsten Röcker und Timo Engelke. 2006. From the
    Virtual to the Physical: The Gradual Transgression to Pervasive Games. In: <i>Proceedings
    of Future Play 2006, October 10-12, London, Ontario, Canada, CD-ROM</i>.'
  din1505-2-1: '<span style="font-variant:small-caps;">Magerkurth, Carsten</span>
    ; <span style="font-variant:small-caps;">Röcker, Carsten</span> ; <span style="font-variant:small-caps;">Engelke,
    Timo</span>: From the Virtual to the Physical: The Gradual Transgression to Pervasive
    Games. In: <i>Proceedings of Future Play 2006, October 10-12, London, Ontario,
    Canada, CD-ROM</i>, 2006'
  havard: 'C. Magerkurth, C. Röcker, T. Engelke, From the Virtual to the Physical:
    The Gradual Transgression to Pervasive Games, in: Proceedings of Future Play 2006,
    October 10-12, London, Ontario, Canada, CD-ROM, 2006.'
  ieee: 'C. Magerkurth, C. Röcker, and T. Engelke, “From the Virtual to the Physical:
    The Gradual Transgression to Pervasive Games,” in <i>Proceedings of Future Play
    2006, October 10-12, London, Ontario, Canada, CD-ROM</i>, London, UK ; Ontario,
    Canada, 2006.'
  mla: 'Magerkurth, Carsten, et al. “From the Virtual to the Physical: The Gradual
    Transgression to Pervasive Games.” <i>Proceedings of Future Play 2006, October
    10-12, London, Ontario, Canada, CD-ROM</i>, 2006.'
  short: 'C. Magerkurth, C. Röcker, T. Engelke, in: Proceedings of Future Play 2006,
    October 10-12, London, Ontario, Canada, CD-ROM, 2006.'
  ufg: '<b>Magerkurth, Carsten et. al. (2006)</b>: From the Virtual to the Physical:
    The Gradual Transgression to Pervasive Games, in: <i>Proceedings of Future Play
    2006, October 10-12, London, Ontario, Canada, CD-ROM</i>.'
  van: 'Magerkurth C, Röcker C, Engelke T. From the Virtual to the Physical: The Gradual
    Transgression to Pervasive Games. In: Proceedings of Future Play 2006, October
    10-12, London, Ontario, Canada, CD-ROM. 2006.'
conference:
  end_date: 2006-1012
  location: London, UK ; Ontario, Canada
  name: Future Play 2006
  start_date: 2006-10-10
date_created: 2021-02-02T09:55:42Z
date_updated: 2023-03-15T13:49:55Z
department:
- _id: DEP5023
extern: '1'
keyword:
- Pervasive Gaming Applications
- User Interfaces
language:
- iso: eng
publication: Proceedings of Future Play 2006, October 10-12, London, Ontario, Canada,
  CD-ROM
publication_status: published
related_material:
  link:
  - relation: research_paper
    url: https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwiCw82r-M_uAhXWi1wKHZ5fAB0QFjABegQIBhAC&url=https%3A%2F%2Fwww.th-owl.de%2Ffiles%2Fwebs%2Feecs%2Flabor%2Fhci%2Fpublications%2F2006%2FFuturePlay_2006.pdf&usg=AOvVaw2UHjCWymPy7hAIpZh2Fm7W
status: public
title: 'From the Virtual to the Physical: The Gradual Transgression to Pervasive Games'
type: conference
user_id: '15514'
year: 2006
...
---
_id: '4814'
abstract:
- lang: eng
  text: In this paper, we present the Smart Dice Cup, a novel interaction device aimed
    at gaming applications in smart home environments. The Smart Dice Cup is used
    in a similar way as a traditional leather dice cup to generate random numbers.
    Integrated accelerometers relate the shaking of the device to the resulting rolls
    of the dice. In addition to an autonomous stand-alone mode, where the Smart Dice
    Cup serves as self-sustained gaming system, the device is also capable of communicating
    with its surrounding environment serving as an input device for other pervasive
    gaming applications.
author:
- first_name: Carsten
  full_name: Magerkurth, Carsten
  last_name: Magerkurth
- first_name: Timo
  full_name: Engelke, Timo
  id: '75196'
  last_name: Engelke
- first_name: Carsten
  full_name: Röcker, Carsten
  id: '61525'
  last_name: Röcker
citation:
  ama: 'Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, eds. <i>Entertainment
    Computing - ICEC 2006</i>. Lecture Notes in Computer Science. Berlin: Springer;
    2006:211-216. doi:<a href="https://doi.org/10.1007/11872320_25">10.1007/11872320_25</a>'
  apa: 'Magerkurth, C., Engelke, T., &#38; Röcker, C. (2006). The Smart Dice Cup:
    A Radio Controlled Sentient Interaction Device. In R. Harper, M. Rauterberg, &#38;
    M. Combetto (Eds.), <i>Entertainment Computing - ICEC 2006</i> (pp. 211–216).
    Berlin: Springer. <a href="https://doi.org/10.1007/11872320_25">https://doi.org/10.1007/11872320_25</a>'
  bjps: '<b>Magerkurth C, Engelke T and Röcker C</b> (2006) The Smart Dice Cup: A
    Radio Controlled Sentient Interaction Device. In Harper R, Rauterberg M and Combetto
    M (eds), <i>Entertainment Computing - ICEC 2006</i>. Berlin: Springer, pp. 211–216.'
  chicago: 'Magerkurth, Carsten, Timo Engelke, and Carsten Röcker. “The Smart Dice
    Cup: A Radio Controlled Sentient Interaction Device.” In <i>Entertainment Computing
    - ICEC 2006</i>, edited by Richard Harper, Matthias  Rauterberg, and Marco  Combetto,
    211–16. Lecture Notes in Computer Science. Berlin: Springer, 2006. <a href="https://doi.org/10.1007/11872320_25">https://doi.org/10.1007/11872320_25</a>.'
  chicago-de: 'Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2006. The Smart
    Dice Cup: A Radio Controlled Sentient Interaction Device. In: <i>Entertainment
    Computing - ICEC 2006</i>, hg. von Richard Harper, Matthias  Rauterberg, und Marco  Combetto,
    211–216. Lecture Notes in Computer Science. Berlin: Springer. doi:<a href="https://doi.org/10.1007/11872320_25,">10.1007/11872320_25,</a>
    .'
  din1505-2-1: '<span style="font-variant:small-caps;">Magerkurth, Carsten</span>
    ; <span style="font-variant:small-caps;">Engelke, Timo</span> ; <span style="font-variant:small-caps;">Röcker,
    Carsten</span>: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device.
    In: <span style="font-variant:small-caps;">Harper, R.</span> ; <span style="font-variant:small-caps;">Rauterberg,
    M.</span> ; <span style="font-variant:small-caps;">Combetto, M.</span> (Hrsg.):
    <i>Entertainment Computing - ICEC 2006</i>, <i>Lecture Notes in Computer Science</i>.
    Berlin : Springer, 2006, S. 211–216'
  havard: 'C. Magerkurth, T. Engelke, C. Röcker, The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device, in: R. Harper, M. Rauterberg, M. Combetto (Eds.),
    Entertainment Computing - ICEC 2006, Springer, Berlin, 2006: pp. 211–216.'
  ieee: 'C. Magerkurth, T. Engelke, and C. Röcker, “The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device,” in <i>Entertainment Computing - ICEC 2006</i>, Cambridge,
    UK, 2006, pp. 211–216.'
  mla: 'Magerkurth, Carsten, et al. “The Smart Dice Cup: A Radio Controlled Sentient
    Interaction Device.” <i>Entertainment Computing - ICEC 2006</i>, edited by Richard
    Harper et al., Springer, 2006, pp. 211–16, doi:<a href="https://doi.org/10.1007/11872320_25">10.1007/11872320_25</a>.'
  short: 'C. Magerkurth, T. Engelke, C. Röcker, in: R. Harper, M. Rauterberg, M. Combetto
    (Eds.), Entertainment Computing - ICEC 2006, Springer, Berlin, 2006, pp. 211–216.'
  ufg: '<b>Magerkurth, Carsten et. al. (2006)</b>: The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device, in: Richard Harper et. al. (Hgg.): <i>Entertainment
    Computing - ICEC 2006</i> (=<i>Lecture Notes in Computer Science</i>), Berlin,
    S. 211–216.'
  van: 'Magerkurth C, Engelke T, Röcker C. The Smart Dice Cup: A Radio Controlled
    Sentient Interaction Device. In: Harper R, Rauterberg M, Combetto M, editors.
    Entertainment Computing - ICEC 2006. Berlin: Springer; 2006. p. 211–6. (Lecture
    Notes in Computer Science).'
conference:
  end_date: 2006-09-22
  location: Cambridge, UK
  name: 5th International Conference - ICEC 2006
  start_date: 2006-09-20
date_created: 2021-02-02T09:58:10Z
date_updated: 2023-03-15T13:49:55Z
department:
- _id: DEP5023
doi: 10.1007/11872320_25
editor:
- first_name: Richard
  full_name: Harper, Richard
  last_name: Harper
- first_name: 'Matthias '
  full_name: 'Rauterberg, Matthias '
  last_name: Rauterberg
- first_name: 'Marco '
  full_name: 'Combetto, Marco '
  last_name: Combetto
extern: '1'
keyword:
- Interaction Device
- Smart Home Environment
- Pervasive Game
- Remote Control Mode
- Ambient Intelligence Environment
language:
- iso: eng
main_file_link:
- open_access: '1'
oa: '1'
page: 211-216
place: Berlin
publication: Entertainment Computing - ICEC 2006
publication_identifier:
  isbn:
  - 978-3-540-45259-1
publication_status: published
publisher: Springer
series_title: Lecture Notes in Computer Science
status: public
title: 'The Smart Dice Cup: A Radio Controlled Sentient Interaction Device'
type: conference
user_id: '15514'
year: 2006
...
