---
_id: '13019'
abstract:
- lang: eng
  text: The digital transformation of manufacturing companies is a huge driver of
    complexity in organizational structures and processes. Challenges such as an increasing
    number of variants, rapid changes in technology, and a multitude of interfaces
    between IT systems within companies require changed qualifications in the workforce.
    Employees lack a profound understanding of the added value that digitalization
    can bring to the company and themselves. To address these challenges, simulation
    games are a suitable approach. Simulation games are active learning methods that
    simulate real systems in an artificial environment. The goal is to give employees
    the opportunity to gain experience and make decisions without creating a pressure
    situation or endangering the real production system. This enables them to better
    understand, evaluate and design real systems. In order to make optimal use of
    simulation games in manufacturing companies, they should be customized to the
    company and its employees due to individual processes and structures. This paper
    presents a procedure model for designing a concept of individualized simulation
    games for manufacturing companies in the context of digitalization. It starts
    with the identification of requirements. Subsequently, the requirements of the
    individual elements are combined into a holistic simulation game. The piloting
    of the framework is presented using an example from industrial practice.
author:
- first_name: Fabian
  full_name: Machon, Fabian
  last_name: Machon
- first_name: Stefan
  full_name: Gabriel, Stefan
  last_name: Gabriel
- first_name: Benedikt
  full_name: Latos, Benedikt
  id: '84474'
  last_name: Latos
- first_name: Christoph
  full_name: Holtkötter, Christoph
  last_name: Holtkötter
- first_name: Ben
  full_name: Lütkehoff, Ben
  last_name: Lütkehoff
- first_name: Laban
  full_name: Asmar, Laban
  last_name: Asmar
- first_name: Dr. Arno
  full_name: Kühn, Dr. Arno
  last_name: Kühn
- first_name: Prof. Dr. Roman
  full_name: Dumitrescu, Prof. Dr. Roman
  last_name: Dumitrescu
citation:
  ama: Machon F, Gabriel S, Latos B, et al. Design of individual simulation games
    in manufacturing companies for game-based learning. <i>Procedia CIRP</i>. 2023;119:1017-1022.
    doi:<a href="https://doi.org/10.1016/j.procir.2023.03.145">10.1016/j.procir.2023.03.145</a>
  apa: Machon, F., Gabriel, S., Latos, B., Holtkötter, C., Lütkehoff, B., Asmar, L.,
    Kühn, Dr. A., &#38; Dumitrescu, Prof. Dr. R. (2023). Design of individual simulation
    games in manufacturing companies for game-based learning. <i>Procedia CIRP</i>,
    <i>119</i>, 1017–1022. <a href="https://doi.org/10.1016/j.procir.2023.03.145">https://doi.org/10.1016/j.procir.2023.03.145</a>
  bjps: <b>Machon F <i>et al.</i></b> (2023) Design of Individual Simulation Games
    in Manufacturing Companies for Game-Based Learning. <i>Procedia CIRP</i> <b>119</b>,
    1017–1022.
  chicago: 'Machon, Fabian, Stefan Gabriel, Benedikt Latos, Christoph Holtkötter,
    Ben Lütkehoff, Laban Asmar, Dr. Arno Kühn, and Prof. Dr. Roman Dumitrescu. “Design
    of Individual Simulation Games in Manufacturing Companies for Game-Based Learning.”
    <i>Procedia CIRP</i> 119 (2023): 1017–22. <a href="https://doi.org/10.1016/j.procir.2023.03.145">https://doi.org/10.1016/j.procir.2023.03.145</a>.'
  chicago-de: 'Machon, Fabian, Stefan Gabriel, Benedikt Latos, Christoph Holtkötter,
    Ben Lütkehoff, Laban Asmar, Dr. Arno Kühn und Prof. Dr. Roman Dumitrescu. 2023.
    Design of individual simulation games in manufacturing companies for game-based
    learning. <i>Procedia CIRP</i> 119: 1017–1022. doi:<a href="https://doi.org/10.1016/j.procir.2023.03.145">10.1016/j.procir.2023.03.145</a>,
    .'
  din1505-2-1: '<span style="font-variant:small-caps;">Machon, Fabian</span> ; <span
    style="font-variant:small-caps;">Gabriel, Stefan</span> ; <span style="font-variant:small-caps;">Latos,
    Benedikt</span> ; <span style="font-variant:small-caps;">Holtkötter, Christoph</span>
    ; <span style="font-variant:small-caps;">Lütkehoff, Ben</span> ; <span style="font-variant:small-caps;">Asmar,
    Laban</span> ; <span style="font-variant:small-caps;">Kühn, Dr. Arno</span> ;
    <span style="font-variant:small-caps;">Dumitrescu, Prof. Dr. Roman</span>: Design
    of individual simulation games in manufacturing companies for game-based learning.
    In: <i>Procedia CIRP</i> Bd. 119. Amsterdam [u.a.], Elsevier BV (2023), S. 1017–1022'
  havard: F. Machon, S. Gabriel, B. Latos, C. Holtkötter, B. Lütkehoff, L. Asmar,
    Dr.A. Kühn, Prof.Dr.R. Dumitrescu, Design of individual simulation games in manufacturing
    companies for game-based learning, Procedia CIRP. 119 (2023) 1017–1022.
  ieee: 'F. Machon <i>et al.</i>, “Design of individual simulation games in manufacturing
    companies for game-based learning,” <i>Procedia CIRP</i>, vol. 119, pp. 1017–1022,
    2023, doi: <a href="https://doi.org/10.1016/j.procir.2023.03.145">10.1016/j.procir.2023.03.145</a>.'
  mla: Machon, Fabian, et al. “Design of Individual Simulation Games in Manufacturing
    Companies for Game-Based Learning.” <i>Procedia CIRP</i>, vol. 119, 2023, pp.
    1017–22, <a href="https://doi.org/10.1016/j.procir.2023.03.145">https://doi.org/10.1016/j.procir.2023.03.145</a>.
  short: F. Machon, S. Gabriel, B. Latos, C. Holtkötter, B. Lütkehoff, L. Asmar, Dr.A.
    Kühn, Prof.Dr.R. Dumitrescu, Procedia CIRP 119 (2023) 1017–1022.
  ufg: '<b>Machon, Fabian u. a.</b>: Design of individual simulation games in manufacturing
    companies for game-based learning, in: <i>Procedia CIRP</i> 119 (2023),  S. 1017–1022.'
  van: Machon F, Gabriel S, Latos B, Holtkötter C, Lütkehoff B, Asmar L, et al. Design
    of individual simulation games in manufacturing companies for game-based learning.
    Procedia CIRP. 2023;119:1017–22.
date_created: 2025-06-24T13:42:09Z
date_updated: 2025-06-24T13:45:56Z
department:
- _id: DEP1500
doi: 10.1016/j.procir.2023.03.145
intvolume: '       119'
keyword:
- industry 4.0
- digitalization
- digital transformation
- simulation games
- game-based learning
- education
- employee education
- qualification
language:
- iso: eng
page: 1017-1022
place: Amsterdam [u.a.]
publication: Procedia CIRP
publication_identifier:
  issn:
  - 2212-8271
publication_status: published
publisher: Elsevier BV
quality_controlled: '1'
status: public
title: Design of individual simulation games in manufacturing companies for game-based
  learning
type: scientific_journal_article
user_id: '83781'
volume: 119
year: '2023'
...
