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7 Publikationen


2015 | Konferenz - Beitrag | ELSA-ID: 4333 | OA
Kaiying, Cindy Lin/Plewe, Daniela Alina/Röcker, Carsten: The Ambience of Ambient Intelligence: Will Cultural, Social and Environmental Differences Lead to Localised Ambient Systems? , in: Ahram, Tareq/Karwowski, Waldemar/Schmorrow, Dylan (Hgg.): 6th International Conference on Applied Human Factors and Ergonomics (AHFE 2015) and the Affiliated Conferences, AHFE 2015, Bd. 3, Amsterdam [u.a.] 2015 (Procedia Manufacturing),  S. 2155–2161.
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2015 | Sammelwerk | ELSA-ID: 4336 | OA
Holzinger, Andreas/Röcker, Carsten/Ziefle, Martina: Smart Health: Open Problems and Future Challenges, Bd. 8700, Heidelberg 2015 (Lecture Notes in Computer Science /  Information Systems and Applications, incl. Internet/Web, and HCI).
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4765 | OA
Magerkurth, Carsten/Röcker, Carsten: Towards the Emergence of a New Application Domain, in: o. Hg.: A reader for pervasive gaming research ; Vol. 1., Concepts and technologies for pervasive games , Bd. 5–9, Aachen 2007.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4771 | OA
Hinske, Steve u. a.: Classifying Pervasive Games: On Pervasive Computing and Mixed Reality, in: Magerkurth, Carsten/Röcker, Carsten (Hgg.): A reader for pervasive gaming research / Vol. 1. Concepts and technologies for pervasive games, o. O. 2007,  S. 11–38.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4772 | OA
Magerkurth, Carsten/Engelke, Timo/Röcker, Carsten: Novel Gaming Applications for Smart Home Environments, in: Magerkurth, Carsten/Röcker, Carsten (Hgg.): A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications, Aachen 2007,  S. 85–106.
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2007 | Sammelwerk - Beitrag | ELSA-ID: 4773 | OA
Magerkurth, Carsten/Röcker, Carsten: Prototyping Pervasive Games: A New Dimension of Complexity, in: Magerkurth, Carsten/Röcker, Carsten (Hgg.): A reader for pervasive gaming research / Vol. 2. Pervasive gaming applications, Bd. 5–10, Aachen 2007,  S. 5–10.
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2006 | Konferenz - Beitrag | ELSA-ID: 4814 | OA
Magerkurth, Carsten/Engelke, Timo/Röcker, Carsten: The Smart Dice Cup: A Radio Controlled Sentient Interaction Device, in: Harper, Richard/Rauterberg, Matthias/Combetto, Marco (Hgg.): Entertainment Computing - ICEC 2006, Berlin 2006 (Lecture Notes in Computer Science),  S. 211–216.
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Zitationsstil: Universität Freiburg

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