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3 Publikationen


2026 | Konferenzband - Beitrag | ELSA-ID: 14078
Mordaschew, V., Neumann, P., & Röcker, C. (2026). Designing Gamification for Everyone? A Work-in-Progress Study on Individual Responses to Gamified Production Tasks. In HCI International 2026 Posters  28th International Conference on Human-Computer Interaction, HCII 2026, Montreal, QC, Canada, July 26–31, 2026, Proceedings, Part II (Vol. 3048, pp. 304–313). Springer Nature Switzerland. https://doi.org/10.1007/978-3-032-30816-0_30
ELSA | DOI
 

2020 | Konferenzband - Beitrag | ELSA-ID: 12807
Leemhuis, A., Waloschek, S., & Hadjakos, A. (2020). Bacher than Bach? On Musicologically Informed AI-Based Bach Chorale Harmonization. In P. Cellier & K. Driessens (Eds.), Machine Learning and Knowledge Discovery in Databases : International Workshops of ECML PKDD 2019 (Vol. 1168, pp. 462–469). Springer International Publishing. https://doi.org/10.1007/978-3-030-43887-6_39
ELSA | DOI
 

2013 | Konferenz - Beitrag | ELSA-ID: 4379 | OA
Kasugai, K., & Röcker, C. (2013). Computer-Mediated Human Architecture Interaction. In M. O’Grady, H. Vahdat-Nejad, K.-H. Wolf, M. Dragone, J. Ye, C. Röcker, & G. O’Hare (Eds.), Evolving Ambient Intelligence (Vol. 413, pp. 213–216). Springer. https://doi.org/10.1007/978-3-319-04406-4_21
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