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7 Publikationen
2015 | Konferenz - Beitrag | ELSA-ID: 4333 |

Kaiying CL, Plewe DA and Röcker C (2015) The Ambience of Ambient Intelligence: Will Cultural, Social and Environmental Differences Lead to Localised Ambient Systems? . In Ahram T, Karwowski W and Schmorrow D (eds), 6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015, vol. 3. Amsterdam [u.a.]: Elsevier, pp. 2155–2161.
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2015 | Sammelwerk | ELSA-ID: 4336 |

Holzinger A, Röcker C and Ziefle M (eds) (2015) Smart Health: Open Problems and Future Challenges. Heidelberg: Springer.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4765 |

Magerkurth C and Röcker C (2007) Towards the Emergence of a New Application Domain. A Reader for Pervasive Gaming Research ; Vol. 1., Concepts and Technologies for Pervasive Games , vol. 5–9. Aachen: Shaker.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4771 |

Hinske S et al. (2007) Classifying Pervasive Games: On Pervasive Computing and Mixed Reality. In Magerkurth C and Röcker C (eds), A Reader for Pervasive Gaming Research / Vol. 1. Concepts and Technologies for Pervasive Games. pp. 11–38.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4772 |

Magerkurth C, Engelke T and Röcker C (2007) Novel Gaming Applications for Smart Home Environments. In Magerkurth C and Röcker C (eds), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications. Aachen: Shaker, pp. 85–106.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4773 |

Magerkurth C and Röcker C (2007) Prototyping Pervasive Games: A New Dimension of Complexity. In Magerkurth C and Röcker C (eds), A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, vol. 5–10. Aachen: Shaker, pp. 5–10.
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2006 | Konferenz - Beitrag | ELSA-ID: 4814 |

Magerkurth C, Engelke T and Röcker C (2006) The Smart Dice Cup: A Radio Controlled Sentient Interaction Device. In Harper R, Rauterberg M and Combetto M (eds), Entertainment Computing - ICEC 2006. Berlin: Springer, pp. 211–216.
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