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28 Publikationen


2015 | Konferenz - Beitrag | ELSA-ID: 4329 | OA
Flatt H, Koch N, Guenter A, Röcker C, Jasperneite J. A Context-Aware Assistance System for Maintenance Applications in Smart Factories based on Augmented Reality and Indoor Localization. In: 2015 IEEE 20th Conference on Emerging Technologies & Factory Automation (ETFA). New York: IEEE; 2015. doi:10.1109/ETFA.2015.7301586
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2015 | Konferenz - Beitrag | ELSA-ID: 4330
Paelke V, Röcker C. User Interfaces for Cyber-Physical Systems: Challenges and Possible Approaches. . In: Design, User Experience, and Usability: Design Discourse. Vol 9186. Lecture Notes in Computer Science ;  Information Systems and Applications, incl. Internet/Web, and HCI. Springer; 2015:75-85. doi:10.1007/978-3-319-20886-2_8
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2012 | Konferenz - Beitrag | ELSA-ID: 4395 | OA
Kasugai K, Heidrich F, Röcker C, Russell P, Ziefle M. Perspective Views in Video Communication Systems: An Analysis of Fundamental User Requirements. In: José R, ed. Proceedings of the 2012 International Symposium on Pervasive Displays. New York: ACM; 2012:1-6. doi:10.1145/2307798.2307811
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2010 | Konferenz - Beitrag | ELSA-ID: 4494 | OA
Kasugai K, Ziefle M, Röcker C, Russell P. Creating Spatio-Temporal Contiguities Between Real and Virtual Rooms in an Assistive Living Environment. In: Bonner, J, O’Neill M, Mival O, eds. Proceedings of Create’10 - Innovative Interactions. ; 2010:40-45. doi:10.14236/ewic/CREATE2010.8
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4765 | OA
Magerkurth C, Röcker C. Towards the Emergence of a New Application Domain. In: A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games . Vol 5-9. Aachen: Shaker; 2007.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4771 | OA
Hinske S, Lampe M, Magerkurth C, Röcker C. Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In: Magerkurth C, Röcker C, eds. A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games. ; 2007:11-38.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4772 | OA
Magerkurth C, Engelke T, Röcker C. Novel Gaming Applications for Smart Home Environments. In: Magerkurth C, Röcker C, eds. A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications. Aachen: Shaker; 2007:85-106.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4773 | OA
Magerkurth C, Röcker C. Prototyping Pervasive Games: A New Dimension of Complexity. In: Magerkurth C, Röcker C, eds. A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications. Vol 5-10. Aachen: Shaker; 2007:5-10.
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