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4 Publikationen


2007 | Sammelwerk - Beitrag | ELSA-ID: 4765 | OA
C. Magerkurth, C. Röcker, Towards the Emergence of a New Application Domain, in: A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games , Shaker, Aachen, 2007.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4771 | OA
S. Hinske, M. Lampe, C. Magerkurth, C. Röcker, Classifying Pervasive Games: On Pervasive Computing and Mixed Reality, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games, 2007: pp. 11–38.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4772 | OA
C. Magerkurth, T. Engelke, C. Röcker, Novel Gaming Applications for Smart Home Environments, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007: pp. 85–106.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4773 | OA
C. Magerkurth, C. Röcker, Prototyping Pervasive Games: A New Dimension of Complexity, in: C. Magerkurth, C. Röcker (Eds.), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, Shaker, Aachen, 2007: pp. 5–10.
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