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5 Publikationen


2023 | Bachelorarbeit | ELSA-ID: 9902 | OA
Knof F (2023) Entwicklung eines Arcade-inspirierten 2D Videospiels mit Unity. Detmold: Technische Hochschule Ostwestfalen-Lippe.
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2023 | Konferenzband - Beitrag | ELSA-ID: 13010
Eilermann S et al. (2023) KIAAA: An AI Assistant for Teaching Programming in the Field of Automation, Jasperneite J, IEEE International Conference on Industrial Informatics , and Institute of Electrical and Electronics Engineers (eds). [Piscataway, NJ]: IEEE.
ELSA | DOI
 

2023 | Zeitschriftenaufsatz (wiss.) | ELSA-ID: 13019
Machon F et al. (2023) Design of Individual Simulation Games in Manufacturing Companies for Game-Based Learning. Procedia CIRP 119, 1017–1022.
ELSA | DOI
 

2007 | Sammelwerk - Beitrag | ELSA-ID: 4766 | OA
Röcker C et al. (2007) Designing User-Friendly Interfaces for Pervasive Gaming Applications. A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, vol. 67–83. Aachen: Shaker.
ELSA | Dateien verfügbar | Download (ext.)
 

2006 | Konferenz - Beitrag | ELSA-ID: 4813 | OA
Röcker C, Magerkurth C and Haar M (2006) User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and Its Implications for System Development. In Stephanidis C and Pieper M (eds), Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All, vol. 4397. Berlin: Springer, pp. 352–368.
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