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7 Publikationen
2015 | Konferenz - Beitrag | ELSA-ID: 4333 |

Kaiying, Cindy Lin, Daniela Alina Plewe und Carsten Röcker. 2015. The Ambience of Ambient Intelligence: Will Cultural, Social and Environmental Differences Lead to Localised Ambient Systems? . In: 6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015, hg. von Tareq Ahram, Waldemar Karwowski, und Dylan Schmorrow, 3:2155–2161. Procedia Manufacturing. Amsterdam [u.a.]: Elsevier. doi:10.1016/j.promfg.2015.07.355, .
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2015 | Sammelwerk | ELSA-ID: 4336 |

Holzinger, Andreas, Carsten Röcker und Martina Ziefle, Hrsg. 2015. Smart Health: Open Problems and Future Challenges. Bd. 8700. Lecture Notes in Computer Science / Information Systems and Applications, incl. Internet/Web, and HCI. Heidelberg: Springer. doi:10.1007/978-3-319-16226-3, .
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4765 |

Magerkurth, Carsten und Carsten Röcker. 2007. Towards the Emergence of a New Application Domain. In: A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games , 5–9:. Aachen: Shaker.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4771 |

Hinske, Steve, Matthias Lampe, Carsten Magerkurth und Carsten Röcker. 2007. Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In: A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games, hg. von Carsten Magerkurth und Carsten Röcker, 11–38.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4772 |

Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2007. Novel Gaming Applications for Smart Home Environments. In: A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications, hg. von Carsten Magerkurth und Carsten Röcker, 85–106. Aachen: Shaker.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4773 |

Magerkurth, Carsten und Carsten Röcker. 2007. Prototyping Pervasive Games: A New Dimension of Complexity. In: A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications, hg. von Carsten Magerkurth und Carsten Röcker, 5–10:5–10. Aachen: Shaker.
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2006 | Konferenz - Beitrag | ELSA-ID: 4814 |

Magerkurth, Carsten, Timo Engelke und Carsten Röcker. 2006. The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In: Entertainment Computing - ICEC 2006, hg. von Richard Harper, Matthias Rauterberg, und Marco Combetto, 211–216. Lecture Notes in Computer Science. Berlin: Springer. doi:10.1007/11872320_25, .
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