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5 Publikationen


2023 | Bachelorarbeit | ELSA-ID: 9902 | OA
Knof, Fabian. Entwicklung eines Arcade-inspirierten 2D Videospiels mit Unity. Technische Hochschule Ostwestfalen-Lippe, 2023.
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2023 | Konferenzband - Beitrag | ELSA-ID: 13010
Eilermann, Sebastian, et al. “KIAAA: An AI Assistant for Teaching Programming in the Field of Automation.” 2023 IEEE 21st International Conference on Industrial Informatics (INDIN), edited by Jürgen Jasperneite et al., IEEE, 2023, https://doi.org/10.1109/indin51400.2023.10218157.
ELSA | DOI
 

2023 | Zeitschriftenaufsatz (wiss.) | ELSA-ID: 13019
Machon, Fabian, et al. “Design of Individual Simulation Games in Manufacturing Companies for Game-Based Learning.” Procedia CIRP, vol. 119, 2023, pp. 1017–22, https://doi.org/10.1016/j.procir.2023.03.145.
ELSA | DOI
 

2007 | Sammelwerk - Beitrag | ELSA-ID: 4766 | OA
Röcker, Carsten, et al. “Designing User-Friendly Interfaces for Pervasive Gaming Applications.” A Reader for Pervasive Gaming Research / Vol. 2. Pervasive Gaming Applications, vol. 67–83, Shaker, 2007.
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2006 | Konferenz - Beitrag | ELSA-ID: 4813 | OA
Röcker, Carsten, et al. “User Interfaces for Pervasive Games: Experiences of a Formative Multi-Method Evaluation and Its Implications for System Development.” Universal Access in Ambient Intelligence Environments : 9th ERCIM Workshop on User Interfaces for All, edited by Constantine Stephanidis and Michael Pieper, vol. 4397, Springer, 2006, pp. 352–68, doi:10.1007/978-3-540-71025-7_23.
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