{"status":"public","department":[{"_id":"DEP5023"}],"publisher":"Shaker","abstract":[{"text":"This chapter presents a formative multi-method evaluation on future gaming systems. Following a scenario-driven approach, quantitative and qualitative methods are employed to elicit feedback from different target user populations. Based on the results of the different evaluation parts, a set of design requirements for future home entertainment systems is derived.","lang":"eng"}],"date_created":"2021-01-29T10:05:31Z","oa":"1","user_id":"15514","main_file_link":[{"open_access":"1"}],"keyword":["User Interfaces","Pervasive Games","Evaluation","Human Computer Interaction","User Requirements","Design Guidelines","Interface Design"],"author":[{"first_name":"Carsten","id":"61525","last_name":"Röcker","full_name":"Röcker, Carsten"},{"last_name":"Magerkurth","full_name":"Magerkurth, Carsten","first_name":"Carsten"},{"last_name":"Hinske","full_name":"Hinske, Steve","first_name":"Steve"},{"first_name":"Matthias","last_name":"Lampe","full_name":"Lampe, Matthias"}],"date_updated":"2023-03-15T13:49:55Z","language":[{"iso":"eng"}],"citation":{"ufg":"Röcker, Carsten et. al. (2007): Designing User-Friendly Interfaces for Pervasive Gaming Applications, in: A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications (= 67–83), Aachen.","apa":"Röcker, C., Magerkurth, C., Hinske, S., & Lampe, M. (2007). Designing User-Friendly Interfaces for Pervasive Gaming Applications. In A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications (Vol. 67–83). Aachen: Shaker.","mla":"Röcker, Carsten, et al. “Designing User-Friendly Interfaces for Pervasive Gaming Applications.” A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, vol. 67–83, Shaker, 2007.","ieee":"C. Röcker, C. Magerkurth, S. Hinske, and M. Lampe, “Designing User-Friendly Interfaces for Pervasive Gaming Applications,” in A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications, vol. 67–83, Aachen: Shaker, 2007.","van":"Röcker C, Magerkurth C, Hinske S, Lampe M. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: A reader for pervasive gaming research / Vol 2 Pervasive gaming applications. Aachen: Shaker; 2007.","ama":"Röcker C, Magerkurth C, Hinske S, Lampe M. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications. Vol 67-83. Aachen: Shaker; 2007.","chicago-de":"Röcker, Carsten, Carsten Magerkurth, Steve Hinske und Matthias Lampe. 2007. Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications, 67–83:. Aachen: Shaker.","din1505-2-1":"Röcker, Carsten ; Magerkurth, Carsten ; Hinske, Steve ; Lampe, Matthias: Designing User-Friendly Interfaces for Pervasive Gaming Applications. In: A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications. Bd. 67–83. Aachen : Shaker, 2007","havard":"C. Röcker, C. Magerkurth, S. Hinske, M. Lampe, Designing User-Friendly Interfaces for Pervasive Gaming Applications, in: A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007.","bjps":"Röcker C et al. (2007) Designing User-Friendly Interfaces for Pervasive Gaming Applications. A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, vol. 67–83. Aachen: Shaker.","short":"C. Röcker, C. Magerkurth, S. Hinske, M. Lampe, in: A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007.","chicago":"Röcker, Carsten, Carsten Magerkurth, Steve Hinske, and Matthias Lampe. “Designing User-Friendly Interfaces for Pervasive Gaming Applications.” In A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Vol. 67–83. Aachen: Shaker, 2007."},"volume":"67-83","publication_identifier":{"isbn":["978-3-8322-6224-2"]},"extern":"1","place":"Aachen","related_material":{"link":[{"url":"https://www.researchgate.net/profile/Matthias_Lampe/publication/228873866_Designing_user-friendly_interfaces_for_pervasive_gaming_applications/links/0912f50d1f41d19988000000/Designing-user-friendly-interfaces-for-pervasive-gaming-applications.pdf","relation":"research_paper"}]},"type":"book_chapter","publication":"A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications","_id":"4766","year":2007,"publication_status":"published","title":"Designing User-Friendly Interfaces for Pervasive Gaming Applications"}