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<titleInfo><title>Computer-Mediated Human Architecture Interaction</title></titleInfo>


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<name type="personal">
  <namePart type="given">Kai</namePart>
  <namePart type="family">Kasugai</namePart>
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  <namePart type="given">Carsten</namePart>
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<name type="personal"><namePart type="given">Michael </namePart><namePart type="family">O’Grady</namePart>
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<name type="personal"><namePart type="given">Hamed</namePart><namePart type="family"> Vahdat-Nejad</namePart>
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<name type="personal"><namePart type="given">Klaus-Hendrik</namePart><namePart type="family"> Wolf</namePart>
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<name type="personal"><namePart type="given">Mauro</namePart><namePart type="family"> Dragone</namePart>
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<name type="personal"><namePart type="given">Juan </namePart><namePart type="family">Ye</namePart>
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<name type="personal"><namePart type="given">Carsten </namePart><namePart type="family">Röcker</namePart>
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<name type="personal"><namePart type="given">Gregory </namePart><namePart type="family"> O&apos;Hare</namePart>
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<abstract lang="eng">One of the open questions in the concept of ambient intelligence regards user interfaces to these invisible computers. If at all, how do they show up – and how does ambient intelligence in general and the user interfaces in particular change architectural space. As computers become ubiquitous or ambient, they create spatial relations towards other devices and to the place that they are located in. This paper formulates chances and challenges for both architecture and HCI.</abstract>

<originInfo><publisher>Springer</publisher><dateIssued encoding="w3cdtf">2013</dateIssued><place><placeTerm type="text">Dublin, Ireland</placeTerm></place>
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<language><languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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<subject><topic>Ambient Intelligence</topic><topic>Ubiquitous Computing</topic><topic>Smart Spaces</topic><topic>Aesthetics</topic><topic>Design</topic><topic>Architecture</topic><topic>HCI</topic><topic>Ambient Assisted Living</topic>
</subject>


<relatedItem type="host"><titleInfo><title>Evolving Ambient Intelligence</title></titleInfo>
  <identifier type="issn">1865-0929</identifier>
  <identifier type="isbn">978-3-319-04405-7</identifier><identifier type="doi">10.1007/978-3-319-04406-4_21</identifier>
<part><detail type="volume"><number>413</number></detail><extent unit="pages">213-216</extent>
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<mla>Kasugai, Kai, and Carsten Röcker. “Computer-Mediated Human Architecture Interaction.” &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;, edited by Michael  O’Grady et al., vol. 413, Springer, 2013, pp. 213–16, &lt;a href=&quot;https://doi.org/10.1007/978-3-319-04406-4_21&quot;&gt;https://doi.org/10.1007/978-3-319-04406-4_21&lt;/a&gt;.</mla>
<van>Kasugai K, Röcker C. Computer-Mediated Human Architecture Interaction. In: O’Grady M,  Vahdat-Nejad H,  Wolf KH,  Dragone M, Ye J, Röcker C, et al., editors. Evolving Ambient Intelligence. Cham: Springer; 2013. p. 213–6. (Communications in Computer and Information Science; vol. 413).</van>
<short>K. Kasugai, C. Röcker, in: M. O’Grady, H.  Vahdat-Nejad, K.-H.  Wolf, M.  Dragone, J. Ye, C. Röcker, G.  O’Hare (Eds.), Evolving Ambient Intelligence, Springer, Cham, 2013, pp. 213–216.</short>
<chicago-de>Kasugai, Kai und Carsten Röcker. 2013. Computer-Mediated Human Architecture Interaction. In: &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;, hg. von Michael  O’Grady, Hamed  Vahdat-Nejad, Klaus-Hendrik  Wolf, Mauro  Dragone, Juan  Ye, Carsten  Röcker, und Gregory   O’Hare, 413:213–216. Communications in Computer and Information Science. Cham: Springer. doi:&lt;a href=&quot;https://doi.org/10.1007/978-3-319-04406-4_21&quot;&gt;10.1007/978-3-319-04406-4_21&lt;/a&gt;, .</chicago-de>
<ufg>&lt;b&gt;Kasugai, Kai/Röcker, Carsten&lt;/b&gt;: Computer-Mediated Human Architecture Interaction, in: &lt;i&gt;O’Grady, Michael u. a. (Hgg.)&lt;/i&gt;: Evolving Ambient Intelligence, Bd. 413, Cham 2013 (Communications in Computer and Information Science),  S. 213–216.</ufg>
<ieee>K. Kasugai and C. Röcker, “Computer-Mediated Human Architecture Interaction,” in &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;, Dublin, Ireland, 2013, vol. 413, pp. 213–216. doi: &lt;a href=&quot;https://doi.org/10.1007/978-3-319-04406-4_21&quot;&gt;10.1007/978-3-319-04406-4_21&lt;/a&gt;.</ieee>
<bjps>&lt;b&gt;Kasugai K and Röcker C&lt;/b&gt; (2013) Computer-Mediated Human Architecture Interaction. In O’Grady M et al. (eds), &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;, vol. 413. Cham: Springer, pp. 213–216.</bjps>
<chicago>Kasugai, Kai, and Carsten Röcker. “Computer-Mediated Human Architecture Interaction.” In &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;, edited by Michael  O’Grady, Hamed  Vahdat-Nejad, Klaus-Hendrik  Wolf, Mauro  Dragone, Juan  Ye, Carsten  Röcker, and Gregory   O’Hare, 413:213–16. Communications in Computer and Information Science. Cham: Springer, 2013. &lt;a href=&quot;https://doi.org/10.1007/978-3-319-04406-4_21&quot;&gt;https://doi.org/10.1007/978-3-319-04406-4_21&lt;/a&gt;.</chicago>
<ama>Kasugai K, Röcker C. Computer-Mediated Human Architecture Interaction. In: O’Grady M,  Vahdat-Nejad H,  Wolf KH, et al., eds. &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;. Vol 413. Communications in Computer and Information Science. Springer; 2013:213-216. doi:&lt;a href=&quot;https://doi.org/10.1007/978-3-319-04406-4_21&quot;&gt;10.1007/978-3-319-04406-4_21&lt;/a&gt;</ama>
<apa>Kasugai, K., &amp;#38; Röcker, C. (2013). Computer-Mediated Human Architecture Interaction. In M. O’Grady, H.  Vahdat-Nejad, K.-H.  Wolf, M.  Dragone, J. Ye, C. Röcker, &amp;#38; G.  O’Hare (Eds.), &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt; (Vol. 413, pp. 213–216). Springer. &lt;a href=&quot;https://doi.org/10.1007/978-3-319-04406-4_21&quot;&gt;https://doi.org/10.1007/978-3-319-04406-4_21&lt;/a&gt;</apa>
<havard>K. Kasugai, C. Röcker, Computer-Mediated Human Architecture Interaction, in: M. O’Grady, H.  Vahdat-Nejad, K.-H.  Wolf, M.  Dragone, J. Ye, C. Röcker, G.  O’Hare (Eds.), Evolving Ambient Intelligence, Springer, Cham, 2013: pp. 213–216.</havard>
<din1505-2-1>&lt;span style=&quot;font-variant:small-caps;&quot;&gt;Kasugai, Kai&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt;Röcker, Carsten&lt;/span&gt;: Computer-Mediated Human Architecture Interaction. In: &lt;span style=&quot;font-variant:small-caps;&quot;&gt;O’Grady, M.&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt; Vahdat-Nejad, H.&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt; Wolf, K.-H.&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt; Dragone, M.&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt;Ye, J.&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt;Röcker, C.&lt;/span&gt; ; &lt;span style=&quot;font-variant:small-caps;&quot;&gt; O’Hare, G.&lt;/span&gt; (Hrsg.): &lt;i&gt;Evolving Ambient Intelligence&lt;/i&gt;, &lt;i&gt;Communications in Computer and Information Science&lt;/i&gt;. Bd. 413. Cham : Springer, 2013, S. 213–216</din1505-2-1>
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